25 Commits

Author SHA1 Message Date
28ff97104a - Skee-ball will now only score if the person who threw the ball is the player.
- Skee-ball sounds compressed more without sacrificing quality.
- Size of stable and game room reflection maps increased to 128x128.
- Added a separate reflection map to the top of the pool table.
- Added Horse Portraits™ to the game room.
2026-02-12 04:16:57 -05:00
542e04afed - Replaced one skee-ball machine with two arcade machines.
- Added Black Horse And The Cherry Tree by KT Tunstall to the horse playlist.
- Added Buckin' My Horse by Sir Mix-A-Lot to the horse playlist.
2026-02-11 02:58:41 -05:00
a7bcc5f056 Mirrors are now disabled when leaving the stable, and re-enabled on re-entry. 2026-02-10 14:41:59 -05:00
184c5f986a - Chickens are now louder.
- Chicken forward raycast is now a bit longer.
- Walk, run, and turn speeds for chickens are now adjustable in inspector.
- Default chicken turn speed decreased in prefab.
- Chicken collision capsule slightly adjusted.
- Removed lightmap and reflection probe bakes from the repository.
2026-02-07 18:53:50 -05:00
690c5a40c2 - Added chicken sounds to the chickens.
- Began work on a game room so the world can be more of a hangout area.
2026-02-04 03:46:14 -05:00
ad4ca7c6eb After much experimentation and effort, chickens now sync much more smoothly. 2026-02-01 03:20:33 -05:00
ecbfb02197 - Added a fence for the chickens.
- Fixed chickens not resting when held.
- Switched from EasyQuestSwitch to EasyPlatformSwitch to handle iOS better.
2026-01-29 19:14:46 -05:00
72c104232b Improved chicken syncing. 2026-01-29 14:48:02 -05:00
68b04418b5 - Added chimkins.
- Corrected lightmap issues with the stable ground.
2026-01-29 11:50:06 -05:00
Jamie Greunbaum
ef9ccfef19 - Added trees outside the stable.
- Added a video player with horse songs preloaded.
- Adjusted post-processing to be less harsh outdoors, and more visible indoors.
2025-05-03 01:57:06 -04:00
Jamie Greunbaum
dff0b4003c - Added a sun model in the sky.
- Hay on the floor looks more layered.
- Added a fence around the walkable outdoor area.
- Indoor lighting changes dynamically when the rear doors open.
2025-04-07 10:58:05 -04:00
Jamie Greunbaum
de1e12e24c - Increased the number of people allowed into the world at once.
- Apparently some other stuff changed a while ago? I have no idea what or why.
2025-01-29 16:26:21 -05:00
Jamie Greunbaum
411febc9f7 Added extra support beams, which likely finishes the interior area. 2024-12-28 22:14:21 -05:00
Jamie Greunbaum
a7dd678090 Switched horseshoe to use LightSync script, which should be a bit more efficient than the default ObjectSync script. 2024-12-15 21:48:51 -05:00
Jamie Greunbaum
f1f1452c74 Added lamps and buckets. 2024-12-13 12:32:34 -05:00
Jamie Greunbaum
c5f1172694 Added the corkboard. 2024-12-12 01:38:58 -05:00
Jamie Greunbaum
57d9aa55ab - Added a special indoor post process volume to help with exposure changes.
- Secret Vulpine trigger is now network synced.
- Horseshoe is now network synced. Continuous for now, manual sync is planned.
2024-12-10 19:44:47 -05:00
Jamie Greunbaum
35d294e5e5 - Added a secret toggle to activate the very special vulpine.
- Disabled jumping.
2024-12-09 03:21:13 -05:00
Jamie Greunbaum
c0c2f324eb - Stool can now be sat on.
- Updated spawn point model to something more sightly.
- Lightmap caches removed from repository.
2024-12-04 17:10:50 -05:00
Jamie Greunbaum
05ed27f2e3 Horseshoe can now be hung back up onto the door after being removed. 2024-12-02 20:38:33 -05:00
Jamie Greunbaum
be4b9384af Horseshoe can be removed from the door, just for fun. 2024-12-02 00:15:49 -05:00
Jamie Greunbaum
f10eff35c8 Added a horseshoe to the entrance door. 2024-11-30 18:19:17 -05:00
Jamie Greunbaum
46724bd4dc Improved workbench stool. 2024-11-28 04:33:47 -05:00
Jamie Greunbaum
b4f3adc49e Updated a bunch of the model again. 2024-11-27 04:37:52 -05:00
Jamie Greunbaum
803606dcff Initial commit. 2024-11-18 18:53:27 -05:00