Jamie Greunbaum
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102927a690
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Added a bunch more stuff. Too much to care to mention. Still more to do though.
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2023-09-30 01:25:51 -04:00 |
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Jamie Greunbaum
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cfe285b94d
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Did a shitload more work. To what end? Not much.
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2023-09-29 15:11:48 -04:00 |
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Jamie Greunbaum
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de9865758a
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ComboActionGraph classes can now be added in the content browser. No asset editor yet though.
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2023-09-29 01:33:09 -04:00 |
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Jamie Greunbaum
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8b6cfafc45
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Code compiles now, at least. That's a start.
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2023-09-27 12:21:35 -04:00 |
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Jamie Greunbaum
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5326c81528
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Added enough code for event nodes to be created for each UComboAction class. Now to figure out how to make them actually fire.
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2023-09-15 12:56:26 -04:00 |
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Jamie Greunbaum
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445895b77b
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- Started work on giving UComboActions their own automatically-recognised events in Blueprints, just like UInputAssets have in the EnhancedInput plugin.
- Also gave the data assets a factory class and organised them into the Input category to make them look like a proper Unreal asset.
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2023-09-12 01:39:23 -04:00 |
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Jamie Greunbaum
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2e5aae7f67
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Initial commit.
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2023-09-09 17:28:41 -04:00 |
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