HurtboxBase now sends hit updates on a timer instead of on a new frame.

This commit is contained in:
2026-09-26 01:42:38 -04:00
parent 64421d8ff7
commit b5fe9f7c8d
+2 -2
View File
@@ -52,7 +52,7 @@ void HurtboxBase::_ready()
this->set_process(false); this->set_process(false);
this->remaining_life = this->lifetime; this->remaining_life = this->lifetime;
CALL_NEXT_FRAME(callable_mp(this, &HurtboxBase::_send_next_in_queue)); this->_send_next_in_queue();
} }
void HurtboxBase::_physics_process(double delta) void HurtboxBase::_physics_process(double delta)
@@ -146,6 +146,6 @@ void HurtboxBase::_send_next_in_queue()
} }
else else
{ {
CALL_NEXT_FRAME(callable_mp(this, &HurtboxBase::_send_next_in_queue)); CALL_ON_TIMEOUT(1.0f / 8.0f, callable_mp(this, &HurtboxBase::_send_next_in_queue));
} }
} }