ActualHorse c8ecf7329e - Added Character3D as a C++ class.
- LevelScene now executes a signal when a Character3D falls out of the world.
- slice_mesh() now transforms the slice cap normals to match the vertices.
2026-08-25 01:33:07 -04:00
2026-08-25 01:33:07 -04:00
2026-07-30 23:43:46 -04:00
2026-07-30 23:43:46 -04:00

liborng

A collection of C++ tools originally made for Orange Cat And The Quest For The Brain Cell. Includes asynchronous level loaders with load screens, automated input mapping using resource files for input data, mesh modification functions, and probably much more later.

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Description
A collection of C++ tools originally made for Orange Cat And The Quest For The Brain Cell. Includes asynchronous level loaders with load screens, automated input mapping using resource files for input data, mesh modification functions, and probably much more later.
Readme MIT
79 MiB
Languages
C++ 97.7%
C 1.6%
GDScript 0.4%
Python 0.3%