- Added game room, including pool and skee-ball.
- Moved video screen into its own separate movie tent. - Adjusted stable post-processing volume. - Chickens are now at full volume. - Added button to toggle chickens off and on.
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# VRC Skee-Ball
|
||||
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||||
<p align="center"><i>Many thanks to Theycallhimcake, Burnadette, and Coffepot for the inspiration to create in VRChat, to Varneon for their expertise refactoring and optimizing, and to the udon-questions channel for helping me fumble through learning Unity.</i></p>
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||||
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||||
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This is the first prefab that I've made for VRChat, and I hope you find it as enjoyable to use and edit to your liking as I did creating it. It was largely a vehicle for learning Unity, Udon, and the VRC Networking functionalities. I appreciate positive and negative feedback alike and plan to improve it based on the feedback I receive!
|
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This prefab is using object sync and manual udon sync exclusively in order to be as network efficient as I can make it with my current understanding.
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||||
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Generally, you use the game like this:
|
||||
1. Press start and the game lights turn on.
|
||||
2. After 9 balls the game ends and the lights turn off.
|
||||
3. If you have the highest score your name and score will be saved.
|
||||
4. If you need help, turn the booster on and your ball will get a push at the end.
|
||||
5. Use the reset button to return the machine to its starting state.
|
||||
6. If in VR, try standing a bit further away from the machine (or go nuts and run up the ramp like you did irl that one time XD)
|
||||
|
||||
You can find me at Pyralix#3552 on Discord and of course on VRChat!
|
||||
|
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# Installation
|
||||
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Requirements:
|
||||
|
||||
1. Latest VRChat SDK3
|
||||
2. Latest [UdonSharp](https://github.com/MerlinVR/UdonSharp)
|
||||
|
||||
# How to use:
|
||||
|
||||
1. [Download the latest unitypackage](https://github.com/pyralix/VRC-Skee-Ball/releases/download/v1.3/Skee-ball.v1.3.unitypackage).
|
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2. Import Skee-ball v1.3.unitypackage into your project that already has the SDK and UdonSharp loaded.
|
||||
3. Drag prefab in the Skee-Ball v#.# folder into your world or open the example scene.
|
||||
4. Consider disabling the audio sources on the balls if you have more than 1 machine as they use up many audio slots due to being not well optimized yet.
|
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# Crediting
|
||||
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I want to convert my time into enjoyment for others! To enrich the VR experience of others is my goal, so I'm providing my prefabs for free. I hope that you'll decide to leave my name on the prefab as a small way to provide credits. But hey, once you have it it's all yours to edit to your heart's content! If you'd like to support me you can at https://pyralix.booth.pm/
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Reference in New Issue
Block a user