Jamie Greunbaum 8fe5f7caf4 - Mirrors no longer have culling enabled, since it caused too much flickering.
- Added a fake sub-surface scattering shader that might be used later.
- Apparently the arcade games were altered somehow? Don't remember that.
2026-02-19 21:35:47 -05:00
2026-01-29 14:48:02 -05:00
2026-02-07 18:53:50 -05:00
Description
VRChat world representing a typical horse stable. No, there is no fox in here with me, why does everyone keep asking?
6.8 GiB
Languages
C# 68.3%
HLSL 16.6%
ShaderLab 8.6%
GLSL 4.2%
Objective-C 1.2%
Other 1.1%