Commit Graph

  • 51d8c55afe - Skee-ball now keeps track of used balls and no longer double-counts balls. - TriggerToggle now accepts a list of GameObjects to toggle. - Skee-ball disables only scoreboxes to prevent balls from being dropped early. main Jamie Greunbaum 2026-03-01 18:13:33 -05:00
  • 61589da9f0 Chicken behaviour much less likely to freak out when at exact threshold values. Jamie Greunbaum 2026-02-27 03:19:54 -05:00
  • cae608f468 - Horseshoes now create a cloud of sand when hitting the sand pit. - Horseshoe score text should now sync. - Score text on horseshoes will hopefully not slowly drift away any longer. - Chicken sounds now load in background. horseshoes Jamie Greunbaum 2026-02-26 22:54:42 -05:00
  • e023f15f48 - Added a score display to horseshoes that enables after they have been thrown. - Added material colour changes to horseshoes to differentiate players' shoes. - Simplified collision on stable stools and buckets. Jamie Greunbaum 2026-02-25 15:41:08 -05:00
  • 8c29052216 - Added a game manager for keeping score. - Added concrete platforms to the horseshoes court. - Simplified stable barrel collision. Not related to horseshoes. Sorry. Jamie Greunbaum 2026-02-24 17:56:18 -05:00
  • 2a186247f5 Horseshoes is partially implemented, as is support for future scorekeeping. Jamie Greunbaum 2026-02-23 04:44:07 -05:00
  • 6af54f5d58 Began work on modeling the horseshoes court. Jamie Greunbaum 2026-02-21 03:30:25 -05:00
  • 77a9303b80 Improved skee-ball security by delaying when scoring is re-activated. Jamie Greunbaum 2026-02-20 10:49:15 -05:00
  • 8fe5f7caf4 - Mirrors no longer have culling enabled, since it caused too much flickering. - Added a fake sub-surface scattering shader that might be used later. - Apparently the arcade games were altered somehow? Don't remember that. Jamie Greunbaum 2026-02-19 21:35:47 -05:00
  • 162f3391c1 Added an Honorary Horse™ to the Horse Portraits™. Jamie Greunbaum 2026-02-12 16:22:12 -05:00
  • 4f1604f470 - Pool table reflection probe is now parented to the prefab. - Tweaked HeliCave arcade screen to better match the other screen. Jamie Greunbaum 2026-02-12 15:21:27 -05:00
  • 28ff97104a - Skee-ball will now only score if the person who threw the ball is the player. - Skee-ball sounds compressed more without sacrificing quality. - Size of stable and game room reflection maps increased to 128x128. - Added a separate reflection map to the top of the pool table. - Added Horse Portraits™ to the game room. Jamie Greunbaum 2026-02-12 04:16:57 -05:00
  • 542e04afed - Replaced one skee-ball machine with two arcade machines. - Added Black Horse And The Cherry Tree by KT Tunstall to the horse playlist. - Added Buckin' My Horse by Sir Mix-A-Lot to the horse playlist. Jamie Greunbaum 2026-02-11 02:58:41 -05:00
  • a7bcc5f056 Mirrors are now disabled when leaving the stable, and re-enabled on re-entry. Jamie Greunbaum 2026-02-10 14:41:59 -05:00
  • f7b74ff33b - Split ground into more segments, allowing for smaller shadow maps. - Added a dummy shadow caster to distant tree cards. - Adjusted light probe positions and deleted superfluous ones. - Player model no longer collides with skee-ball. Jamie Greunbaum 2026-02-10 00:24:57 -05:00
  • 8eaef49f2e - Added game room, including pool and skee-ball. - Moved video screen into its own separate movie tent. - Adjusted stable post-processing volume. - Chickens are now at full volume. - Added button to toggle chickens off and on. Jamie Greunbaum 2026-02-09 03:49:54 -05:00
  • 184c5f986a - Chickens are now louder. - Chicken forward raycast is now a bit longer. - Walk, run, and turn speeds for chickens are now adjustable in inspector. - Default chicken turn speed decreased in prefab. - Chicken collision capsule slightly adjusted. - Removed lightmap and reflection probe bakes from the repository. Jamie Greunbaum 2026-02-07 18:53:50 -05:00
  • 43fdd17b46 - Switched to standard VRC Object Sync for chickens for reliability. - Added light probes for the future game room. - Added tooltips to TimerSounds variables. Jamie Greunbaum 2026-02-04 17:33:02 -05:00
  • 690c5a40c2 - Added chicken sounds to the chickens. - Began work on a game room so the world can be more of a hangout area. Jamie Greunbaum 2026-02-04 03:46:14 -05:00
  • 74a7e93a13 Added a timer base class, and a random timer-based audio clip player. Jamie Greunbaum 2026-02-03 15:36:36 -05:00
  • ad4ca7c6eb After much experimentation and effort, chickens now sync much more smoothly. Jamie Greunbaum 2026-02-01 03:20:33 -05:00
  • aa4583e341 Chickens now have better obstacle avoidance. Jamie Greunbaum 2026-01-30 14:30:45 -05:00
  • ecbfb02197 - Added a fence for the chickens. - Fixed chickens not resting when held. - Switched from EasyQuestSwitch to EasyPlatformSwitch to handle iOS better. Jamie Greunbaum 2026-01-29 19:14:46 -05:00
  • 72c104232b Improved chicken syncing. Jamie Greunbaum 2026-01-29 14:48:02 -05:00
  • 68b04418b5 - Added chimkins. - Corrected lightmap issues with the stable ground. Jamie Greunbaum 2026-01-29 11:50:06 -05:00
  • faefe1cfd1 Updated Android and iOS versions with PC updates and improved lighting. Jamie Greunbaum 2026-01-27 15:48:29 -05:00
  • 2aa8bae470 Added 100 Horses by Geese to the horse video rotation. Jamie Greunbaum 2025-09-12 16:49:15 -04:00
  • 170487f393 - All videos are now hosted on a local server. - Added more trees using prerendered tree cards. Jamie Greunbaum 2025-05-15 21:56:42 -04:00
  • 108186a81a Goodbye Horses video replaced with a locally hosted version. Eventually this may be done with all videos. Jamie Greunbaum 2025-05-13 21:26:09 -04:00
  • ef9ccfef19 - Added trees outside the stable. - Added a video player with horse songs preloaded. - Adjusted post-processing to be less harsh outdoors, and more visible indoors. Jamie Greunbaum 2025-05-03 01:57:06 -04:00
  • dff0b4003c - Added a sun model in the sky. - Hay on the floor looks more layered. - Added a fence around the walkable outdoor area. - Indoor lighting changes dynamically when the rear doors open. Jamie Greunbaum 2025-04-06 03:03:31 -04:00
  • e007c8dcdf - Indoor post processing adjusts with barn doors opening. - Outdoor reflection probe added. Jamie Greunbaum 2025-03-14 14:45:05 -04:00
  • bcf207b712 Respawn height reduced from 100m to 2m. Much more reasonable. Jamie Greunbaum 2025-03-10 14:20:01 -04:00
  • 956c8e372c Renamed main scene to The Stable, as it should have been from the start. Jamie Greunbaum 2025-03-08 20:38:39 -05:00
  • 19b104138d Adjusted lighting and post-processing to look less bright and spotty in indoor areas. Jamie Greunbaum 2025-03-08 20:21:01 -05:00
  • de1e12e24c - Increased the number of people allowed into the world at once. - Apparently some other stuff changed a while ago? I have no idea what or why. Jamie Greunbaum 2025-01-29 16:26:21 -05:00
  • 411febc9f7 Added extra support beams, which likely finishes the interior area. Jamie Greunbaum 2024-12-28 22:14:21 -05:00
  • fe8f7dcaed Edited texture resolutions across all platforms. Jamie Greunbaum 2024-12-24 18:29:32 -05:00
  • 0db62ccd1d - Added hay bales to the outside area. - Edited texture sizes on PC and mobile. - Enabled mesh compression on models. Jamie Greunbaum 2024-12-24 18:17:09 -05:00
  • 59802bc793 Added a separate shadow caster to buckets to eliminate holes in shadows. Jamie Greunbaum 2024-12-24 15:28:03 -05:00
  • 8f2102b4f6 Buckets now have properly sharp edges where appropriate. Jamie Greunbaum 2024-12-24 15:12:51 -05:00
  • 6d1e54f643 Buckets are now interactive. Jamie Greunbaum 2024-12-24 14:51:11 -05:00
  • 605fe0c876 - Added a pitchfork to the stable. - Added a shovel to the stable. - Fixed UVs on the handles for the rake, pitchfork, and shovel. Jamie Greunbaum 2024-12-22 14:06:20 -05:00
  • 4a2eafa8ad Added a rake that can be picked up and moved around. Jamie Greunbaum 2024-12-21 01:24:52 -05:00
  • db819a7030 Adjusted sunlight direction. Jamie Greunbaum 2024-12-16 04:03:35 -05:00
  • a7dd678090 Switched horseshoe to use LightSync script, which should be a bit more efficient than the default ObjectSync script. Jamie Greunbaum 2024-12-15 21:48:51 -05:00
  • 1dde3fe5d0 Improved the secret vulpine's tail wag animation. Jamie Greunbaum 2024-12-13 18:27:10 -05:00
  • f1f1452c74 Added lamps and buckets. Jamie Greunbaum 2024-12-13 12:32:34 -05:00
  • c5f1172694 Added the corkboard. Jamie Greunbaum 2024-12-12 01:38:58 -05:00
  • 57d9aa55ab - Added a special indoor post process volume to help with exposure changes. - Secret Vulpine trigger is now network synced. - Horseshoe is now network synced. Continuous for now, manual sync is planned. Jamie Greunbaum 2024-12-10 19:44:47 -05:00
  • 0e20e4a8e5 Adjusted barrel and trigger placement for secret fox. Jamie Greunbaum 2024-12-09 15:09:28 -05:00
  • 35d294e5e5 - Added a secret toggle to activate the very special vulpine. - Disabled jumping. Jamie Greunbaum 2024-12-09 03:21:13 -05:00
  • 80ed37ca2e Changed rotation of the second stool's exit marker. Jamie Greunbaum 2024-12-08 20:43:39 -05:00
  • 638945ed27 Added a very special fox to the stable. Jamie Greunbaum 2024-12-08 20:14:11 -05:00
  • c0c2f324eb - Stool can now be sat on. - Updated spawn point model to something more sightly. - Lightmap caches removed from repository. Jamie Greunbaum 2024-12-04 17:02:28 -05:00
  • 84c08254ed Made the walls of the stable thicker, and added collision to all support beams. Jamie Greunbaum 2024-12-03 14:28:45 -05:00
  • 84c54484ee Doors are now prefabs, since I finally learned how to make prefabs. Jamie Greunbaum 2024-12-02 21:35:14 -05:00
  • 05ed27f2e3 Horseshoe can now be hung back up onto the door after being removed. Jamie Greunbaum 2024-12-02 20:38:33 -05:00
  • be4b9384af Horseshoe can be removed from the door, just for fun. Jamie Greunbaum 2024-12-02 00:15:49 -05:00
  • f10eff35c8 Added a horseshoe to the entrance door. Jamie Greunbaum 2024-11-30 18:19:17 -05:00
  • 9e15087863 Adjusted lighting and post processing. Jamie Greunbaum 2024-11-28 19:02:36 -05:00
  • 46724bd4dc Improved workbench stool. Jamie Greunbaum 2024-11-28 04:33:47 -05:00
  • b4f3adc49e Updated a bunch of the model again. Jamie Greunbaum 2024-11-24 03:33:39 -05:00
  • 3a692587c5 Added a bunch of new details to the stable. Still a work in progress. Jamie Greunbaum 2024-11-20 01:49:36 -05:00
  • 3fecb5f2c2 - Mirror toggle switches now function as intended. - Included a bunch more project data that might not be needed but whatever. Jamie Greunbaum 2024-11-19 14:59:49 -05:00
  • 5d6c2af9b8 - Added a way to enable a mirror, as is necessary for all VRChat worlds. - Stable wall supports are now 4 inches instead of 2 inches. Jamie Greunbaum 2024-11-19 04:14:24 -05:00
  • 803606dcff Initial commit. Jamie Greunbaum 2024-11-18 18:53:27 -05:00