- Added a UV segment guide to divide meshes into parts using UV3.
- Created a pyramid-shaped test object.
This commit is contained in:
@@ -0,0 +1,3 @@
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[submodule "addons/liborng"]
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path = addons/liborng
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url = git@gitea.battybovine.com:/ActualHorse/liborng
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@@ -1,8 +1,7 @@
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[gd_scene format=3 uid="uid://0lx4ngfees3q"]
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[gd_scene format=3 uid="uid://0lx4ngfees3q"]
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[ext_resource type="Material" uid="uid://cp2iyvxs5kx7e" path="res://Assets/Visuals/Materials/TestInternals/M_TestInternals_X.material" id="1_j4hkv"]
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[ext_resource type="Material" uid="uid://cp2iyvxs5kx7e" path="res://Assets/Visuals/Materials/TestInternals/M_TestInternals_X.material" id="1_j4hkv"]
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[ext_resource type="ArrayMesh" uid="uid://bio6w8k7th2hl" path="res://Assets/Visuals/Meshes/Mixamo/M_MixamoBot.mesh" id="1_q30x1"]
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[ext_resource type="ArrayMesh" uid="uid://cbij6gducy6cd" path="res://Assets/Visuals/Meshes/Mixamo/M_MixamoBot.gltf" id="1_q30x1"]
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[ext_resource type="Skin" uid="uid://c05u3ucifnrbf" path="res://Assets/Visuals/Meshes/Mixamo/M_MixamoBot_Skin.res" id="2_5rrk6"]
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[ext_resource type="Material" uid="uid://bws54cnypkiv5" path="res://Assets/Visuals/Materials/TestInternals/M_TestInternals_Y.material" id="2_n3aqr"]
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[ext_resource type="Material" uid="uid://bws54cnypkiv5" path="res://Assets/Visuals/Materials/TestInternals/M_TestInternals_Y.material" id="2_n3aqr"]
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[ext_resource type="Material" uid="uid://bo7tv8v1l0fae" path="res://Assets/Visuals/Materials/TestInternals/M_TestInternals_Z.material" id="3_yglml"]
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[ext_resource type="Material" uid="uid://bo7tv8v1l0fae" path="res://Assets/Visuals/Materials/TestInternals/M_TestInternals_Z.material" id="3_yglml"]
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[ext_resource type="PackedScene" uid="uid://gww8eh64wivh" path="res://Assets/Classes/CharacterSkeleton3D_Mixamo.tscn" id="4_5rrk6"]
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[ext_resource type="PackedScene" uid="uid://gww8eh64wivh" path="res://Assets/Classes/CharacterSkeleton3D_Mixamo.tscn" id="4_5rrk6"]
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@@ -12,6 +11,7 @@ radius = 0.28466797
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height = 1.8
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height = 1.8
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[node name="Character3D" type="Character3D" unique_id=999352838 node_paths=PackedStringArray("character_skeleton")]
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[node name="Character3D" type="Character3D" unique_id=999352838 node_paths=PackedStringArray("character_skeleton")]
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meshes = Array[ArrayMesh]([ExtResource("1_q30x1")])
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character_skeleton = NodePath("SK_Mixamo")
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character_skeleton = NodePath("SK_Mixamo")
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inner_materials = Array[Material]([ExtResource("1_j4hkv"), ExtResource("2_n3aqr"), ExtResource("3_yglml")])
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inner_materials = Array[Material]([ExtResource("1_j4hkv"), ExtResource("2_n3aqr"), ExtResource("3_yglml")])
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collision_layer = 32
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collision_layer = 32
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@@ -28,186 +28,7 @@ platform_floor_layers = 15
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[node name="SK_Mixamo" parent="." unique_id=581893179 instance=ExtResource("4_5rrk6")]
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[node name="SK_Mixamo" parent="." unique_id=581893179 instance=ExtResource("4_5rrk6")]
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[node name="Skeleton3D" parent="SK_Mixamo/Mixamo" parent_id_path=PackedInt32Array(581893179, 2043084189) index="0" unique_id=2131179153]
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bones/1/rotation = Quaternion(0.7070774, -0.014512554, -0.053851094, 0.70493335)
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bones/2/rotation = Quaternion(-0.06994802, 0.0033397526, 0.015703727, 0.9974215)
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bones/3/rotation = Quaternion(0.020657148, 0.004828219, 0.027607745, 0.9993937)
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bones/4/rotation = Quaternion(0.033533357, 0.005183548, 0.027543202, 0.9990446)
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bones/5/rotation = Quaternion(-0.09092616, 0.0013580021, 0.0035546608, 0.99585044)
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bones/6/rotation = Quaternion(0.037028432, 0.01514831, -0.043936312, 0.998233)
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bones/8/rotation = Quaternion(0.5689832, 0.5034715, -0.53907186, 0.3635604)
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bones/9/rotation = Quaternion(0.5121756, 0.20680031, 0.22299673, 0.8032324)
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bones/10/rotation = Quaternion(0.00041285282, -0.0054894676, 0.07487302, 0.99717796)
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bones/11/rotation = Quaternion(-0.10021837, -0.15261312, 0.15411322, 0.9710379)
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bones/12/rotation = Quaternion(0.13139476, -0.068772115, -0.09848447, 0.98402584)
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bones/13/rotation = Quaternion(0.11572104, 0.0037949113, -0.011323974, 0.99320996)
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bones/16/rotation = Quaternion(0.10913105, -0.013618527, -0.05825219, 0.99222565)
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bones/17/rotation = Quaternion(0.1839835, -0.00011634631, 0.00759299, 0.9829)
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bones/20/rotation = Quaternion(0.29428992, 0.036763135, -0.06319124, 0.952916)
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bones/21/rotation = Quaternion(0.19389318, -0.0009122426, 0.034089025, 0.98042977)
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bones/24/rotation = Quaternion(0.23719214, 0.0015130005, -0.05232881, 0.9700513)
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bones/25/rotation = Quaternion(0.16301115, -0.0016753589, 0.0064124707, 0.986602)
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bones/32/rotation = Quaternion(-0.54132825, 0.5279593, -0.5441873, -0.36343208)
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bones/33/rotation = Quaternion(0.49516356, -0.28254545, -0.20874529, 0.794611)
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bones/34/rotation = Quaternion(0.0007105733, 0.007958211, -0.08885677, 0.9960124)
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bones/35/rotation = Quaternion(-0.19940083, 0.25536585, -0.11320268, 0.93926185)
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bones/36/rotation = Quaternion(0.10714945, 0.06486132, 0.06327172, 0.9901054)
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bones/37/rotation = Quaternion(0.033671703, -0.0022612377, 0.005809159, 0.99941355)
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bones/40/rotation = Quaternion(0.11921085, 0.007055906, 0.052995063, 0.9914285)
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bones/41/rotation = Quaternion(0.09017588, 0.00050523, -0.0031689038, 0.9959208)
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bones/44/rotation = Quaternion(0.19352928, -0.00703466, 0.033535603, 0.980496)
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bones/45/rotation = Quaternion(0.10803804, 0.0074064597, -0.035549562, 0.9934834)
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bones/48/rotation = Quaternion(0.17641634, 0.011210623, 0.033813037, 0.9836709)
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bones/49/rotation = Quaternion(0.081244655, 0.0027819287, -0.004343866, 0.9966809)
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bones/56/rotation = Quaternion(0.023963299, 0.13896492, 0.98709136, -0.07592902)
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bones/57/rotation = Quaternion(-0.16623498, -0.00079989235, -0.0048006116, 0.9860742)
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bones/58/rotation = Quaternion(0.42952615, -0.16164944, 0.041433524, 0.88750225)
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bones/59/rotation = Quaternion(0.3344413, -0.021151507, 0.01833087, 0.9420009)
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bones/61/rotation = Quaternion(-0.06011262, 0.033437554, 0.995919, -0.058428895)
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bones/62/rotation = Quaternion(-0.11042191, -0.00011304428, 0.002122978, 0.9938826)
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bones/63/rotation = Quaternion(0.49471012, 0.08229075, -0.06810121, 0.8624688)
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[node name="MeshInstance3D" type="MeshInstance3D" parent="SK_Mixamo/Mixamo/Skeleton3D" index="0" unique_id=1316399456]
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layers = 128
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mesh = ExtResource("1_q30x1")
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skin = ExtResource("2_5rrk6")
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skeleton = NodePath("..")
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[node name="Physical Bone hips" parent="SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(581893179, 1854161429) index="0" unique_id=1860743939]
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transform = Transform3D(0.9937782, -0.09662614, -0.055391263, -0.05569287, -0.00042506048, -0.99844784, 0.096452616, 0.9953207, -0.005803803, -0.05551448, 1.0853629, 0.0038513746)
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collision_layer = 128
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joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3.5904166e-05, 1.7952234e-06, 0.051956046)
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body_offset = Transform3D(1.0000001, -6.7725778e-06, 1.4709076e-07, 1.5133992e-07, -8.749636e-05, -1.0000002, 6.787479e-06, 1, -8.754432e-05, -3.59118e-05, 0.051956058, 2.7529895e-06)
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[node name="Physical Bone spine1" parent="SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(581893179, 1854161429) index="1" unique_id=408345383]
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transform = Transform3D(0.99703705, -0.07382387, 0.021617575, 0.028800925, 0.09767003, -0.99480206, 0.071328744, 0.99247706, 0.099506825, -0.05006896, 1.2805601, -0.014138946)
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collision_layer = 128
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joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.774396e-05, 1.3048638e-05, 0.04662572)
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body_offset = Transform3D(1, 0.0003511235, -2.0675361e-07, -9.080395e-08, -0.00017531961, -1.0000004, -0.0003511086, 1.0000002, -0.00017537922, -1.7738901e-05, 0.046625733, -4.865229e-06)
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[node name="Physical Bone neck" parent="SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(581893179, 1854161429) index="2" unique_id=1535717496]
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transform = Transform3D(-0.9945854, 0.046706192, 0.09283587, -0.088870466, 0.08081231, -0.99275947, -0.053870294, -0.99563444, -0.07622394, -0.069372535, 1.5440956, -0.021342471)
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collision_layer = 128
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joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.6787325e-05, -0.00019246526, 0.049544223)
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body_offset = Transform3D(-0.99999964, -6.671995e-05, -0.000889149, 0.0008311132, 0.29108077, -0.9566984, 0.00032262132, -0.95669883, -0.29108065, -1.2747943e-05, 0.047454953, 0.014237255)
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[node name="Physical Bone head" parent="SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(581893179, 1854161429) index="3" unique_id=1485677274]
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transform = Transform3D(-0.999204, 0.038511157, 0.010413321, 0.002015395, 0.3094185, -0.95092386, -0.039843254, -0.95014584, -0.30924985, -0.07508933, 1.7045408, 0.018526671)
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collision_layer = 128
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joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3.984281e-06, -0.00059915707, 0.11833329)
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body_offset = Transform3D(-1.0000001, -5.7928264e-05, -2.9304065e-05, 7.841736e-07, 0.43962353, -0.8981827, 6.489828e-05, -0.89818245, -0.4396235, -5.5134296e-07, 0.10654831, 0.051483944)
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[node name="Physical Bone arm_L" parent="SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(581893179, 1854161429) index="4" unique_id=774724508]
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transform = Transform3D(0.55336374, -0.79948944, -0.23367749, 0.13410552, -0.19137038, 0.9723132, -0.8220732, -0.56938034, 0.0013185183, 0.13083021, 1.2856593, -0.032589346)
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collision_layer = 128
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joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.00010087741, 0.0052500037, 0.14489613)
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body_offset = Transform3D(0.9999218, 0.012489021, -0.0009824246, -0.001010001, 0.0022079481, -0.99999774, -0.012486845, 0.9999201, 0.0022203063, 0.00017765164, 0.14488411, -0.0055725574)
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[node name="Physical Bone forearm_L" parent="SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(581893179, 1854161429) index="5" unique_id=842109744]
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transform = Transform3D(-0.80621654, -0.57305545, -0.14704546, -0.19036245, 0.015942292, 0.9815845, -0.56015813, 0.8193615, -0.12194119, 0.19006433, 1.0136222, -0.0306693)
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collision_layer = 128
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joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0025715854, 0.016925486, 0.14391209)
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body_offset = Transform3D(0.0122612715, -0.99992526, 0.00018530339, -0.0005366206, -0.00019212812, -1.0000005, 0.9999251, 0.012261242, -0.0005390644, 0.01686602, 0.14391679, -0.002701342)
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[node name="Physical Bone hand_L" parent="SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(581893179, 1854161429) index="6" unique_id=570185914]
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transform = Transform3D(0.8224615, 0.56723833, -0.04240041, 0.3937558, -0.5139557, 0.76210636, 0.41050395, -0.64349854, -0.64606214, 0.20045856, 0.82956886, 0.034320503)
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collision_layer = 128
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joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0027515392, -0.0017664213, 0.059115905)
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body_offset = Transform3D(-0.22248574, 0.9450608, 0.23950297, 0.0024927706, 0.24621114, -0.9692137, -0.9749334, -0.21503894, -0.057134286, -0.011876881, 0.057724, 0.005680263)
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[node name="Physical Bone handring1_L" parent="SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(581893179, 1854161429) index="7" unique_id=289227335]
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transform = Transform3D(0.34860373, -0.9088432, 0.22908399, -0.2984655, 0.12404957, 0.9463245, -0.8884784, -0.3982659, -0.2280142, 0.21984424, 0.7681776, 0.040389262)
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collision_layer = 128
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joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0076710996, 0.0070526474, 0.025089921)
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body_offset = Transform3D(0.99998206, 0.001893729, 0.005794272, 0.005793512, 0.0005544722, -0.99998385, -0.0018970668, 0.9999985, 0.00054350495, -0.007829696, 0.025041163, -0.007051721)
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[node name="Physical Bone handthumb1_L" parent="SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(581893179, 1854161429) index="8" unique_id=373471647]
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transform = Transform3D(0.094879255, -0.9478813, 0.30416957, -0.62964183, 0.1795258, 0.75585824, -0.7710701, -0.26323316, -0.57979244, 0.16962495, 0.8504055, 0.052577876)
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||||||
collision_layer = 128
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||||||
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.01238505, -0.0018494526, 0.024488091)
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||||||
body_offset = Transform3D(0.9999264, 0.0028759837, 0.011863083, 0.01186958, -0.002222702, -0.99992764, -0.0028494745, 0.9999939, -0.0022567213, -0.012669325, 0.024335206, 0.0019399952)
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||||||
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||||||
[node name="Physical Bone arm_R" parent="SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(581893179, 1854161429) index="9" unique_id=1396695687]
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||||||
transform = Transform3D(0.50606304, 0.85012525, 0.14555828, -0.19213931, -0.053403802, 0.97991353, 0.8408227, -0.52386546, 0.13631679, -0.22061527, 1.2620637, -0.060669944)
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||||||
collision_layer = 128
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||||||
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.018685877, 0.0030442153, 0.1431838)
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||||||
body_offset = Transform3D(0.99993825, -0.010372788, 0.0040185153, 0.0040364936, 0.0017025471, -0.999991, 0.010365665, 0.9999448, 0.0017442033, 0.018140912, 0.14325273, -0.0031000972)
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||||||
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||||||
[node name="Physical Bone forearm_R" parent="SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(581893179, 1854161429) index="10" unique_id=17461685]
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||||||
transform = Transform3D(-0.85834384, 0.51042724, 0.05205699, 0.053403012, -0.012030676, 0.99850065, 0.5102882, 0.85983676, -0.016931895, -0.25389597, 0.98714954, -0.09347011)
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||||||
collision_layer = 128
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||||||
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.039249e-05, 0.0002501608, 0.14580911)
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||||||
body_offset = Transform3D(0.010620207, 0.999943, 0.0012638029, 0.00033808127, 0.0012602229, -0.99999976, -0.9999436, 0.010620356, -0.00032476522, -0.00043463707, 0.14580876, 6.508827e-05)
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||||||
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||||||
[node name="Physical Bone hand_R" parent="SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(581893179, 1854161429) index="11" unique_id=1629606064]
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||||||
transform = Transform3D(0.88922334, -0.355134, 0.28837782, -0.4313167, -0.4407324, 0.7872236, -0.15247242, -0.82439965, -0.5450848, -0.27361828, 0.808637, -0.06299278)
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||||||
collision_layer = 128
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|
||||||
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0023779424, 0.00044483924, 0.05133775)
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||||||
body_offset = Transform3D(-0.22854206, -0.94442815, -0.23627248, 0.0018606931, 0.24227172, -0.97020715, 0.9735323, -0.22217232, -0.053612363, 0.012006357, 0.04970491, 0.005166173)
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||||||
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|
||||||
[node name="Physical Bone handring1_R" parent="SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(581893179, 1854161429) index="12" unique_id=2088621090]
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|
||||||
transform = Transform3D(0.029276166, 0.9993374, 0.021627463, 0.2792285, -0.028951706, 0.95978814, 0.9597783, -0.022059914, -0.27989107, -0.295417, 0.747357, -0.0736915)
|
|
||||||
collision_layer = 128
|
|
||||||
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3.068101e-05, 2.4088913e-06, 0.017609771)
|
|
||||||
body_offset = Transform3D(0.99995667, -0.00027059764, -0.009342611, -0.00934273, 0.00040178653, -0.99995685, 0.0002742838, 0.9999998, 0.0003992119, 0.00013384223, 0.017609298, -9.447336e-06)
|
|
||||||
|
|
||||||
[node name="Physical Bone handthumb1_R" parent="SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(581893179, 1854161429) index="13" unique_id=135555111]
|
|
||||||
transform = Transform3D(-0.1986187, 0.9797615, -0.02486274, 0.5691736, 0.13596132, 0.8108983, 0.79786724, 0.14690834, -0.5846588, -0.25345334, 0.8139766, -0.042249538)
|
|
||||||
collision_layer = 128
|
|
||||||
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0014283787, 1.10513665e-05, 0.02259814)
|
|
||||||
body_offset = Transform3D(0.9999346, 0.0023916438, -0.011231631, -0.011228442, -0.0014522895, -0.9999366, -0.0024076626, 0.99999624, -0.0014252439, 0.0016820729, 0.022580683, 1.771748e-05)
|
|
||||||
|
|
||||||
[node name="Physical Bone upleg_L" parent="SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(581893179, 1854161429) index="14" unique_id=923922514]
|
|
||||||
transform = Transform3D(-0.99579585, -0.05129463, -0.075891025, -0.08714643, 0.27531877, 0.95739496, -0.028214991, 0.95998365, -0.27863145, 0.036772594, 0.7613994, 0.0638543)
|
|
||||||
collision_layer = 128
|
|
||||||
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.000278073, -0.009256174, 0.21149088)
|
|
||||||
body_offset = Transform3D(0.99999976, 4.4703484e-07, -0.0009456044, -0.0009455718, 0.00046670437, -0.9999999, -4.284084e-08, 1, 0.0004669428, -7.8082085e-05, 0.21149546, 0.009157419)
|
|
||||||
|
|
||||||
[node name="Physical Bone leg_L" parent="SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(581893179, 1854161429) index="15" unique_id=535849418]
|
|
||||||
transform = Transform3D(-0.9965199, -0.010636592, -0.082673535, -0.081990056, -0.05367246, 0.99518687, -0.015022688, 0.998502, 0.052613575, 0.07644388, 0.3137424, 0.10453981)
|
|
||||||
collision_layer = 128
|
|
||||||
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0028661678, 0.0035803071, 0.22435634)
|
|
||||||
body_offset = Transform3D(0.99991626, -0.012624778, 0.0029551238, 0.0029728748, 0.0013844781, -0.999995, 0.012620597, 0.99991953, 0.0014219284, -0.0034837276, 0.22434172, -0.0039352104)
|
|
||||||
|
|
||||||
[node name="Physical Bone foot_L" parent="SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(581893179, 1854161429) index="16" unique_id=718743270]
|
|
||||||
transform = Transform3D(-0.9531683, 7.949591e-05, -0.30244064, -0.026195223, 0.99622035, 0.08281841, 0.30130407, 0.08686238, -0.9495635, 0.10320862, 0.04028795, 0.13123047)
|
|
||||||
collision_layer = 128
|
|
||||||
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00043513466, 0.04985817, 0.04070116)
|
|
||||||
body_offset = Transform3D(0.99999845, -0.00013178587, 0.0020099878, 0.0015563667, -0.5828936, -0.8125475, 0.0012786984, 0.8125493, -0.5828922, -0.0005103722, 0.06213296, -0.016788393)
|
|
||||||
|
|
||||||
[node name="Physical Bone toebase_L" parent="SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(581893179, 1854161429) index="17" unique_id=224697510]
|
|
||||||
transform = Transform3D(-0.9445295, 0.00795163, 0.3283303, 0.014333452, 0.9997524, 0.017021602, -0.32811362, 0.020783512, -0.9444096, 0.1452908, 0.03389091, 0.23631652)
|
|
||||||
collision_layer = 128
|
|
||||||
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.03245211, -0.031093447, 0.029969037)
|
|
||||||
body_offset = Transform3D(0.77255785, 6.886432e-05, -0.6349452, -0.63494515, -8.6406246e-05, -0.7725578, -0.00010805717, 1.0000006, -2.3115426e-05, -0.0060402974, 0.043755442, 0.031097667)
|
|
||||||
|
|
||||||
[node name="Physical Bone upleg_R" parent="SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(581893179, 1854161429) index="18" unique_id=1622275105]
|
|
||||||
transform = Transform3D(-0.9751611, -0.21586475, -0.049633157, -0.06530561, 0.06608306, 0.9956748, -0.21165118, 0.9741845, -0.0785388, -0.130891, 0.7447027, -0.0018863864)
|
|
||||||
collision_layer = 128
|
|
||||||
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 9.092965e-05, -8.840744e-05, 0.22673883)
|
|
||||||
body_offset = Transform3D(0.9999999, 0.0006028712, 1.1101365e-06, 1.2144446e-06, -8.660555e-05, -1.0000001, -0.0006028861, 0.99999994, -8.6545944e-05, -9.112805e-05, 0.22673881, 0.00010808557)
|
|
||||||
|
|
||||||
[node name="Physical Bone leg_R" parent="SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(581893179, 1854161429) index="19" unique_id=1771928892]
|
|
||||||
transform = Transform3D(-0.974692, -0.19960698, -0.10066115, -0.06922611, -0.15864956, 0.9849051, -0.21256378, 0.9669475, 0.14081644, -0.09676251, 0.30150002, -0.016631916)
|
|
||||||
collision_layer = 128
|
|
||||||
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00037728917, -0.00076461653, 0.23053569)
|
|
||||||
body_offset = Transform3D(0.9999986, 0.0016539991, -1.8650666e-05, -2.6091933e-05, 0.0045284033, -0.99999017, -0.0016538799, 0.99998856, 0.004528433, -0.00037172437, 0.23053688, -0.00027873367)
|
|
||||||
|
|
||||||
[node name="Physical Bone foot_R" parent="SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(581893179, 1854161429) index="20" unique_id=928779467]
|
|
||||||
transform = Transform3D(-0.91475195, -0.030493675, 0.40286353, -0.0028341783, 0.9976074, 0.06907586, -0.40400597, 0.062045496, -0.91264975, -0.09905729, 0.036714476, 0.007474523)
|
|
||||||
collision_layer = 128
|
|
||||||
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3.0072373e-05, 0.048926163, 0.061618242)
|
|
||||||
body_offset = Transform3D(0.9999963, 0.002702307, 1.1652708e-05, 0.0015845299, -0.58287257, -0.8125621, -0.00218907, 0.81255937, -0.58287466, -0.0001630038, 0.07858632, -0.0038396344)
|
|
||||||
|
|
||||||
[node name="Physical Bone toebase_R" parent="SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(581893179, 1854161429) index="21" unique_id=535152855]
|
|
||||||
transform = Transform3D(-0.9487055, 0.025674168, -0.31511703, 0.03479, 0.9991222, -0.02333684, 0.31424126, -0.03310271, -0.9487659, -0.1404807, 0.03453047, 0.08814509)
|
|
||||||
collision_layer = 128
|
|
||||||
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.033251025, -0.031052781, 0.028545128)
|
|
||||||
body_offset = Transform3D(0.75228596, -2.841279e-05, 0.6588367, 0.6588367, -6.175414e-05, -0.7522862, 6.2096864e-05, 1.0000002, -2.7798116e-05, 0.006206818, 0.043379188, 0.031055646)
|
|
||||||
|
|
||||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="." unique_id=1453410389]
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="." unique_id=1453410389]
|
||||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.89956665, 0)
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.89956665, 0)
|
||||||
shape = SubResource("CapsuleShape3D_6ql8e")
|
shape = SubResource("CapsuleShape3D_6ql8e")
|
||||||
debug_color = Color(0.39215687, 0.78431374, 0, 1)
|
debug_color = Color(0.39215687, 0.78431374, 0, 1)
|
||||||
|
|
||||||
[editable path="SK_Mixamo"]
|
|
||||||
|
|||||||
@@ -6,11 +6,11 @@
|
|||||||
|
|
||||||
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_4y3nc"]
|
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_4y3nc"]
|
||||||
radius = 0.15429688
|
radius = 0.15429688
|
||||||
height = 0.42913818
|
height = 0.34249878
|
||||||
|
|
||||||
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_yr836"]
|
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_yr836"]
|
||||||
radius = 0.13769531
|
radius = 0.13769531
|
||||||
height = 0.36584473
|
height = 0.34942627
|
||||||
|
|
||||||
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_q30x1"]
|
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_q30x1"]
|
||||||
radius = 0.057128906
|
radius = 0.057128906
|
||||||
@@ -22,17 +22,17 @@ height = 0.2748413
|
|||||||
|
|
||||||
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_icpjv"]
|
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_icpjv"]
|
||||||
radius = 0.040039063
|
radius = 0.040039063
|
||||||
height = 0.4155441
|
height = 0.41229457
|
||||||
|
|
||||||
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_4me46"]
|
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_4me46"]
|
||||||
radius = 0.04345703
|
radius = 0.04345703
|
||||||
height = 0.32166594
|
height = 0.3694083
|
||||||
|
|
||||||
[sub_resource type="BoxShape3D" id="BoxShape3D_dfatx"]
|
[sub_resource type="BoxShape3D" id="BoxShape3D_dfatx"]
|
||||||
size = Vector3(0.04650879, 0.09484863, 0.08987427)
|
size = Vector3(0.092315674, 0.026885986, 0.074165344)
|
||||||
|
|
||||||
[sub_resource type="BoxShape3D" id="BoxShape3D_spxym"]
|
[sub_resource type="BoxShape3D" id="BoxShape3D_spxym"]
|
||||||
size = Vector3(0.074409485, 0.10257435, 0.03265381)
|
size = Vector3(0.074409485, 0.019845247, 0.10185242)
|
||||||
|
|
||||||
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_x0dm7"]
|
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_x0dm7"]
|
||||||
radius = 0.01171875
|
radius = 0.01171875
|
||||||
@@ -40,7 +40,7 @@ height = 0.11545293
|
|||||||
|
|
||||||
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_i24lk"]
|
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_i24lk"]
|
||||||
radius = 0.080078125
|
radius = 0.080078125
|
||||||
height = 0.4823442
|
height = 0.47703135
|
||||||
|
|
||||||
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_wjtln"]
|
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_wjtln"]
|
||||||
radius = 0.05078125
|
radius = 0.05078125
|
||||||
@@ -64,40 +64,40 @@ animation_tree = NodePath("AnimationTree")
|
|||||||
bones/0/position = Vector3(0, 0, 0.089654654)
|
bones/0/position = Vector3(0, 0, 0.089654654)
|
||||||
bones/0/rotation = Quaternion(-0.7071068, 0, 0, 0.7071068)
|
bones/0/rotation = Quaternion(-0.7071068, 0, 0, 0.7071068)
|
||||||
bones/1/position = Vector3(-0.058356885, 0.08609957, 1.0334855)
|
bones/1/position = Vector3(-0.058356885, 0.08609957, 1.0334855)
|
||||||
bones/1/rotation = Quaternion(0.70827806, -0.011882236, -0.050825756, 0.70400125)
|
bones/1/rotation = Quaternion(0.70912427, -0.0125079695, -0.0460648, 0.70346606)
|
||||||
bones/1/scale = Vector3(1, 0.9999999, 1)
|
bones/1/scale = Vector3(1, 0.9999999, 1)
|
||||||
bones/2/position = Vector3(-8.851741e-09, 0.10182453, -3.216421e-08)
|
bones/2/position = Vector3(-8.851741e-09, 0.10182453, -3.216421e-08)
|
||||||
bones/2/rotation = Quaternion(-0.0706043, 0.0039044, 0.015635658, 0.9973743)
|
bones/2/rotation = Quaternion(-0.071089186, 0.0048849336, 0.014855365, 0.9973475)
|
||||||
bones/2/scale = Vector3(1, 0.99999976, 0.9999999)
|
bones/2/scale = Vector3(1, 0.99999976, 0.9999999)
|
||||||
bones/3/position = Vector3(-1.8627124e-09, 0.100026615, -2.2584533e-08)
|
bones/3/position = Vector3(-1.8627124e-09, 0.100026615, -2.2584533e-08)
|
||||||
bones/3/rotation = Quaternion(0.019132715, 0.0056028906, 0.027869973, 0.9994127)
|
bones/3/rotation = Quaternion(0.017953515, 0.007930259, 0.026751311, 0.9994495)
|
||||||
bones/3/scale = Vector3(1, 1, 0.9999999)
|
bones/3/scale = Vector3(1, 1, 0.9999999)
|
||||||
bones/4/position = Vector3(3.2596357e-09, 0.09322082, 1.3968298e-09)
|
bones/4/position = Vector3(3.2596357e-09, 0.09322082, 1.3968298e-09)
|
||||||
bones/4/rotation = Quaternion(0.032009292, 0.0059615383, 0.027795447, 0.9990833)
|
bones/4/rotation = Quaternion(0.03083067, 0.008274278, 0.026646856, 0.99913514)
|
||||||
bones/5/position = Vector3(-1.8585224e-09, 0.16865371, 1.0593786e-08)
|
bones/5/position = Vector3(-1.8585224e-09, 0.16865371, 1.0593786e-08)
|
||||||
bones/5/rotation = Quaternion(-0.092983015, 0.001831378, 0.0015760821, 0.99566483)
|
bones/5/rotation = Quaternion(-0.09401848, 0.002209467, -0.0015051793, 0.9955669)
|
||||||
bones/5/scale = Vector3(1, 1.0000001, 1)
|
bones/5/scale = Vector3(1, 1.0000001, 1)
|
||||||
bones/6/position = Vector3(-8.759086e-09, 0.0934192, 0.028410407)
|
bones/6/position = Vector3(-8.759086e-09, 0.0934192, 0.028410407)
|
||||||
bones/6/rotation = Quaternion(0.033261772, 0.013710954, -0.041667406, 0.99848366)
|
bones/6/rotation = Quaternion(0.02841249, 0.011146625, -0.0388655, 0.9987782)
|
||||||
bones/6/scale = Vector3(0.9999999, 0.99999976, 0.99999994)
|
bones/6/scale = Vector3(0.9999999, 0.99999976, 0.99999994)
|
||||||
bones/7/position = Vector3(1.2563641e-08, 0.20962809, 0.10122937)
|
bones/7/position = Vector3(1.2563641e-08, 0.20962809, 0.10122937)
|
||||||
bones/7/rotation = Quaternion(-2.984052e-08, -1.0914136e-10, -2.912814e-11, 1)
|
bones/7/rotation = Quaternion(-2.984052e-08, -1.0914136e-10, -2.912814e-11, 1)
|
||||||
bones/8/position = Vector3(0.045704566, 0.1119572, -0.008066172)
|
bones/8/position = Vector3(0.045704566, 0.1119572, -0.008066172)
|
||||||
bones/8/rotation = Quaternion(0.56936437, 0.50313056, -0.53909445, 0.36340207)
|
bones/8/rotation = Quaternion(0.56889653, 0.5035222, -0.5392343, 0.36338493)
|
||||||
bones/8/scale = Vector3(1.0000001, 0.99999964, 0.99999994)
|
bones/8/scale = Vector3(1.0000001, 0.99999964, 0.99999994)
|
||||||
bones/9/position = Vector3(2.3326656e-09, 0.108377084, -1.3097345e-07)
|
bones/9/position = Vector3(2.3326656e-09, 0.108377084, -1.3097345e-07)
|
||||||
bones/9/rotation = Quaternion(0.5086203, 0.21987213, 0.20160195, 0.80766225)
|
bones/9/rotation = Quaternion(0.49818304, 0.23314306, 0.17797801, 0.81595457)
|
||||||
bones/10/position = Vector3(2.8767662e-09, 0.27841523, -2.7621638e-08)
|
bones/10/position = Vector3(2.8767662e-09, 0.27841523, -2.7621638e-08)
|
||||||
bones/10/rotation = Quaternion(0.0004018579, -0.0034846996, 0.114413485, 0.99342704)
|
bones/10/rotation = Quaternion(6.04972e-05, -0.00035128937, 0.16818397, 0.98575556)
|
||||||
bones/10/scale = Vector3(0.99999976, 1, 0.99999994)
|
bones/10/scale = Vector3(0.99999976, 1, 0.99999994)
|
||||||
bones/11/position = Vector3(0.0004846491, 0.28328794, -4.555781e-08)
|
bones/11/position = Vector3(0.0004846491, 0.28328794, -4.555781e-08)
|
||||||
bones/11/rotation = Quaternion(-0.11359247, -0.15149562, 0.12645017, 0.9737332)
|
bones/11/rotation = Quaternion(-0.10843609, -0.1493857, 0.10584594, 0.97709894)
|
||||||
bones/11/scale = Vector3(0.99999994, 0.9999999, 0.99999994)
|
bones/11/scale = Vector3(0.99999994, 0.9999999, 0.99999994)
|
||||||
bones/12/position = Vector3(-0.022598557, 0.09109313, 0.005180251)
|
bones/12/position = Vector3(-0.022598557, 0.09109313, 0.005180251)
|
||||||
bones/12/rotation = Quaternion(0.13633189, -0.0689593, -0.098475955, 0.98334163)
|
bones/12/rotation = Quaternion(0.118131176, -0.06828933, -0.09852475, 0.98573554)
|
||||||
bones/12/scale = Vector3(0.9999999, 1, 1)
|
bones/12/scale = Vector3(0.9999999, 1, 1)
|
||||||
bones/13/position = Vector3(2.5079752e-08, 0.03699996, -8.099823e-09)
|
bones/13/position = Vector3(2.5079752e-08, 0.03699996, -8.099823e-09)
|
||||||
bones/13/rotation = Quaternion(0.118278876, 0.0037897867, -0.011542369, 0.99290615)
|
bones/13/rotation = Quaternion(0.092222236, 0.0038619488, -0.009527496, 0.9956854)
|
||||||
bones/14/position = Vector3(2.8853058e-09, 0.028500019, -4.9475943e-09)
|
bones/14/position = Vector3(2.8853058e-09, 0.028500019, -4.9475943e-09)
|
||||||
bones/14/rotation = Quaternion(2.209309e-06, -1.7543584e-07, -6.632458e-05, 1)
|
bones/14/rotation = Quaternion(2.209309e-06, -1.7543584e-07, -6.632458e-05, 1)
|
||||||
bones/14/scale = Vector3(0.99999994, 0.99999994, 1)
|
bones/14/scale = Vector3(0.99999994, 0.99999994, 1)
|
||||||
@@ -105,30 +105,30 @@ bones/15/position = Vector3(4.804211e-09, 0.027748553, -1.678536e-08)
|
|||||||
bones/15/rotation = Quaternion(-4.3009936e-06, -0.00037743096, -1.308786e-05, 0.99999994)
|
bones/15/rotation = Quaternion(-4.3009936e-06, -0.00037743096, -1.308786e-05, 0.99999994)
|
||||||
bones/15/scale = Vector3(0.99999994, 1.0000001, 1)
|
bones/15/scale = Vector3(0.99999994, 1.0000001, 1)
|
||||||
bones/16/position = Vector3(-3.3538615e-07, 0.095333986, -5.288766e-07)
|
bones/16/position = Vector3(-3.3538615e-07, 0.095333986, -5.288766e-07)
|
||||||
bones/16/rotation = Quaternion(0.102159455, -0.01316724, -0.058715556, 0.9929464)
|
bones/16/rotation = Quaternion(0.09130395, -0.01246499, -0.059442513, 0.9939693)
|
||||||
bones/16/scale = Vector3(1, 0.9999999, 0.9999998)
|
bones/16/scale = Vector3(1, 0.9999999, 0.9999998)
|
||||||
bones/17/position = Vector3(-3.6724927e-08, 0.036999904, 4.158509e-09)
|
bones/17/position = Vector3(-3.6724927e-08, 0.036999904, 4.158509e-09)
|
||||||
bones/17/rotation = Quaternion(0.16579874, -7.543099e-05, 0.0066181654, 0.9861375)
|
bones/17/rotation = Quaternion(0.08329978, 0.000113351474, 0.0022042985, 0.9965222)
|
||||||
bones/17/scale = Vector3(0.9999998, 0.99999994, 0.9999998)
|
bones/17/scale = Vector3(0.9999998, 0.99999994, 0.9999998)
|
||||||
bones/18/position = Vector3(1.4748911e-08, 0.029499862, 2.3302274e-08)
|
bones/18/position = Vector3(1.4748911e-08, 0.029499862, 2.3302274e-08)
|
||||||
bones/18/rotation = Quaternion(-4.0414616e-06, -1.7300357e-07, 2.0513638e-05, 1)
|
bones/18/rotation = Quaternion(-4.0414616e-06, -1.7300357e-07, 2.0513638e-05, 1)
|
||||||
bones/19/position = Vector3(5.7923897e-09, 0.029528666, -4.4255257e-09)
|
bones/19/position = Vector3(5.7923897e-09, 0.029528666, -4.4255257e-09)
|
||||||
bones/19/rotation = Quaternion(3.4740694e-08, -0.0010240097, 2.80101e-05, 0.99999946)
|
bones/19/rotation = Quaternion(3.4740694e-08, -0.0010240097, 2.80101e-05, 0.99999946)
|
||||||
bones/20/position = Vector3(0.038062677, 0.08077782, 0.0048686024)
|
bones/20/position = Vector3(0.038062677, 0.08077782, 0.0048686024)
|
||||||
bones/20/rotation = Quaternion(0.2678809, 0.039309096, -0.06715509, 0.9603046)
|
bones/20/rotation = Quaternion(0.2388253, 0.0421469, -0.07133991, 0.96752095)
|
||||||
bones/20/scale = Vector3(0.99999994, 1, 0.99999994)
|
bones/20/scale = Vector3(0.99999994, 1, 0.99999994)
|
||||||
bones/21/position = Vector3(-1.4533223e-08, 0.035999842, -1.5745405e-09)
|
bones/21/position = Vector3(-1.4533223e-08, 0.035999842, -1.5745405e-09)
|
||||||
bones/21/rotation = Quaternion(0.16704337, -0.0008688615, 0.029125536, 0.985519)
|
bones/21/rotation = Quaternion(0.13757342, -0.00082220533, 0.023679301, 0.9902082)
|
||||||
bones/21/scale = Vector3(0.99999994, 1, 0.99999994)
|
bones/21/scale = Vector3(0.99999994, 1, 0.99999994)
|
||||||
bones/22/position = Vector3(2.1203656e-08, 0.02100018, 4.670035e-09)
|
bones/22/position = Vector3(2.1203656e-08, 0.02100018, 4.670035e-09)
|
||||||
bones/22/rotation = Quaternion(8.52609e-06, 5.441907e-07, -6.6517154e-05, 1)
|
bones/22/rotation = Quaternion(8.52609e-06, 5.441907e-07, -6.6517154e-05, 1)
|
||||||
bones/23/position = Vector3(1.6791612e-08, 0.021255227, 4.8809667e-09)
|
bones/23/position = Vector3(1.6791612e-08, 0.021255227, 4.8809667e-09)
|
||||||
bones/23/rotation = Quaternion(-3.0333463e-06, -0.00078399794, -0.00029599818, 0.9999997)
|
bones/23/rotation = Quaternion(-3.0333463e-06, -0.00078399794, -0.00029599818, 0.9999997)
|
||||||
bones/24/position = Vector3(0.018650882, 0.09104536, 0.00043010572)
|
bones/24/position = Vector3(0.018650882, 0.09104536, 0.00043010572)
|
||||||
bones/24/rotation = Quaternion(0.2129237, 0.0033998417, -0.054704838, 0.9755303)
|
bones/24/rotation = Quaternion(0.16530104, 0.007094233, -0.05918926, 0.98443997)
|
||||||
bones/24/scale = Vector3(1, 0.99999994, 1)
|
bones/24/scale = Vector3(1, 0.99999994, 1)
|
||||||
bones/25/position = Vector3(3.2392194e-08, 0.031500116, 4.7919713e-09)
|
bones/25/position = Vector3(3.2392194e-08, 0.031500116, 4.7919713e-09)
|
||||||
bones/25/rotation = Quaternion(0.13834296, -0.0014271789, 0.0039039627, 0.99037576)
|
bones/25/rotation = Quaternion(0.09013177, -0.00094322575, -0.0009816112, 0.995929)
|
||||||
bones/25/scale = Vector3(1, 0.99999994, 0.99999994)
|
bones/25/scale = Vector3(1, 0.99999994, 0.99999994)
|
||||||
bones/26/position = Vector3(-1.604688e-08, 0.029499907, -8.841251e-09)
|
bones/26/position = Vector3(-1.604688e-08, 0.029499907, -8.841251e-09)
|
||||||
bones/26/rotation = Quaternion(-4.024244e-06, -2.878483e-07, -6.4287235e-07, 1)
|
bones/26/rotation = Quaternion(-4.024244e-06, -2.878483e-07, -6.4287235e-07, 1)
|
||||||
@@ -148,22 +148,22 @@ bones/31/position = Vector3(-8.882289e-09, 0.025805749, -2.1536582e-07)
|
|||||||
bones/31/rotation = Quaternion(0.005151135, 0.12268276, 0.04165192, 0.99155813)
|
bones/31/rotation = Quaternion(0.005151135, 0.12268276, 0.04165192, 0.99155813)
|
||||||
bones/31/scale = Vector3(0.9999999, 1, 0.99999994)
|
bones/31/scale = Vector3(0.9999999, 1, 0.99999994)
|
||||||
bones/32/position = Vector3(-0.045699682, 0.11195878, -0.0080661625)
|
bones/32/position = Vector3(-0.045699682, 0.11195878, -0.0080661625)
|
||||||
bones/32/rotation = Quaternion(-0.5414151, 0.5280325, -0.5432375, -0.36461535)
|
bones/32/rotation = Quaternion(-0.54353756, 0.52667713, -0.5403997, -0.36762255)
|
||||||
bones/32/scale = Vector3(1.0000001, 1.0000001, 1.0000001)
|
bones/32/scale = Vector3(1.0000001, 1.0000001, 1.0000001)
|
||||||
bones/33/position = Vector3(-5.806066e-09, 0.10838179, 2.3255842e-07)
|
bones/33/position = Vector3(-5.806066e-09, 0.10838179, 2.3255842e-07)
|
||||||
bones/33/rotation = Quaternion(0.49030128, -0.29571646, -0.18937509, 0.7976802)
|
bones/33/rotation = Quaternion(0.48715082, -0.30390164, -0.16954106, 0.8009892)
|
||||||
bones/33/scale = Vector3(0.99999994, 0.99999976, 1)
|
bones/33/scale = Vector3(0.99999994, 0.99999976, 1)
|
||||||
bones/34/position = Vector3(1.0226071e-07, 0.27841496, 2.203814e-08)
|
bones/34/position = Vector3(1.0226071e-07, 0.27841496, 2.203814e-08)
|
||||||
bones/34/rotation = Quaternion(0.00045989576, 0.0034897993, -0.13050589, 0.99144137)
|
bones/34/rotation = Quaternion(-8.670927e-05, -0.0005064368, -0.16987975, 0.9854647)
|
||||||
bones/34/scale = Vector3(0.99999994, 1, 0.9999999)
|
bones/34/scale = Vector3(0.99999994, 1, 0.9999999)
|
||||||
bones/35/position = Vector3(-0.00048504368, 0.28328815, -5.073527e-07)
|
bones/35/position = Vector3(-0.00048504368, 0.28328815, -5.073527e-07)
|
||||||
bones/35/rotation = Quaternion(-0.20532167, 0.2559044, -0.09014803, 0.94033474)
|
bones/35/rotation = Quaternion(-0.20908551, 0.24357869, -0.074508, 0.94414055)
|
||||||
bones/35/scale = Vector3(0.99999994, 0.99999994, 1)
|
bones/35/scale = Vector3(0.99999994, 0.99999994, 1)
|
||||||
bones/36/position = Vector3(0.022598365, 0.09108285, 0.005178636)
|
bones/36/position = Vector3(0.022598365, 0.09108285, 0.005178636)
|
||||||
bones/36/rotation = Quaternion(0.10048524, 0.062368862, 0.06452696, 0.99088305)
|
bones/36/rotation = Quaternion(0.096759774, 0.056022007, 0.06547729, 0.9915704)
|
||||||
bones/36/scale = Vector3(0.9999999, 1, 1)
|
bones/36/scale = Vector3(0.9999999, 1, 1)
|
||||||
bones/37/position = Vector3(2.2089692e-08, 0.036999907, -3.535067e-08)
|
bones/37/position = Vector3(2.2089692e-08, 0.036999907, -3.535067e-08)
|
||||||
bones/37/rotation = Quaternion(0.026766011, -0.0046567186, 0.0067873076, 0.9996079)
|
bones/37/rotation = Quaternion(0.022530735, -0.0072861845, 0.00804331, 0.9996873)
|
||||||
bones/37/scale = Vector3(1, 0.9999999, 1)
|
bones/37/scale = Vector3(1, 0.9999999, 1)
|
||||||
bones/38/position = Vector3(-1.6874497e-09, 0.028500082, -1.8520076e-08)
|
bones/38/position = Vector3(-1.6874497e-09, 0.028500082, -1.8520076e-08)
|
||||||
bones/38/rotation = Quaternion(1.057526e-05, -1.8717313e-07, -8.806781e-05, 1)
|
bones/38/rotation = Quaternion(1.057526e-05, -1.8717313e-07, -8.806781e-05, 1)
|
||||||
@@ -171,20 +171,20 @@ bones/38/scale = Vector3(0.99999994, 1, 0.99999994)
|
|||||||
bones/39/position = Vector3(-1.9227809e-08, 0.027721822, -1.2968293e-08)
|
bones/39/position = Vector3(-1.9227809e-08, 0.027721822, -1.2968293e-08)
|
||||||
bones/39/rotation = Quaternion(-4.386794e-06, 0.0010028135, 8.707248e-05, 0.9999996)
|
bones/39/rotation = Quaternion(-4.386794e-06, 0.0010028135, 8.707248e-05, 0.9999996)
|
||||||
bones/40/position = Vector3(-2.4610125e-07, 0.09532506, 4.9284534e-07)
|
bones/40/position = Vector3(-2.4610125e-07, 0.09532506, 4.9284534e-07)
|
||||||
bones/40/rotation = Quaternion(0.11829842, 0.006999768, 0.053061735, 0.99153465)
|
bones/40/rotation = Quaternion(0.11112305, 0.006558967, 0.053587418, 0.99233925)
|
||||||
bones/40/scale = Vector3(1, 1, 0.99999994)
|
bones/40/scale = Vector3(1, 1, 0.99999994)
|
||||||
bones/41/position = Vector3(-1.0900695e-08, 0.037000187, -2.0208134e-08)
|
bones/41/position = Vector3(-1.0900695e-08, 0.037000187, -2.0208134e-08)
|
||||||
bones/41/rotation = Quaternion(0.08925901, 0.0005026954, -0.0031076893, 0.9960035)
|
bones/41/rotation = Quaternion(0.08263082, 0.0004839098, -0.002665056, 0.99657655)
|
||||||
bones/42/position = Vector3(1.5653953e-08, 0.029499857, -5.169632e-09)
|
bones/42/position = Vector3(1.5653953e-08, 0.029499857, -5.169632e-09)
|
||||||
bones/42/rotation = Quaternion(2.0190398e-06, -1.5815719e-07, -0.00032192675, 0.99999994)
|
bones/42/rotation = Quaternion(2.0190398e-06, -1.5815719e-07, -0.00032192675, 0.99999994)
|
||||||
bones/42/scale = Vector3(1, 1, 1)
|
bones/42/scale = Vector3(1, 1, 1)
|
||||||
bones/43/position = Vector3(1.9108832e-09, 0.029466266, -2.712827e-08)
|
bones/43/position = Vector3(1.9108832e-09, 0.029466266, -2.712827e-08)
|
||||||
bones/43/rotation = Quaternion(-4.1979756e-06, 0.0009290359, 0.00016655988, 0.99999964)
|
bones/43/rotation = Quaternion(-4.1979756e-06, 0.0009290359, 0.00016655988, 0.99999964)
|
||||||
bones/44/position = Vector3(-0.038062833, 0.080766805, 0.0048670806)
|
bones/44/position = Vector3(-0.038062833, 0.080766805, 0.0048670806)
|
||||||
bones/44/rotation = Quaternion(0.19326307, -0.007094818, 0.033721592, 0.98054165)
|
bones/44/rotation = Quaternion(0.18763314, -0.008743822, 0.03973766, 0.9813961)
|
||||||
bones/44/scale = Vector3(1, 1.0000001, 0.99999994)
|
bones/44/scale = Vector3(1, 1.0000001, 0.99999994)
|
||||||
bones/45/position = Vector3(1.23004265e-08, 0.036000095, -2.9337698e-08)
|
bones/45/position = Vector3(1.23004265e-08, 0.036000095, -2.9337698e-08)
|
||||||
bones/45/rotation = Quaternion(0.107637, 0.0074160947, -0.035502825, 0.99352854)
|
bones/45/rotation = Quaternion(0.1011547, 0.007570935, -0.03474525, 0.99423504)
|
||||||
bones/45/scale = Vector3(0.99999994, 1, 1)
|
bones/45/scale = Vector3(0.99999994, 1, 1)
|
||||||
bones/46/position = Vector3(8.506417e-09, 0.020999825, 9.331586e-09)
|
bones/46/position = Vector3(8.506417e-09, 0.020999825, 9.331586e-09)
|
||||||
bones/46/rotation = Quaternion(5.6120934e-06, -2.444159e-07, -0.00049687136, 0.9999999)
|
bones/46/rotation = Quaternion(5.6120934e-06, -2.444159e-07, -0.00049687136, 0.9999999)
|
||||||
@@ -193,10 +193,10 @@ bones/47/position = Vector3(-1.4560314e-08, 0.021157794, -4.0995666e-08)
|
|||||||
bones/47/rotation = Quaternion(-5.5761384e-06, 0.0015697555, -4.1196545e-05, 0.99999887)
|
bones/47/rotation = Quaternion(-5.5761384e-06, 0.0015697555, -4.1196545e-05, 0.99999887)
|
||||||
bones/47/scale = Vector3(1, 1, 1)
|
bones/47/scale = Vector3(1, 1, 1)
|
||||||
bones/48/position = Vector3(-0.018651364, 0.091035984, 0.00043079563)
|
bones/48/position = Vector3(-0.018651364, 0.091035984, 0.00043079563)
|
||||||
bones/48/rotation = Quaternion(0.17603065, 0.011192819, 0.033842362, 0.98373914)
|
bones/48/rotation = Quaternion(0.16937515, 0.01088599, 0.034351327, 0.9848927)
|
||||||
bones/48/scale = Vector3(1, 1, 0.99999994)
|
bones/48/scale = Vector3(1, 1, 0.99999994)
|
||||||
bones/49/position = Vector3(3.7825625e-08, 0.033792708, -5.9618177e-10)
|
bones/49/position = Vector3(3.7825625e-08, 0.033792708, -5.9618177e-10)
|
||||||
bones/49/rotation = Quaternion(0.08095548, 0.0027816559, -0.004324184, 0.99670446)
|
bones/49/rotation = Quaternion(0.07389171, 0.0027745876, -0.0038424376, 0.997255)
|
||||||
bones/49/scale = Vector3(0.9999999, 0.99999994, 0.9999999)
|
bones/49/scale = Vector3(0.9999999, 0.99999994, 0.9999999)
|
||||||
bones/50/position = Vector3(-2.9921832e-08, 0.028896859, -3.759542e-08)
|
bones/50/position = Vector3(-2.9921832e-08, 0.028896859, -3.759542e-08)
|
||||||
bones/50/rotation = Quaternion(2.0668563e-06, -8.539611e-08, -0.00011253588, 1)
|
bones/50/rotation = Quaternion(2.0668563e-06, -8.539611e-08, -0.00011253588, 1)
|
||||||
@@ -217,27 +217,27 @@ bones/55/position = Vector3(5.9485714e-09, 0.025749868, -2.5553248e-09)
|
|||||||
bones/55/rotation = Quaternion(0.0057759075, -0.117509745, -0.04874413, 0.991858)
|
bones/55/rotation = Quaternion(0.0057759075, -0.117509745, -0.04874413, 0.991858)
|
||||||
bones/55/scale = Vector3(1.0000001, 1, 1)
|
bones/55/scale = Vector3(1.0000001, 1, 1)
|
||||||
bones/56/position = Vector3(0.08207823, -0.06771745, -0.015122145)
|
bones/56/position = Vector3(0.08207823, -0.06771745, -0.015122145)
|
||||||
bones/56/rotation = Quaternion(0.023270022, 0.13941242, 0.98703986, -0.07599433)
|
bones/56/rotation = Quaternion(0.023365762, 0.13646789, 0.9875431, -0.07476197)
|
||||||
bones/56/scale = Vector3(1, 0.99999994, 1)
|
bones/56/scale = Vector3(1, 0.99999994, 1)
|
||||||
bones/57/position = Vector3(-3.127315e-09, 0.4437138, -9.952956e-09)
|
bones/57/position = Vector3(-3.127315e-09, 0.4437138, -9.952956e-09)
|
||||||
bones/57/rotation = Quaternion(-0.16422221, -0.0008433047, -0.004724008, 0.98641175)
|
bones/57/rotation = Quaternion(-0.15798976, -0.00083339587, -0.0044819303, 0.9874302)
|
||||||
bones/57/scale = Vector3(0.99999994, 0.99999994, 0.9999999)
|
bones/57/scale = Vector3(0.99999994, 0.99999994, 0.9999999)
|
||||||
bones/58/position = Vector3(6.928858e-09, 0.44527873, 3.6088863e-08)
|
bones/58/position = Vector3(6.928858e-09, 0.44527873, 3.6088863e-08)
|
||||||
bones/58/rotation = Quaternion(0.4285666, -0.15917952, 0.03985268, 0.8884843)
|
bones/58/rotation = Quaternion(0.42645195, -0.15794529, 0.036954246, 0.8898464)
|
||||||
bones/58/scale = Vector3(0.99999994, 0.99999994, 0.9999999)
|
bones/58/scale = Vector3(0.99999994, 0.99999994, 0.9999999)
|
||||||
bones/59/position = Vector3(-5.7453087e-09, 0.13816865, 6.3026095e-09)
|
bones/59/position = Vector3(-5.7453087e-09, 0.13816865, 6.3026095e-09)
|
||||||
bones/59/rotation = Quaternion(0.33826002, -0.029324781, 0.02482122, 0.9402682)
|
bones/59/rotation = Quaternion(0.3356456, -0.025533708, 0.022978157, 0.9413619)
|
||||||
bones/59/scale = Vector3(0.99999994, 0.9999999, 0.9999998)
|
bones/59/scale = Vector3(0.99999994, 0.9999999, 0.9999998)
|
||||||
bones/60/position = Vector3(-9.906608e-09, 0.092781335, 1.0386521e-08)
|
bones/60/position = Vector3(-9.906608e-09, 0.092781335, 1.0386521e-08)
|
||||||
bones/60/rotation = Quaternion(4.6417186e-09, -0.011869152, 8.255832e-09, 0.99992955)
|
bones/60/rotation = Quaternion(4.6417186e-09, -0.011869152, 8.255832e-09, 0.99992955)
|
||||||
bones/61/position = Vector3(-0.08207754, -0.06771788, -0.015122214)
|
bones/61/position = Vector3(-0.08207754, -0.06771788, -0.015122214)
|
||||||
bones/61/rotation = Quaternion(-0.060455423, 0.0319302, 0.9959162, -0.058963858)
|
bones/61/rotation = Quaternion(-0.060383562, 0.033339947, 0.99590087, -0.05851437)
|
||||||
bones/61/scale = Vector3(1, 1, 1)
|
bones/61/scale = Vector3(1, 1, 1)
|
||||||
bones/62/position = Vector3(1.5699495e-08, 0.4437147, 6.315939e-09)
|
bones/62/position = Vector3(1.5699495e-08, 0.4437147, 6.315939e-09)
|
||||||
bones/62/rotation = Quaternion(-0.10711931, -0.00016611443, 0.0019243951, 0.9942444)
|
bones/62/rotation = Quaternion(-0.108995944, -0.00018874509, 0.0020086663, 0.9940402)
|
||||||
bones/62/scale = Vector3(1.0000001, 0.9999998, 0.9999999)
|
bones/62/scale = Vector3(1.0000001, 0.9999998, 0.9999999)
|
||||||
bones/63/position = Vector3(-2.2911077e-08, 0.4452781, -2.2307956e-08)
|
bones/63/position = Vector3(-2.2911077e-08, 0.4452781, -2.2307956e-08)
|
||||||
bones/63/rotation = Quaternion(0.49397734, 0.084912054, -0.06979252, 0.86249954)
|
bones/63/rotation = Quaternion(0.4951814, 0.08721494, -0.0730556, 0.8613082)
|
||||||
bones/63/scale = Vector3(0.99999994, 1, 1)
|
bones/63/scale = Vector3(0.99999994, 1, 1)
|
||||||
bones/64/position = Vector3(-1.7111994e-08, 0.13816942, 5.996891e-07)
|
bones/64/position = Vector3(-1.7111994e-08, 0.13816942, 5.996891e-07)
|
||||||
bones/64/rotation = Quaternion(0.3578233, -0.007803632, 0.006070155, 0.93373704)
|
bones/64/rotation = Quaternion(0.3578233, -0.007803632, 0.006070155, 0.93373704)
|
||||||
@@ -249,63 +249,63 @@ bones/65/scale = Vector3(0.99999994, 0.99999994, 1)
|
|||||||
[node name="MixamoBoneSimulator3D" type="PhysicalBoneSimulator3D" parent="Mixamo/Skeleton3D" index="0" unique_id=1854161429]
|
[node name="MixamoBoneSimulator3D" type="PhysicalBoneSimulator3D" parent="Mixamo/Skeleton3D" index="0" unique_id=1854161429]
|
||||||
|
|
||||||
[node name="Physical Bone hips" type="PhysicalBone3D" parent="Mixamo/Skeleton3D/MixamoBoneSimulator3D" index="0" unique_id=1860743939]
|
[node name="Physical Bone hips" type="PhysicalBone3D" parent="Mixamo/Skeleton3D/MixamoBoneSimulator3D" index="0" unique_id=1860743939]
|
||||||
transform = Transform3D(0.9945506, -0.08873848, -0.0547233, -0.05526736, -0.0036838425, -0.9984648, 0.088400654, 0.99604815, -0.008568109, -0.055549804, 1.0853395, 0.0039952276)
|
transform = Transform3D(0.99544233, -0.082943305, -0.047063194, -0.047733497, -0.0061159823, -0.9988414, 0.08255936, 0.99653554, -0.010047281, -0.05596901, 1.0850054, 0.00406959)
|
||||||
collision_layer = 130
|
collision_layer = 128
|
||||||
collision_mask = 4096
|
collision_mask = 4096
|
||||||
joint_type = 1
|
joint_type = 1
|
||||||
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3.5138168e-05, 1.7115169e-06, 0.05193173)
|
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3.9753933e-05, 4.2644433e-07, 0.051577676)
|
||||||
body_offset = Transform3D(1, -6.042421e-06, -2.3515895e-08, -2.0430889e-08, -8.63336e-05, -1.0000001, 6.0349703e-06, 0.9999999, -8.6349435e-05, -3.5136938e-05, 0.05193174, 2.7725473e-06)
|
body_offset = Transform3D(1, -9.961426e-06, 4.5925844e-08, 3.387686e-08, -8.921977e-05, -1.0000002, 9.946525e-06, 1.0000001, -8.92058e-05, -3.9756298e-05, 0.051577687, 4.174188e-06)
|
||||||
bone_name = "hips"
|
bone_name = "hips"
|
||||||
joint_constraints/bias = 0.3
|
joint_constraints/bias = 0.3
|
||||||
joint_constraints/damping = 1.0
|
joint_constraints/damping = 1.0
|
||||||
joint_constraints/impulse_clamp = 0.0
|
joint_constraints/impulse_clamp = 0.0
|
||||||
|
|
||||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Mixamo/Skeleton3D/MixamoBoneSimulator3D/Physical Bone hips" index="0" unique_id=1851287103]
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Mixamo/Skeleton3D/MixamoBoneSimulator3D/Physical Bone hips" index="0" unique_id=1851287103]
|
||||||
transform = Transform3D(1.0000015, 1.3253884e-07, 8.195639e-08, -2.0861626e-07, -8.8475645e-09, 1.0000073, 2.0771404e-07, -1.0000024, -4.4703484e-08, 0.0014547829, -0.00090056844, 0.010923147)
|
transform = Transform3D(1.0000015, 1.3253353e-07, 8.19e-08, -2.0861626e-07, -8.381903e-09, 1.0000073, 2.077154e-07, -1.0000024, 6.426126e-08, -5.275069e-10, -0.0009999992, 0.05431986)
|
||||||
shape = SubResource("CapsuleShape3D_4y3nc")
|
shape = SubResource("CapsuleShape3D_4y3nc")
|
||||||
debug_color = Color(0.78431374, 0.39215687, 0, 1)
|
debug_color = Color(0.78431374, 0.39215687, 0, 1)
|
||||||
|
|
||||||
[node name="Physical Bone spine1" type="PhysicalBone3D" parent="Mixamo/Skeleton3D/MixamoBoneSimulator3D" index="1" unique_id=408345383]
|
[node name="Physical Bone spine1" type="PhysicalBone3D" parent="Mixamo/Skeleton3D/MixamoBoneSimulator3D" index="1" unique_id=408345383]
|
||||||
transform = Transform3D(0.9977271, -0.06326722, 0.02319415, 0.029384244, 0.09873522, -0.9946798, 0.060640547, 0.9931005, 0.10036986, -0.05037238, 1.2805384, -0.013731137)
|
transform = Transform3D(0.998289, -0.051634785, 0.027441202, 0.032495517, 0.09974126, -0.9944827, 0.048612878, 0.9936727, 0.1012485, -0.052045748, 1.280629, -0.013547637)
|
||||||
collision_layer = 130
|
collision_layer = 128
|
||||||
collision_mask = 4096
|
collision_mask = 4096
|
||||||
joint_type = 1
|
joint_type = 1
|
||||||
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.7483919e-05, 1.2890694e-05, 0.046579704)
|
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.7508417e-05, 1.1699381e-05, 0.04660879)
|
||||||
body_offset = Transform3D(1, 0.00035230815, -2.8172508e-07, -1.6577542e-07, -0.000176467, -1.0000004, -0.00035231188, 1.0000002, -0.0001764819, -1.7475337e-05, 0.04657972, -4.6640635e-06)
|
body_offset = Transform3D(1.0000001, 0.000347998, -7.7765435e-08, 6.0535967e-09, -0.00017335266, -1.0000004, -0.0003480129, 1.0000001, -0.00017335266, -1.7508864e-05, 0.046608806, -3.6135316e-06)
|
||||||
bone_name = "spine1"
|
bone_name = "spine1"
|
||||||
joint_constraints/bias = 0.3
|
joint_constraints/bias = 0.3
|
||||||
joint_constraints/damping = 1.0
|
joint_constraints/damping = 1.0
|
||||||
joint_constraints/impulse_clamp = 0.0
|
joint_constraints/impulse_clamp = 0.0
|
||||||
|
|
||||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Mixamo/Skeleton3D/MixamoBoneSimulator3D/Physical Bone spine1" index="0" unique_id=913992169]
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Mixamo/Skeleton3D/MixamoBoneSimulator3D/Physical Bone spine1" index="0" unique_id=913992169]
|
||||||
transform = Transform3D(1.0000017, 1.2107193e-07, 1.7881393e-07, -5.9604645e-08, -5.2154064e-08, 1.0000038, 1.4994293e-07, -1.0000049, -6.556511e-07, -0.008137435, 0.0062363, -0.050394416)
|
transform = Transform3D(1.0000017, 1.2112287e-07, 1.7881393e-07, -5.948823e-08, -1.4901161e-08, 1.0000038, 1.4984471e-07, -1.0000051, -7.003546e-07, -9.895302e-10, 0.006000012, -0.041790605)
|
||||||
shape = SubResource("CapsuleShape3D_yr836")
|
shape = SubResource("CapsuleShape3D_yr836")
|
||||||
debug_color = Color(0.78431374, 0.39215687, 0, 1)
|
debug_color = Color(0.78431374, 0.39215687, 0, 1)
|
||||||
|
|
||||||
[node name="Physical Bone neck" type="PhysicalBone3D" parent="Mixamo/Skeleton3D/MixamoBoneSimulator3D" index="2" unique_id=1535717496]
|
[node name="Physical Bone neck" type="PhysicalBone3D" parent="Mixamo/Skeleton3D/MixamoBoneSimulator3D" index="2" unique_id=1535717496]
|
||||||
transform = Transform3D(-0.9954736, 0.03482793, 0.08842654, -0.08572888, 0.07253764, -0.9936745, -0.041021872, -0.9967574, -0.06922355, -0.06973286, 1.5440686, -0.021877749)
|
transform = Transform3D(-0.99648887, 0.019213183, 0.081491016, -0.08004502, 0.06678009, -0.9945518, -0.024550483, -0.99758273, -0.065007694, -0.071431346, 1.544227, -0.022333872)
|
||||||
collision_layer = 130
|
collision_layer = 128
|
||||||
collision_mask = 4096
|
collision_mask = 4096
|
||||||
joint_type = 1
|
joint_type = 1
|
||||||
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.9798127e-05, -0.00019098166, 0.049492158)
|
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.335349e-05, -0.00020041503, 0.049584657)
|
||||||
body_offset = Transform3D(-0.9999996, -7.704273e-05, -0.00091949315, 0.0008571325, 0.2911258, -0.9566848, 0.00034139678, -0.956685, -0.29112568, -1.4305115e-05, 0.04740405, 0.014225751)
|
body_offset = Transform3D(-0.9999997, -5.992502e-05, -0.00085469184, 0.00080020074, 0.29104018, -0.9567108, 0.00030608848, -0.95671105, -0.29104003, -1.0985881e-05, 0.047496557, 0.014239401)
|
||||||
bone_name = "neck"
|
bone_name = "neck"
|
||||||
joint_constraints/bias = 0.3
|
joint_constraints/bias = 0.3
|
||||||
joint_constraints/damping = 1.0
|
joint_constraints/damping = 1.0
|
||||||
joint_constraints/impulse_clamp = 0.0
|
joint_constraints/impulse_clamp = 0.0
|
||||||
|
|
||||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Mixamo/Skeleton3D/MixamoBoneSimulator3D/Physical Bone neck" index="0" unique_id=760729309]
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Mixamo/Skeleton3D/MixamoBoneSimulator3D/Physical Bone neck" index="0" unique_id=760729309]
|
||||||
transform = Transform3D(0.9999732, -0.004666389, 0.005031716, -0.00503207, -7.019192e-05, 0.99998707, -0.004665917, -0.9999892, -9.357929e-05, -0.0035126358, -0.0067253187, -0.009511113)
|
transform = Transform3D(0.9999732, -0.004666389, 0.005031716, -0.0050320695, -7.018447e-05, 0.999987, -0.004665917, -0.9999892, -9.356439e-05, -1.566892e-05, -0.010071665, 0.007516265)
|
||||||
shape = SubResource("CapsuleShape3D_q30x1")
|
shape = SubResource("CapsuleShape3D_q30x1")
|
||||||
debug_color = Color(0.78431374, 0.39215687, 0, 1)
|
debug_color = Color(0.78431374, 0.39215687, 0, 1)
|
||||||
|
|
||||||
[node name="Physical Bone head" type="PhysicalBone3D" parent="Mixamo/Skeleton3D/MixamoBoneSimulator3D" index="3" unique_id=1485677274]
|
[node name="Physical Bone head" type="PhysicalBone3D" parent="Mixamo/Skeleton3D/MixamoBoneSimulator3D" index="3" unique_id=1485677274]
|
||||||
transform = Transform3D(-0.9995496, 0.028767657, 0.008541576, 0.0003030381, 0.2942961, -0.9557143, -0.030007409, -0.9552813, -0.29417223, -0.07502399, 1.7050968, 0.015841976)
|
transform = Transform3D(-0.9998329, 0.01745152, 0.0054365303, -0.00033638257, 0.27980655, -0.96005636, -0.018275617, -0.9598978, -0.27975392, -0.07601826, 1.7059016, 0.013519928)
|
||||||
collision_layer = 130
|
collision_layer = 128
|
||||||
collision_mask = 4096
|
collision_mask = 4096
|
||||||
joint_type = 1
|
joint_type = 1
|
||||||
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4.51754e-06, -0.00060036033, 0.1182569)
|
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3.7556542e-06, -0.0006231144, 0.1184497)
|
||||||
body_offset = Transform3D(-1.0000001, -6.3801184e-05, -3.2035634e-05, 6.724149e-07, 0.43957588, -0.8982062, 7.1398914e-05, -0.8982058, -0.4395758, -7.674098e-07, 0.10648298, 0.05144362)
|
body_offset = Transform3D(-1.0000002, -5.2085146e-05, -2.6256777e-05, 6.512273e-07, 0.43967232, -0.8981588, 5.834736e-05, -0.89815867, -0.4396723, -6.7800283e-07, 0.106660604, 0.051519394)
|
||||||
bone_name = "head"
|
bone_name = "head"
|
||||||
joint_constraints/bias = 0.3
|
joint_constraints/bias = 0.3
|
||||||
joint_constraints/damping = 1.0
|
joint_constraints/damping = 1.0
|
||||||
@@ -317,80 +317,80 @@ shape = SubResource("CapsuleShape3D_k0htq")
|
|||||||
debug_color = Color(0.78431374, 0.39215687, 0, 1)
|
debug_color = Color(0.78431374, 0.39215687, 0, 1)
|
||||||
|
|
||||||
[node name="Physical Bone arm_L" type="PhysicalBone3D" parent="Mixamo/Skeleton3D/MixamoBoneSimulator3D" index="4" unique_id=774724508]
|
[node name="Physical Bone arm_L" type="PhysicalBone3D" parent="Mixamo/Skeleton3D/MixamoBoneSimulator3D" index="4" unique_id=774724508]
|
||||||
transform = Transform3D(0.5303501, -0.8079249, -0.25687772, 0.1799864, -0.1887915, 0.96538216, -0.82845265, -0.558225, 0.04528991, 0.13355032, 1.2866251, -0.040758587)
|
transform = Transform3D(-0.48792204, 0.82251674, -0.2922301, -0.2307644, 0.2013265, 0.95195353, 0.84183127, 0.5319154, 0.09157595, 0.13036148, 1.2976295, -0.051395595)
|
||||||
collision_layer = 130
|
collision_layer = 128
|
||||||
collision_mask = 4096
|
collision_mask = 4096
|
||||||
joint_type = 1
|
joint_type = 1
|
||||||
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -9.539022e-05, 0.005249361, 0.14487307)
|
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 9.3218245e-05, -0.0013727131, 0.13472067)
|
||||||
body_offset = Transform3D(0.9999229, 0.0123972595, -0.0010092556, -0.0010368638, 0.0022157636, -0.99999744, -0.012395203, 0.99992096, 0.002228478, 0.00017651916, 0.14486098, -0.0055729747)
|
body_offset = Transform3D(-1.0000004, -0.000104516745, 2.5898218e-05, -2.5942922e-05, 3.8523227e-05, -1.0000006, 0.00010472536, -1.0000005, -3.848225e-05, 8.958578e-05, 0.1347208, -0.0013675392)
|
||||||
bone_name = "arm.L"
|
bone_name = "arm.L"
|
||||||
joint_constraints/bias = 0.3
|
joint_constraints/bias = 0.3
|
||||||
joint_constraints/damping = 1.0
|
joint_constraints/damping = 1.0
|
||||||
joint_constraints/impulse_clamp = 0.0
|
joint_constraints/impulse_clamp = 0.0
|
||||||
|
|
||||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Mixamo/Skeleton3D/MixamoBoneSimulator3D/Physical Bone arm_L" index="0" unique_id=1630702100]
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Mixamo/Skeleton3D/MixamoBoneSimulator3D/Physical Bone arm_L" index="0" unique_id=1630702100]
|
||||||
transform = Transform3D(1, 0, 0, 0, 0, 1, 0, -1, 0, 0, 0, 0)
|
transform = Transform3D(1, -6.7520887e-09, -5.7742e-08, -3.0733645e-08, 3.3934157e-08, 0.99999833, -1.5250407e-08, -0.9999962, 4.611229e-08, 7.450581e-09, -8.34465e-07, 0.022553563)
|
||||||
shape = SubResource("CapsuleShape3D_icpjv")
|
shape = SubResource("CapsuleShape3D_icpjv")
|
||||||
debug_color = Color(0.78431374, 0.39215687, 0, 1)
|
debug_color = Color(0.78431374, 0.39215687, 0, 1)
|
||||||
|
|
||||||
[node name="Physical Bone forearm_L" type="PhysicalBone3D" parent="Mixamo/Skeleton3D/MixamoBoneSimulator3D" index="5" unique_id=842109744]
|
[node name="Physical Bone forearm_L" type="PhysicalBone3D" parent="Mixamo/Skeleton3D/MixamoBoneSimulator3D" index="5" unique_id=842109744]
|
||||||
transform = Transform3D(-0.8121729, -0.5689753, -0.12900509, -0.18856005, 0.04674367, 0.9809486, -0.55210537, 0.82102513, -0.14524996, 0.19318283, 1.015128, -0.04133159)
|
transform = Transform3D(0.11509956, 0.82297945, -0.55628866, -0.9747367, 0.20148396, 0.09639849, 0.19141722, 0.53113955, 0.8253789, 0.15883079, 1.0259144, 0.009454407)
|
||||||
collision_layer = 130
|
collision_layer = 128
|
||||||
collision_mask = 4096
|
collision_mask = 4096
|
||||||
joint_type = 1
|
joint_type = 1
|
||||||
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0025783656, 0.016911104, 0.14383821)
|
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.14409812, -0.0023572443, -0.055521335)
|
||||||
body_offset = Transform3D(0.012139708, -0.9999268, 0.00014780462, -0.0005467534, -0.00015445799, -1.0000004, 0.9999265, 0.012139767, -0.00054861605, 0.016857304, 0.14384228, -0.0027045608)
|
body_offset = Transform3D(0.0017337054, 8.34465e-05, -0.9999989, 0.9999988, -0.000180386, 0.0017336011, -0.0001802221, -1.0000005, -8.350611e-05, -0.055271257, 0.14419377, -0.0023878515)
|
||||||
bone_name = "forearm.L"
|
bone_name = "forearm.L"
|
||||||
joint_constraints/bias = 0.3
|
joint_constraints/bias = 0.3
|
||||||
joint_constraints/damping = 1.0
|
joint_constraints/damping = 1.0
|
||||||
joint_constraints/impulse_clamp = 0.0
|
joint_constraints/impulse_clamp = 0.0
|
||||||
|
|
||||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Mixamo/Skeleton3D/MixamoBoneSimulator3D/Physical Bone forearm_L" index="0" unique_id=704093935]
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Mixamo/Skeleton3D/MixamoBoneSimulator3D/Physical Bone forearm_L" index="0" unique_id=704093935]
|
||||||
transform = Transform3D(0.9999998, 1.4901161e-08, -1.2814999e-06, 8.34465e-07, -2.5331974e-07, 1, 7.450581e-09, -1.0000008, 4.4703484e-08, 0.0023857355, 0.01821693, 0.0026687384)
|
transform = Transform3D(-4.371084e-08, 1.0000008, -7.889639e-07, -1.0000001, -4.3711424e-08, -7.0010174e-07, -7.0010174e-07, 7.889646e-07, 1, -0.0023075342, 0, -0.055656925)
|
||||||
shape = SubResource("CapsuleShape3D_4me46")
|
shape = SubResource("CapsuleShape3D_4me46")
|
||||||
debug_color = Color(0.78431374, 0.39215687, 0, 1)
|
debug_color = Color(0.78431374, 0.39215687, 0, 1)
|
||||||
|
|
||||||
[node name="Physical Bone hand_L" type="PhysicalBone3D" parent="Mixamo/Skeleton3D/MixamoBoneSimulator3D" index="6" unique_id=570185914]
|
[node name="Physical Bone hand_L" type="PhysicalBone3D" parent="Mixamo/Skeleton3D/MixamoBoneSimulator3D" index="6" unique_id=570185914]
|
||||||
transform = Transform3D(0.82079667, 0.56598383, -0.077169746, 0.41040254, -0.4903404, 0.7688537, 0.39731938, -0.6627432, -0.63475096, 0.20318174, 0.8312186, 0.026277084)
|
transform = Transform3D(0.21205626, 0.92155063, -0.32523325, -0.86379397, 0.33239725, 0.37864512, 0.45704722, 0.20064047, 0.86651677, 0.20217179, 0.83776194, 0.0068752766)
|
||||||
collision_layer = 130
|
collision_layer = 128
|
||||||
collision_mask = 4096
|
collision_mask = 4096
|
||||||
joint_type = 1
|
joint_type = 1
|
||||||
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0027482705, -0.0017660066, 0.059088673)
|
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.04812482, 0.013372868, 0.0016558195)
|
||||||
body_offset = Transform3D(-0.22249728, 0.9450607, 0.23949155, 0.0024702996, 0.24619487, -0.9692176, -0.97493064, -0.21505678, -0.05711232, -0.011870772, 0.057697773, 0.005674273)
|
body_offset = Transform3D(0.00014975667, -0.00011155009, -1.0000006, 1.0000005, 7.428974e-05, 0.00014966726, 7.430464e-05, -1.0000005, 0.000111714005, 0.0016645193, 0.048123598, 0.013376266)
|
||||||
bone_name = "hand.L"
|
bone_name = "hand.L"
|
||||||
joint_constraints/bias = 0.3
|
joint_constraints/bias = 0.3
|
||||||
joint_constraints/damping = 1.0
|
joint_constraints/damping = 1.0
|
||||||
joint_constraints/impulse_clamp = 0.0
|
joint_constraints/impulse_clamp = 0.0
|
||||||
|
|
||||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Mixamo/Skeleton3D/MixamoBoneSimulator3D/Physical Bone hand_L" index="0" unique_id=1486550316]
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Mixamo/Skeleton3D/MixamoBoneSimulator3D/Physical Bone hand_L" index="0" unique_id=1486550316]
|
||||||
transform = Transform3D(0.9155292, -0.13074967, -0.3804088, 0.40130872, 0.23217854, 0.88602734, -0.027524978, -0.96384525, 0.2650372, -0.0017858744, 0.017058343, 0.0016509295)
|
transform = Transform3D(1.0000002, -2.3224073e-27, 0, 2.3224065e-27, 1.0000006, 0, 0, 0, 1.0000004, 0.0002593994, 0.0002593994, -0.00497818)
|
||||||
shape = SubResource("BoxShape3D_dfatx")
|
shape = SubResource("BoxShape3D_dfatx")
|
||||||
debug_color = Color(0.78431374, 0.39215687, 0, 1)
|
debug_color = Color(0.78431374, 0.39215687, 0, 1)
|
||||||
|
|
||||||
[node name="Physical Bone handring1_L" type="PhysicalBone3D" parent="Mixamo/Skeleton3D/MixamoBoneSimulator3D" index="7" unique_id=289227335]
|
[node name="Physical Bone handring1_L" type="PhysicalBone3D" parent="Mixamo/Skeleton3D/MixamoBoneSimulator3D" index="7" unique_id=289227335]
|
||||||
transform = Transform3D(0.3373575, -0.9292119, 0.15084773, -0.27274045, 0.056890942, 0.9604041, -0.90100086, -0.3651418, -0.23424111, 0.22556871, 0.7704531, 0.03138058)
|
transform = Transform3D(0.32957786, -0.9421208, 0.06153828, -0.2663959, -0.03026463, 0.9633885, -0.90576583, -0.33390507, -0.26095167, 0.22208573, 0.762327, 0.03586238)
|
||||||
collision_layer = 130
|
collision_layer = 128
|
||||||
collision_mask = 4096
|
collision_mask = 4096
|
||||||
joint_type = 1
|
joint_type = 1
|
||||||
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0076699797, 0.007047633, 0.025072018)
|
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.011998594, -0.00018062786, 0.04092091)
|
||||||
body_offset = Transform3D(0.99998266, 0.001863122, 0.005693823, 0.005692765, 0.0005619675, -0.99998426, -0.0018664598, 0.9999986, 0.00055140257, -0.007825732, 0.025023997, -0.0070471317)
|
body_offset = Transform3D(1.0000006, 4.440546e-05, 5.64754e-05, 5.64605e-05, -1.8388033e-05, -1.0000007, -4.4494867e-05, 1.0000006, -1.8365681e-05, -0.0120009035, 0.040920258, 0.00018191338)
|
||||||
bone_name = "handring1.L"
|
bone_name = "handring1.L"
|
||||||
joint_constraints/bias = 0.3
|
joint_constraints/bias = 0.3
|
||||||
joint_constraints/damping = 1.0
|
joint_constraints/damping = 1.0
|
||||||
joint_constraints/impulse_clamp = 0.0
|
joint_constraints/impulse_clamp = 0.0
|
||||||
|
|
||||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Mixamo/Skeleton3D/MixamoBoneSimulator3D/Physical Bone handring1_L" index="0" unique_id=2022616607]
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Mixamo/Skeleton3D/MixamoBoneSimulator3D/Physical Bone handring1_L" index="0" unique_id=2022616607]
|
||||||
transform = Transform3D(0.9998964, 0.0094613135, -0.010845989, 0.010945201, -0.010498837, 0.999885, 0.009346411, -0.9999001, -0.010601297, -0.006785944, 0.0020319521, -0.023865044)
|
transform = Transform3D(1, 0, 0, 0, 0.99999994, 0, 0, 0, 1, 0, 0.0016742945, -0.0031968355)
|
||||||
shape = SubResource("BoxShape3D_spxym")
|
shape = SubResource("BoxShape3D_spxym")
|
||||||
debug_color = Color(0.78431374, 0.39215687, 0, 1)
|
debug_color = Color(0.78431374, 0.39215687, 0, 1)
|
||||||
|
|
||||||
[node name="Physical Bone handthumb1_L" type="PhysicalBone3D" parent="Mixamo/Skeleton3D/MixamoBoneSimulator3D" index="8" unique_id=373471647]
|
[node name="Physical Bone handthumb1_L" type="PhysicalBone3D" parent="Mixamo/Skeleton3D/MixamoBoneSimulator3D" index="8" unique_id=373471647]
|
||||||
transform = Transform3D(0.0940646, -0.95801365, 0.2708537, -0.616941, 0.1574336, 0.77110213, -0.7813678, -0.23963416, -0.57622904, 0.17223269, 0.85097945, 0.045486078)
|
transform = Transform3D(0.08404853, -0.9582136, 0.2734274, -0.6228065, 0.16368267, 0.7650621, -0.77784824, -0.2345947, -0.5830243, 0.17482984, 0.8586564, 0.05057726)
|
||||||
collision_layer = 130
|
collision_layer = 128
|
||||||
collision_mask = 4096
|
collision_mask = 4096
|
||||||
joint_type = 1
|
joint_type = 1
|
||||||
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.012378213, -0.0018507126, 0.02446238)
|
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.01859652, -0.0018261988, 0.027771313)
|
||||||
body_offset = Transform3D(0.99992746, 0.0028333962, 0.011771351, 0.01177755, -0.0022075474, -0.99992883, -0.0028073639, 0.9999941, -0.0022408813, -0.012660027, 0.024310768, 0.001940269)
|
body_offset = Transform3D(0.99992526, 0.002918765, 0.011941612, 0.011948377, -0.0022619814, -0.9999268, -0.0028917044, 0.99999386, -0.0022968054, -0.018921435, 0.027542949, 0.0019437484)
|
||||||
bone_name = "handthumb1.L"
|
bone_name = "handthumb1.L"
|
||||||
joint_constraints/bias = 0.3
|
joint_constraints/bias = 0.3
|
||||||
joint_constraints/damping = 1.0
|
joint_constraints/damping = 1.0
|
||||||
@@ -402,80 +402,80 @@ shape = SubResource("CapsuleShape3D_x0dm7")
|
|||||||
debug_color = Color(0.78431374, 0.39215687, 0, 1)
|
debug_color = Color(0.78431374, 0.39215687, 0, 1)
|
||||||
|
|
||||||
[node name="Physical Bone arm_R" type="PhysicalBone3D" parent="Mixamo/Skeleton3D/MixamoBoneSimulator3D" index="9" unique_id=1396695687]
|
[node name="Physical Bone arm_R" type="PhysicalBone3D" parent="Mixamo/Skeleton3D/MixamoBoneSimulator3D" index="9" unique_id=1396695687]
|
||||||
transform = Transform3D(0.51189494, 0.8424361, 0.16812216, -0.23572776, -0.050444458, 0.97050905, 0.8260727, -0.53642976, 0.1727633, -0.22472048, 1.2626264, -0.06397809)
|
transform = Transform3D(0.5114442, 0.8386366, 0.18738617, -0.26959863, -0.050457194, 0.96165, 0.81592983, -0.54234934, 0.20028922, -0.23703568, 1.2766486, -0.07950426)
|
||||||
collision_layer = 130
|
collision_layer = 128
|
||||||
collision_mask = 4096
|
collision_mask = 4096
|
||||||
joint_type = 1
|
joint_type = 1
|
||||||
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.01867069, 0.003041524, 0.14308883)
|
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00049725076, 0.0013870915, 0.13451198)
|
||||||
body_offset = Transform3D(0.9999405, -0.010178328, 0.003940195, 0.0039575845, 0.0016714036, -0.9999914, 0.010171592, 0.9999468, 0.0017116666, 0.01813674, 0.14315641, -0.003096372)
|
body_offset = Transform3D(1, -0.0003221333, 0.00012540817, 0.00012551248, 3.4593046e-05, -1.0000006, 0.0003219843, 0.99999994, 3.4578145e-05, -0.0005136728, 0.13451195, -0.0013919026)
|
||||||
bone_name = "arm.R"
|
bone_name = "arm.R"
|
||||||
joint_constraints/bias = 0.3
|
joint_constraints/bias = 0.3
|
||||||
joint_constraints/damping = 1.0
|
joint_constraints/damping = 1.0
|
||||||
joint_constraints/impulse_clamp = 0.0
|
joint_constraints/impulse_clamp = 0.0
|
||||||
|
|
||||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Mixamo/Skeleton3D/MixamoBoneSimulator3D/Physical Bone arm_R" index="0" unique_id=1934328562]
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Mixamo/Skeleton3D/MixamoBoneSimulator3D/Physical Bone arm_R" index="0" unique_id=1934328562]
|
||||||
transform = Transform3D(0.99999833, 2.6077032e-07, -8.34465e-07, -2.6226044e-06, 3.2782555e-07, 0.99999976, -3.874302e-07, -1.0000064, 4.4703484e-08, -0.017169505, 0.0044254363, 0.008804798)
|
transform = Transform3D(0.99999833, 0, 0, 0, -4.371167e-08, 0.99999976, 0, -1.0000064, -4.3711378e-08, 0, 0, 0.023000002)
|
||||||
shape = SubResource("CapsuleShape3D_icpjv")
|
shape = SubResource("CapsuleShape3D_icpjv")
|
||||||
debug_color = Color(0.78431374, 0.39215687, 0, 1)
|
debug_color = Color(0.78431374, 0.39215687, 0, 1)
|
||||||
|
|
||||||
[node name="Physical Bone forearm_R" type="PhysicalBone3D" parent="Mixamo/Skeleton3D/MixamoBoneSimulator3D" index="10" unique_id=17461685]
|
[node name="Physical Bone forearm_R" type="PhysicalBone3D" parent="Mixamo/Skeleton3D/MixamoBoneSimulator3D" index="10" unique_id=17461685]
|
||||||
transform = Transform3D(-0.8460867, 0.5322528, 0.02905778, 0.050940897, 0.026473433, 0.99835074, 0.5306057, 0.8461715, -0.049512252, -0.25785846, 0.98974234, -0.09675846)
|
transform = Transform3D(0.0062436094, -0.8381346, 0.54542786, 0.9965134, 0.05059562, 0.06634075, -0.08319873, 0.543112, 0.83552814, -0.23514454, 0.997375, -0.04883591)
|
||||||
collision_layer = 130
|
collision_layer = 128
|
||||||
collision_mask = 4096
|
collision_mask = 4096
|
||||||
joint_type = 1
|
joint_type = 1
|
||||||
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.3402288e-05, 0.00024946049, 0.14574854)
|
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.14499034, -0.0023922578, -0.05559535)
|
||||||
body_offset = Transform3D(0.0104468465, 0.99994475, 0.001273334, 0.00033183582, 0.0012697391, -0.9999997, -0.9999456, 0.0104472935, -0.00031842105, -0.00043527782, 0.1457482, 6.720424e-05)
|
body_offset = Transform3D(0.0016865581, 0.0002078116, 0.99999887, -0.9999991, -1.9744039e-06, 0.0016863719, 2.3134053e-06, -1.0000001, 0.00020778179, 0.05535125, 0.14508396, -0.0023810416)
|
||||||
bone_name = "forearm.R"
|
bone_name = "forearm.R"
|
||||||
joint_constraints/bias = 0.3
|
joint_constraints/bias = 0.3
|
||||||
joint_constraints/damping = 1.0
|
joint_constraints/damping = 1.0
|
||||||
joint_constraints/impulse_clamp = 0.0
|
joint_constraints/impulse_clamp = 0.0
|
||||||
|
|
||||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Mixamo/Skeleton3D/MixamoBoneSimulator3D/Physical Bone forearm_R" index="0" unique_id=1999631555]
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Mixamo/Skeleton3D/MixamoBoneSimulator3D/Physical Bone forearm_R" index="0" unique_id=1999631555]
|
||||||
transform = Transform3D(1, 0, 0, 0, 0, 1, 0, -1, 0, 0, 0, 0)
|
transform = Transform3D(-4.371139e-08, 1, 0, -1, -4.371139e-08, 0, 0, 0, 1, 0.002, 0, -0.056)
|
||||||
shape = SubResource("CapsuleShape3D_4me46")
|
shape = SubResource("CapsuleShape3D_4me46")
|
||||||
debug_color = Color(0.78431374, 0.39215687, 0, 1)
|
debug_color = Color(0.78431374, 0.39215687, 0, 1)
|
||||||
|
|
||||||
[node name="Physical Bone hand_R" type="PhysicalBone3D" parent="Mixamo/Skeleton3D/MixamoBoneSimulator3D" index="11" unique_id=1629606064]
|
[node name="Physical Bone hand_R" type="PhysicalBone3D" parent="Mixamo/Skeleton3D/MixamoBoneSimulator3D" index="11" unique_id=1629606064]
|
||||||
transform = Transform3D(0.8871845, -0.36549065, 0.28163847, -0.43005413, -0.4337986, 0.79175264, -0.16720381, -0.8235504, -0.5420402, -0.27405724, 0.81097907, -0.061999705)
|
transform = Transform3D(0.34503356, -0.9313503, 0.11635568, 0.8737586, 0.36399734, 0.32257077, -0.34277952, -0.009630971, 0.9393666, -0.27915666, 0.81399786, -0.070556924)
|
||||||
collision_layer = 130
|
collision_layer = 128
|
||||||
collision_mask = 4096
|
collision_mask = 4096
|
||||||
joint_type = 1
|
joint_type = 1
|
||||||
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0023846696, 0.0004473545, 0.05131392)
|
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.046576843, 0.0015286377, 0.0015442875)
|
||||||
body_offset = Transform3D(-0.22851744, -0.9444391, -0.23625284, 0.0018270575, 0.2422579, -0.97021085, 0.97353846, -0.2221413, -0.05363463, 0.01200062, 0.049681306, 0.0051731467)
|
body_offset = Transform3D(2.2053719e-06, -1.2692064e-05, 1.0000002, -1.0000005, -3.6826124e-05, 1.9669533e-06, 3.662752e-05, -1.0000002, -1.273863e-05, -0.0015443712, 0.046576917, 0.0015269518)
|
||||||
bone_name = "hand.R"
|
bone_name = "hand.R"
|
||||||
joint_constraints/bias = 0.3
|
joint_constraints/bias = 0.3
|
||||||
joint_constraints/damping = 1.0
|
joint_constraints/damping = 1.0
|
||||||
joint_constraints/impulse_clamp = 0.0
|
joint_constraints/impulse_clamp = 0.0
|
||||||
|
|
||||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Mixamo/Skeleton3D/MixamoBoneSimulator3D/Physical Bone hand_R" index="0" unique_id=14766136]
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Mixamo/Skeleton3D/MixamoBoneSimulator3D/Physical Bone hand_R" index="0" unique_id=14766136]
|
||||||
transform = Transform3D(0.9609683, 0.057171144, 0.27068776, -0.26816073, 0.43312615, 0.86051863, -0.068044975, -0.89951897, 0.43155122, -0.0031374693, 0.01663211, -0.0018490553)
|
transform = Transform3D(1.0000002, -1.1107162e-27, 0, 2.3224065e-27, 1.0000006, 0, 0, 0, 1.0000004, 0.0002593994, 0.0002593994, -0.00497818)
|
||||||
shape = SubResource("BoxShape3D_dfatx")
|
shape = SubResource("BoxShape3D_dfatx")
|
||||||
debug_color = Color(0.78431374, 0.39215687, 0, 1)
|
debug_color = Color(0.78431374, 0.39215687, 0, 1)
|
||||||
|
|
||||||
[node name="Physical Bone handring1_R" type="PhysicalBone3D" parent="Mixamo/Skeleton3D/MixamoBoneSimulator3D" index="12" unique_id=2088621090]
|
[node name="Physical Bone handring1_R" type="PhysicalBone3D" parent="Mixamo/Skeleton3D/MixamoBoneSimulator3D" index="12" unique_id=2088621090]
|
||||||
transform = Transform3D(0.04136349, 0.99896216, 0.019071419, 0.2711353, -0.029594166, 0.96208626, 0.9616521, -0.034624305, -0.27207804, -0.2960274, 0.74979484, -0.07292892)
|
transform = Transform3D(0.08231614, 0.9963974, 0.020405745, 0.26295653, -0.04146438, 0.9639163, 0.9612897, -0.07398005, -0.2654224, -0.29747644, 0.72773814, -0.047127694)
|
||||||
collision_layer = 130
|
collision_layer = 128
|
||||||
collision_mask = 4096
|
collision_mask = 4096
|
||||||
joint_type = 1
|
joint_type = 1
|
||||||
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3.0365927e-05, 2.507948e-06, 0.017590338)
|
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.012211347, 1.1740622e-05, 0.04720855)
|
||||||
body_offset = Transform3D(0.99995667, -0.00026646256, -0.009338409, -0.009338647, 0.00040305778, -0.999957, 0.00027016178, 1.0000001, 0.0004008105, 0.00013390183, 0.017589867, -9.5665455e-06)
|
body_offset = Transform3D(1.0000005, 3.7252903e-08, -2.682209e-06, -2.8908253e-06, -3.7252903e-09, -1.0000006, 1.4901161e-08, 1.0000004, 3.5390258e-08, 0.012211479, 0.047208548, -1.1742115e-05)
|
||||||
bone_name = "handring1.R"
|
bone_name = "handring1.R"
|
||||||
joint_constraints/bias = 0.3
|
joint_constraints/bias = 0.3
|
||||||
joint_constraints/damping = 1.0
|
joint_constraints/damping = 1.0
|
||||||
joint_constraints/impulse_clamp = 0.0
|
joint_constraints/impulse_clamp = 0.0
|
||||||
|
|
||||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Mixamo/Skeleton3D/MixamoBoneSimulator3D/Physical Bone handring1_R" index="0" unique_id=2139184823]
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Mixamo/Skeleton3D/MixamoBoneSimulator3D/Physical Bone handring1_R" index="0" unique_id=2139184823]
|
||||||
transform = Transform3D(0.99971086, 0.008283079, 0.022828963, -0.023740117, 0.13517958, 0.99053305, 0.005119413, -0.9907882, 0.1353357, 0.011277318, -0.0011302531, -0.02194804)
|
transform = Transform3D(1.0000057, 0, 0, 0, 1.0000002, 0, 0, 0, 0.9999713, 0, 0.0016742945, -0.0031968355)
|
||||||
shape = SubResource("BoxShape3D_spxym")
|
shape = SubResource("BoxShape3D_spxym")
|
||||||
debug_color = Color(0.78431374, 0.39215687, 0, 1)
|
debug_color = Color(0.78431374, 0.39215687, 0, 1)
|
||||||
|
|
||||||
[node name="Physical Bone handthumb1_R" type="PhysicalBone3D" parent="Mixamo/Skeleton3D/MixamoBoneSimulator3D" index="13" unique_id=135555111]
|
[node name="Physical Bone handthumb1_R" type="PhysicalBone3D" parent="Mixamo/Skeleton3D/MixamoBoneSimulator3D" index="13" unique_id=135555111]
|
||||||
transform = Transform3D(-0.18844777, 0.98155963, -0.03206665, 0.56238836, 0.13462465, 0.81584036, 0.80511296, 0.1357094, -0.57738733, -0.25364417, 0.81614083, -0.0414643)
|
transform = Transform3D(-0.15406306, 0.98637676, -0.057667226, 0.5638131, 0.13569164, 0.81467944, 0.81140584, 0.09299848, -0.5770372, -0.2552228, 0.8208407, -0.02569163)
|
||||||
collision_layer = 130
|
collision_layer = 128
|
||||||
collision_mask = 4096
|
collision_mask = 4096
|
||||||
joint_type = 1
|
joint_type = 1
|
||||||
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0014305437, 7.253968e-06, 0.02258113)
|
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.011613358, -3.0842393e-06, 0.028037969)
|
||||||
body_offset = Transform3D(0.99993634, 0.0023475215, -0.011094868, -0.011091888, -0.0014411509, -0.99993813, -0.0023631528, 0.9999965, -0.001414597, 0.0016809702, 0.022563875, 2.130866e-05)
|
body_offset = Transform3D(0.9999328, 0.0024441332, -0.011373639, -0.01137045, -0.0014686473, -0.99993503, -0.0024604723, 0.99999636, -0.0014405921, 0.011931479, 0.027904093, 1.4901161e-05)
|
||||||
bone_name = "handthumb1.R"
|
bone_name = "handthumb1.R"
|
||||||
joint_constraints/bias = 0.3
|
joint_constraints/bias = 0.3
|
||||||
joint_constraints/damping = 1.0
|
joint_constraints/damping = 1.0
|
||||||
@@ -487,29 +487,29 @@ shape = SubResource("CapsuleShape3D_x0dm7")
|
|||||||
debug_color = Color(0.78431374, 0.39215687, 0, 1)
|
debug_color = Color(0.78431374, 0.39215687, 0, 1)
|
||||||
|
|
||||||
[node name="Physical Bone upleg_L" type="PhysicalBone3D" parent="Mixamo/Skeleton3D/MixamoBoneSimulator3D" index="14" unique_id=923922514]
|
[node name="Physical Bone upleg_L" type="PhysicalBone3D" parent="Mixamo/Skeleton3D/MixamoBoneSimulator3D" index="14" unique_id=923922514]
|
||||||
transform = Transform3D(-0.995875, -0.045266055, -0.0786384, -0.08805266, 0.27291805, 0.9579992, -0.021903004, 0.9609718, -0.27577806, 0.037392195, 0.76145595, 0.062358744)
|
transform = Transform3D(-0.99536866, -0.041913122, -0.086512804, -0.09458, 0.2659695, 0.95933044, -0.017198762, 0.96306986, -0.26870188, 0.04092598, 0.7447619, 0.055078942)
|
||||||
collision_layer = 130
|
collision_layer = 128
|
||||||
collision_mask = 4096
|
collision_mask = 4096
|
||||||
joint_type = 1
|
joint_type = 1
|
||||||
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00028139693, -0.0092513, 0.2113612)
|
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8.614205e-05, 0.00034330104, 0.22636464)
|
||||||
body_offset = Transform3D(0.9999995, 6.426126e-07, -0.00097103184, -0.0009710137, 0.0006055832, -0.99999946, -6.891787e-08, 0.9999999, 0.000605613, -7.6152384e-05, 0.21136695, 0.009123296)
|
body_offset = Transform3D(0.9999997, 0.00061413273, 4.4746324e-05, 4.4952147e-05, -0.00035366416, -0.9999999, -0.0006141048, 0.9999997, -0.00035363436, 7.580221e-05, 0.22636473, -0.00026330352)
|
||||||
bone_name = "upleg.L"
|
bone_name = "upleg.L"
|
||||||
joint_constraints/bias = 0.3
|
joint_constraints/bias = 0.3
|
||||||
joint_constraints/damping = 1.0
|
joint_constraints/damping = 1.0
|
||||||
joint_constraints/impulse_clamp = 0.0
|
joint_constraints/impulse_clamp = 0.0
|
||||||
|
|
||||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Mixamo/Skeleton3D/MixamoBoneSimulator3D/Physical Bone upleg_L" index="0" unique_id=600319327]
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Mixamo/Skeleton3D/MixamoBoneSimulator3D/Physical Bone upleg_L" index="0" unique_id=600319327]
|
||||||
transform = Transform3D(1.0000027, 2.1141022e-07, -9.313226e-08, 1.6763806e-08, -5.066395e-07, 1.0000023, 1.3411045e-07, -1.0000007, -3.5762787e-07, -0.0047314167, -0.007822901, -0.027338386)
|
transform = Transform3D(1.0000027, 2.1141022e-07, -9.313226e-08, 1.6763806e-08, -5.066395e-07, 1.0000023, 1.3411045e-07, -1.0000007, -3.5762787e-07, 0, 0, -0.059)
|
||||||
shape = SubResource("CapsuleShape3D_i24lk")
|
shape = SubResource("CapsuleShape3D_i24lk")
|
||||||
debug_color = Color(0.78431374, 0.39215687, 0, 1)
|
debug_color = Color(0.78431374, 0.39215687, 0, 1)
|
||||||
|
|
||||||
[node name="Physical Bone leg_L" type="PhysicalBone3D" parent="Mixamo/Skeleton3D/MixamoBoneSimulator3D" index="15" unique_id=535849418]
|
[node name="Physical Bone leg_L" type="PhysicalBone3D" parent="Mixamo/Skeleton3D/MixamoBoneSimulator3D" index="15" unique_id=535849418]
|
||||||
transform = Transform3D(-0.9965096, -0.0042802533, -0.08336876, -0.08303574, -0.051907465, 0.9951938, -0.008587142, 0.9986428, 0.051370867, 0.07778088, 0.313709, 0.10273907)
|
transform = Transform3D(-0.9960376, 0.0006996262, -0.08893154, -0.08886529, -0.047215797, 0.99492395, -0.0035028993, 0.99888444, 0.04709088, 0.077987805, 0.29913044, 0.099795945)
|
||||||
collision_layer = 130
|
collision_layer = 128
|
||||||
collision_mask = 4096
|
collision_mask = 4096
|
||||||
joint_type = 1
|
joint_type = 1
|
||||||
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0028634325, 0.0035798363, 0.22421652)
|
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0029972806, 0.0026390313, 0.2382452)
|
||||||
body_offset = Transform3D(0.99991614, -0.012625782, 0.002948918, 0.0029665453, 0.0013765544, -0.9999948, 0.012621642, 0.99991953, 0.0014137924, -0.0034791902, 0.22420192, -0.0039326847)
|
body_offset = Transform3D(0.9999162, -0.012624868, 0.00295991, 0.0029777174, 0.0013929047, -0.9999947, 0.012620687, 0.99991953, 0.0014304444, 0.0023251623, 0.23824918, -0.0029417872)
|
||||||
linear_damp = 100.0
|
linear_damp = 100.0
|
||||||
angular_damp = 100.0
|
angular_damp = 100.0
|
||||||
bone_name = "leg.L"
|
bone_name = "leg.L"
|
||||||
@@ -518,17 +518,17 @@ joint_constraints/damping = 1.0
|
|||||||
joint_constraints/impulse_clamp = 0.0
|
joint_constraints/impulse_clamp = 0.0
|
||||||
|
|
||||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Mixamo/Skeleton3D/MixamoBoneSimulator3D/Physical Bone leg_L" index="0" unique_id=135636896]
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Mixamo/Skeleton3D/MixamoBoneSimulator3D/Physical Bone leg_L" index="0" unique_id=135636896]
|
||||||
transform = Transform3D(1.0000004, 7.159542e-08, 1.1175871e-08, -1.1175871e-08, 7.450581e-09, 1.0000008, -2.0605512e-08, -1.0000001, 2.9802322e-08, 0.003555715, 0.0021097586, 0.00012660027)
|
transform = Transform3D(1.0000004, 7.159542e-08, 1.1175871e-08, -1.1175871e-08, 7.450581e-09, 1.0000008, -2.0605512e-08, -1.0000001, 2.9802322e-08, 0, 0.002, 0)
|
||||||
shape = SubResource("CapsuleShape3D_wjtln")
|
shape = SubResource("CapsuleShape3D_wjtln")
|
||||||
debug_color = Color(0.78431374, 0.39215687, 0, 1)
|
debug_color = Color(0.78431374, 0.39215687, 0, 1)
|
||||||
|
|
||||||
[node name="Physical Bone foot_L" type="PhysicalBone3D" parent="Mixamo/Skeleton3D/MixamoBoneSimulator3D" index="16" unique_id=718743270]
|
[node name="Physical Bone foot_L" type="PhysicalBone3D" parent="Mixamo/Skeleton3D/MixamoBoneSimulator3D" index="16" unique_id=718743270]
|
||||||
transform = Transform3D(-0.9530373, 0.00033107537, -0.30285296, -0.026237983, 0.9961492, 0.08365636, 0.30171442, 0.08767387, -0.9493586, 0.10474242, 0.040117797, 0.12964714)
|
transform = Transform3D(-0.95353043, -0.01885039, -0.30070665, -0.026812725, 0.99939007, 0.022373479, 0.30010152, 0.029396556, -0.9534542, 0.11151526, 0.052887168, 0.13267231)
|
||||||
collision_layer = 130
|
collision_layer = 128
|
||||||
collision_mask = 4096
|
collision_mask = 4096
|
||||||
joint_type = 1
|
joint_type = 1
|
||||||
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00043869263, 0.04982956, 0.040673837)
|
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -6.875714e-05, 0.039329488, 0.04247673)
|
||||||
body_offset = Transform3D(0.9999985, -9.4510615e-05, 0.0018797517, 0.0014721006, -0.5830319, -0.8124482, 0.0011726767, 0.8124497, -0.5830306, -0.0005104393, 0.06209696, -0.016770437)
|
body_offset = Transform3D(1.0000002, -5.79115e-05, -0.0001720488, -0.00016996264, -0.63152987, -0.7753518, -6.368756e-05, 0.77535194, -0.6315299, 7.8342855e-05, 0.057772137, -0.0036688745)
|
||||||
bone_name = "foot.L"
|
bone_name = "foot.L"
|
||||||
joint_constraints/bias = 0.3
|
joint_constraints/bias = 0.3
|
||||||
joint_constraints/damping = 1.0
|
joint_constraints/damping = 1.0
|
||||||
@@ -540,46 +540,46 @@ shape = SubResource("CapsuleShape3D_5rrk6")
|
|||||||
debug_color = Color(0.78431374, 0.39215687, 0, 1)
|
debug_color = Color(0.78431374, 0.39215687, 0, 1)
|
||||||
|
|
||||||
[node name="Physical Bone toebase_L" type="PhysicalBone3D" parent="Mixamo/Skeleton3D/MixamoBoneSimulator3D" index="17" unique_id=224697510]
|
[node name="Physical Bone toebase_L" type="PhysicalBone3D" parent="Mixamo/Skeleton3D/MixamoBoneSimulator3D" index="17" unique_id=224697510]
|
||||||
transform = Transform3D(-0.9503012, 0.015830822, 0.31092942, 0.018141964, 0.9998251, 0.0045421137, -0.31080315, 0.0099572465, -0.9504221, 0.14779411, 0.03384785, 0.23395659)
|
transform = Transform3D(0.9358046, 0.011467542, -0.35233256, -0.01678548, 0.9997866, -0.0120421285, 0.35211933, 0.017183151, 0.9357974, 0.14968745, 0.03361586, 0.2385503)
|
||||||
collision_layer = 130
|
collision_layer = 128
|
||||||
collision_mask = 4096
|
collision_mask = 4096
|
||||||
joint_type = 1
|
joint_type = 1
|
||||||
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.032427475, -0.03107366, 0.02995056)
|
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.032177527, -0.03105338, -0.036126852)
|
||||||
body_offset = Transform3D(0.77256376, 6.834208e-05, -0.63493764, -0.63493764, -8.917693e-05, -0.77256376, -0.00010937266, 1.0000005, -2.5407411e-05, -0.006033428, 0.04372537, 0.031077981)
|
body_offset = Transform3D(-0.7477461, 4.9592927e-07, 0.6639851, 0.66398513, -6.784685e-05, 0.7477461, 4.547136e-05, 1.0000002, 5.0533563e-05, -7.291138e-05, 0.048377007, 0.031056676)
|
||||||
bone_name = "toebase.L"
|
bone_name = "toebase.L"
|
||||||
joint_constraints/bias = 0.3
|
joint_constraints/bias = 0.3
|
||||||
joint_constraints/damping = 1.0
|
joint_constraints/damping = 1.0
|
||||||
joint_constraints/impulse_clamp = 0.0
|
joint_constraints/impulse_clamp = 0.0
|
||||||
|
|
||||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Mixamo/Skeleton3D/MixamoBoneSimulator3D/Physical Bone toebase_L" index="0" unique_id=616098296]
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Mixamo/Skeleton3D/MixamoBoneSimulator3D/Physical Bone toebase_L" index="0" unique_id=616098296]
|
||||||
transform = Transform3D(1, 0, 1.7763568e-15, -2.6645353e-15, 0, 1, 0, -1, 4.440892e-16, 8.046627e-06, -1.3783574e-07, -0.002596669)
|
transform = Transform3D(0.99999994, 2.9802322e-08, 1.302701e-15, 0, -4.3711385e-08, 1, 2.9802322e-08, -0.99999994, -4.371139e-08, 0.0010319501, 0.009726791, -0.00376549)
|
||||||
shape = SubResource("CapsuleShape3D_5x108")
|
shape = SubResource("CapsuleShape3D_5x108")
|
||||||
debug_color = Color(0.78431374, 0.39215687, 0, 1)
|
debug_color = Color(0.78431374, 0.39215687, 0, 1)
|
||||||
|
|
||||||
[node name="Physical Bone upleg_R" type="PhysicalBone3D" parent="Mixamo/Skeleton3D/MixamoBoneSimulator3D" index="18" unique_id=1622275105]
|
[node name="Physical Bone upleg_R" type="PhysicalBone3D" parent="Mixamo/Skeleton3D/MixamoBoneSimulator3D" index="18" unique_id=1622275105]
|
||||||
transform = Transform3D(-0.9765261, -0.20891938, -0.052436158, -0.0662599, 0.059723508, 0.9960134, -0.20495483, 0.9761075, -0.07216453, -0.13039725, 0.7447253, -0.0028768033)
|
transform = Transform3D(-0.9772759, -0.20352069, -0.05925528, -0.07271078, 0.059279166, 0.99558985, -0.19911051, 0.9772745, -0.07273024, -0.12847613, 0.7439959, -0.0023562182)
|
||||||
collision_layer = 130
|
collision_layer = 128
|
||||||
collision_mask = 4096
|
collision_mask = 4096
|
||||||
joint_type = 1
|
joint_type = 1
|
||||||
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 9.0127025e-05, -8.759914e-05, 0.22665168)
|
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 9.5058975e-05, -9.105284e-05, 0.22687198)
|
||||||
body_offset = Transform3D(0.9999995, 0.0006160289, 1.2032688e-06, 1.293607e-06, -8.2202256e-05, -0.99999994, -0.0006160587, 0.9999997, -8.2187355e-05, -9.034574e-05, 0.22665167, 0.00010628253)
|
body_offset = Transform3D(0.9999999, 0.0005732924, 9.657815e-07, 1.0319054e-06, -9.278953e-05, -1.0000002, -0.0005732924, 0.9999998, -9.276718e-05, -9.522587e-05, 0.22687203, 0.00011215359)
|
||||||
bone_name = "upleg.R"
|
bone_name = "upleg.R"
|
||||||
joint_constraints/bias = 0.3
|
joint_constraints/bias = 0.3
|
||||||
joint_constraints/damping = 1.0
|
joint_constraints/damping = 1.0
|
||||||
joint_constraints/impulse_clamp = 0.0
|
joint_constraints/impulse_clamp = 0.0
|
||||||
|
|
||||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Mixamo/Skeleton3D/MixamoBoneSimulator3D/Physical Bone upleg_R" index="0" unique_id=1714408512]
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Mixamo/Skeleton3D/MixamoBoneSimulator3D/Physical Bone upleg_R" index="0" unique_id=1714408512]
|
||||||
transform = Transform3D(0.9999989, 3.1664968e-08, 2.682209e-07, -1.3411045e-07, 4.4703484e-08, 0.999999, 2.7939677e-08, -0.9999992, -1.4901161e-08, 0.00027324073, 0.0012482777, -0.010423422)
|
transform = Transform3D(0.99999136, 3.1611762e-08, 2.6327325e-07, -1.2863893e-07, 1.6763806e-08, 0.9999914, 2.7956048e-08, -0.99999166, 1.7695129e-08, -7.450581e-09, 1.8626451e-09, -0.05859351)
|
||||||
shape = SubResource("CapsuleShape3D_i24lk")
|
shape = SubResource("CapsuleShape3D_i24lk")
|
||||||
debug_color = Color(0.78431374, 0.39215687, 0, 1)
|
debug_color = Color(0.78431374, 0.39215687, 0, 1)
|
||||||
|
|
||||||
[node name="Physical Bone leg_R" type="PhysicalBone3D" parent="Mixamo/Skeleton3D/MixamoBoneSimulator3D" index="19" unique_id=1771928892]
|
[node name="Physical Bone leg_R" type="PhysicalBone3D" parent="Mixamo/Skeleton3D/MixamoBoneSimulator3D" index="19" unique_id=1771928892]
|
||||||
transform = Transform3D(-0.9761055, -0.1928262, -0.10018028, -0.06981344, -0.15829943, 0.98492, -0.20577686, 0.9683798, 0.14105509, -0.09578616, 0.3015008, -0.019045347)
|
transform = Transform3D(-0.9768322, -0.18560985, -0.1065259, -0.07639581, -0.1625345, 0.9837409, -0.19990614, 0.969088, 0.14458911, -0.09044989, 0.29640844, -0.01959351)
|
||||||
collision_layer = 130
|
collision_layer = 128
|
||||||
collision_mask = 4096
|
collision_mask = 4096
|
||||||
joint_type = 1
|
joint_type = 1
|
||||||
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00036495086, -0.00075384864, 0.23039387)
|
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00038998548, -0.0011272349, 0.23535961)
|
||||||
body_offset = Transform3D(0.9999982, 0.0016751289, 5.4556876e-06, -1.963228e-06, 0.004453063, -0.99999017, -0.0016751438, 0.9999888, 0.004453078, -0.00036494434, 0.23039496, -0.00027151033)
|
body_offset = Transform3D(0.9999986, 0.0016447157, -3.32091e-05, -4.081428e-05, 0.0046248734, -0.9999897, -0.0016445369, 0.9999881, 0.0046248436, -0.0003803149, 0.23536241, 3.9361417e-05)
|
||||||
bone_name = "leg.R"
|
bone_name = "leg.R"
|
||||||
joint_constraints/bias = 0.3
|
joint_constraints/bias = 0.3
|
||||||
joint_constraints/damping = 1.0
|
joint_constraints/damping = 1.0
|
||||||
@@ -591,36 +591,36 @@ shape = SubResource("CapsuleShape3D_wjtln")
|
|||||||
debug_color = Color(0.78431374, 0.39215687, 0, 1)
|
debug_color = Color(0.78431374, 0.39215687, 0, 1)
|
||||||
|
|
||||||
[node name="Physical Bone foot_R" type="PhysicalBone3D" parent="Mixamo/Skeleton3D/MixamoBoneSimulator3D" index="20" unique_id=928779467]
|
[node name="Physical Bone foot_R" type="PhysicalBone3D" parent="Mixamo/Skeleton3D/MixamoBoneSimulator3D" index="20" unique_id=928779467]
|
||||||
transform = Transform3D(-0.9151591, -0.03009469, 0.40196794, -0.00194066, 0.99752647, 0.07026491, -0.40308827, 0.063523486, -0.9129538, -0.09811687, 0.0365379, 0.004891213)
|
transform = Transform3D(-0.9149107, -0.005091139, 0.40362436, -0.0007504771, 0.9999402, 0.010911668, -0.4036558, 0.009680291, -0.9148598, -0.085632205, 0.04986054, -0.011002652)
|
||||||
collision_layer = 130
|
collision_layer = 128
|
||||||
collision_mask = 4096
|
collision_mask = 4096
|
||||||
joint_type = 1
|
joint_type = 1
|
||||||
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.2242844e-05, 0.048896965, 0.061589494)
|
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.00020555347, 0.03940951, 0.042167798)
|
||||||
body_offset = Transform3D(0.9999962, 0.002665976, 0.00014519691, 0.0016717613, -0.58289313, -0.81254715, -0.002081737, 0.8125446, -0.58289546, -0.00016154349, 0.07854603, -0.0038306788)
|
body_offset = Transform3D(0.99999994, 3.8164668e-05, -8.109212e-05, -3.886223e-05, -0.63167, -0.7752376, -8.08388e-05, 0.7752379, -0.6316698, 0.00020746887, 0.05758386, -0.0039156377)
|
||||||
bone_name = "foot.R"
|
bone_name = "foot.R"
|
||||||
joint_constraints/bias = 0.3
|
joint_constraints/bias = 0.3
|
||||||
joint_constraints/damping = 1.0
|
joint_constraints/damping = 1.0
|
||||||
joint_constraints/impulse_clamp = 0.0
|
joint_constraints/impulse_clamp = 0.0
|
||||||
|
|
||||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Mixamo/Skeleton3D/MixamoBoneSimulator3D/Physical Bone foot_R" index="0" unique_id=1124161036]
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Mixamo/Skeleton3D/MixamoBoneSimulator3D/Physical Bone foot_R" index="0" unique_id=1124161036]
|
||||||
transform = Transform3D(1, 1.05854525e-07, 4.6270483e-15, 0, -4.371139e-08, 1, 1.05854525e-07, -1, -4.371139e-08, 0.0024022013, 0.010436047, 0.021283412)
|
transform = Transform3D(1, 1.05854525e-07, 4.6270483e-15, 0, -4.371139e-08, 1, 1.05854525e-07, -1, -4.371139e-08, 0, 0, 0)
|
||||||
shape = SubResource("CapsuleShape3D_5rrk6")
|
shape = SubResource("CapsuleShape3D_5rrk6")
|
||||||
debug_color = Color(0.78431374, 0.39215687, 0, 1)
|
debug_color = Color(0.78431374, 0.39215687, 0, 1)
|
||||||
|
|
||||||
[node name="Physical Bone toebase_R" type="PhysicalBone3D" parent="Mixamo/Skeleton3D/MixamoBoneSimulator3D" index="21" unique_id=535152855]
|
[node name="Physical Bone toebase_R" type="PhysicalBone3D" parent="Mixamo/Skeleton3D/MixamoBoneSimulator3D" index="21" unique_id=535152855]
|
||||||
transform = Transform3D(-0.94843435, 0.02594006, -0.31591058, 0.03460643, 0.9991621, -0.021853015, 0.315079, -0.031658687, -0.9485373, -0.13946538, 0.034196246, 0.085593425)
|
transform = Transform3D(0.94674456, 0.023827909, 0.3211028, -0.03232965, 0.99925303, 0.021170208, -0.32035846, -0.03042392, 0.94680774, -0.12971708, 0.03378269, 0.09181233)
|
||||||
collision_layer = 130
|
collision_layer = 128
|
||||||
collision_mask = 4096
|
collision_mask = 4096
|
||||||
joint_type = 1
|
joint_type = 1
|
||||||
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.03322764, -0.031034851, 0.028526943)
|
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.032407098, -0.030702893, -0.03625687)
|
||||||
body_offset = Transform3D(0.7523134, -2.3377128e-05, 0.65880513, 0.65880513, -5.507469e-05, -0.7523137, 5.3962693e-05, 1.0000002, -2.611801e-05, 0.0062031746, 0.04335004, 0.031037398)
|
body_offset = Transform3D(-0.7482759, -7.764436e-06, -0.66338766, -0.66338766, -8.4595755e-05, 0.748276, -6.2006526e-05, 1.0000002, 5.8135018e-05, 0.00019685179, 0.04862602, 0.03070702)
|
||||||
bone_name = "toebase.R"
|
bone_name = "toebase.R"
|
||||||
joint_constraints/bias = 0.3
|
joint_constraints/bias = 0.3
|
||||||
joint_constraints/damping = 1.0
|
joint_constraints/damping = 1.0
|
||||||
joint_constraints/impulse_clamp = 0.0
|
joint_constraints/impulse_clamp = 0.0
|
||||||
|
|
||||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Mixamo/Skeleton3D/MixamoBoneSimulator3D/Physical Bone toebase_R" index="0" unique_id=1858415780]
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Mixamo/Skeleton3D/MixamoBoneSimulator3D/Physical Bone toebase_R" index="0" unique_id=1858415780]
|
||||||
transform = Transform3D(1, 0, 1.7763568e-15, -2.6645353e-15, 0, 1, 0, -1, 4.440892e-16, 8.046627e-06, -1.3783574e-07, -0.002596669)
|
transform = Transform3D(0.99999994, 2.9802322e-08, 0, -9.094947e-13, -1.8189894e-12, 1, 2.9802322e-08, -0.99999994, -2.728484e-12, 0.0010319501, 0.009726791, -0.00376549)
|
||||||
shape = SubResource("CapsuleShape3D_5x108")
|
shape = SubResource("CapsuleShape3D_5x108")
|
||||||
debug_color = Color(0.78431374, 0.39215687, 0, 1)
|
debug_color = Color(0.78431374, 0.39215687, 0, 1)
|
||||||
|
|
||||||
|
|||||||
@@ -0,0 +1,25 @@
|
|||||||
|
[gd_scene format=3 uid="uid://cutarx0gio7qe"]
|
||||||
|
|
||||||
|
[ext_resource type="PackedScene" uid="uid://dhxqrm0rdp3xi" path="res://Assets/SK_TestAgain.gltf" id="1_ss0m7"]
|
||||||
|
|
||||||
|
[sub_resource type="SphereShape3D" id="SphereShape3D_vxtcd"]
|
||||||
|
radius = 1.0
|
||||||
|
|
||||||
|
[node name="SK_TestAgain" unique_id=1396077541 node_paths=PackedStringArray("skeleton", "physical_bone_simulator") instance=ExtResource("1_ss0m7")]
|
||||||
|
skeleton = NodePath("Armature/Skeleton3D")
|
||||||
|
physical_bone_simulator = NodePath("Armature/Skeleton3D/PhysicalBoneSimulator3D")
|
||||||
|
|
||||||
|
[node name="PhysicalBoneSimulator3D" type="PhysicalBoneSimulator3D" parent="Armature/Skeleton3D" parent_id_path=PackedInt32Array(1353017005) index="0" unique_id=1653006822]
|
||||||
|
|
||||||
|
[node name="Physical Bone Bone_001" type="PhysicalBone3D" parent="Armature/Skeleton3D/PhysicalBoneSimulator3D" index="0" unique_id=2077851473]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 0, -1, 0, 1, 0, 0, 0.5, 0)
|
||||||
|
collision_layer = 128
|
||||||
|
collision_mask = 4096
|
||||||
|
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.5)
|
||||||
|
body_offset = Transform3D(1, -3.4228545e-08, 8.78695e-16, 2.9289833e-16, -1.7114273e-08, -1, 3.4228545e-08, 1, -1.7114273e-08, -4.393475e-16, 0.5, 8.557136e-09)
|
||||||
|
bone_name = "Bone.001"
|
||||||
|
|
||||||
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Armature/Skeleton3D/PhysicalBoneSimulator3D/Physical Bone Bone_001" index="0" unique_id=1569451145]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 0, 1, 0, -1, 0, 0, 0, -0.5)
|
||||||
|
shape = SubResource("SphereShape3D_vxtcd")
|
||||||
|
debug_color = Color(1, 0.5019608, 0, 1)
|
||||||
@@ -3,6 +3,7 @@
|
|||||||
[ext_resource type="PackedScene" uid="uid://0lx4ngfees3q" path="res://Assets/Classes/Character3D.tscn" id="1_cuu4l"]
|
[ext_resource type="PackedScene" uid="uid://0lx4ngfees3q" path="res://Assets/Classes/Character3D.tscn" id="1_cuu4l"]
|
||||||
[ext_resource type="Script" uid="uid://cjd3p5p41vqyj" path="res://Assets/Classes/PlayerCharacter/player_character_3d.gd" id="1_ph0or"]
|
[ext_resource type="Script" uid="uid://cjd3p5p41vqyj" path="res://Assets/Classes/PlayerCharacter/player_character_3d.gd" id="1_ph0or"]
|
||||||
[ext_resource type="PackedScene" uid="uid://clq35hqimrb1e" path="res://Assets/Classes/PlayerCharacter/PlayerCamera3D.tscn" id="2_4jc4t"]
|
[ext_resource type="PackedScene" uid="uid://clq35hqimrb1e" path="res://Assets/Classes/PlayerCharacter/PlayerCamera3D.tscn" id="2_4jc4t"]
|
||||||
|
[ext_resource type="ArrayMesh" uid="uid://bio6w8k7th2hl" path="res://Assets/Visuals/Meshes/Mixamo/M_MixamoBot.mesh" id="3_0g72v"]
|
||||||
[ext_resource type="PackedScene" uid="uid://rn3sy0dl4o0n" path="res://Assets/Classes/PlayerCharacter/PlayerMovementHandler.tscn" id="3_4jc4t"]
|
[ext_resource type="PackedScene" uid="uid://rn3sy0dl4o0n" path="res://Assets/Classes/PlayerCharacter/PlayerMovementHandler.tscn" id="3_4jc4t"]
|
||||||
[ext_resource type="PackedScene" uid="uid://bb722x8kppyc" path="res://Assets/Classes/PlayerCharacter/PlayerSliceRing.tscn" id="4_sdxab"]
|
[ext_resource type="PackedScene" uid="uid://bb722x8kppyc" path="res://Assets/Classes/PlayerCharacter/PlayerSliceRing.tscn" id="4_sdxab"]
|
||||||
[ext_resource type="Script" uid="uid://sv5e443msxb" path="res://Assets/Classes/PlayerCharacter/slice_ring_spawner.gd" id="5_8jdat"]
|
[ext_resource type="Script" uid="uid://sv5e443msxb" path="res://Assets/Classes/PlayerCharacter/slice_ring_spawner.gd" id="5_8jdat"]
|
||||||
@@ -15,200 +16,211 @@ collision_layer = 16
|
|||||||
collision_mask = 8227
|
collision_mask = 8227
|
||||||
|
|
||||||
[node name="Skeleton3D" parent="PlayerCharacter3D/SK_Mixamo/Mixamo" parent_id_path=PackedInt32Array(513899147, 581893179, 2043084189) index="0" unique_id=2131179153]
|
[node name="Skeleton3D" parent="PlayerCharacter3D/SK_Mixamo/Mixamo" parent_id_path=PackedInt32Array(513899147, 581893179, 2043084189) index="0" unique_id=2131179153]
|
||||||
bones/1/rotation = Quaternion(0.7089324, -0.011329939, -0.04667883, 0.70363873)
|
bones/1/rotation = Quaternion(0.7048441, -0.014347043, -0.05593525, 0.70700794)
|
||||||
bones/2/rotation = Quaternion(-0.071335725, 0.004542303, 0.015166278, 0.9973268)
|
bones/2/rotation = Quaternion(-0.07031378, 0.0023203816, 0.015753277, 0.9973979)
|
||||||
bones/3/rotation = Quaternion(0.017609281, 0.007127215, 0.027267393, 0.9994477)
|
bones/3/rotation = Quaternion(0.019727914, 0.0025775393, 0.027641758, 0.9994199)
|
||||||
bones/4/rotation = Quaternion(0.030486446, 0.0074779643, 0.027173264, 0.9991379)
|
bones/4/rotation = Quaternion(0.032604545, 0.002933479, 0.02760621, 0.9990828)
|
||||||
bones/5/rotation = Quaternion(-0.09461062, 0.0025839217, -0.0015927132, 0.9955098)
|
bones/5/rotation = Quaternion(-0.09278419, -0.0014052816, 0.0068462435, 0.99566174)
|
||||||
bones/6/rotation = Quaternion(0.028451348, 0.011723317, -0.03923429, 0.9987561)
|
bones/6/rotation = Quaternion(0.031284153, 0.014688723, -0.04734917, 0.9982804)
|
||||||
bones/8/rotation = Quaternion(0.5690915, 0.50335896, -0.539176, 0.3633921)
|
bones/8/rotation = Quaternion(0.5688072, 0.5036814, -0.53873515, 0.36404377)
|
||||||
bones/9/rotation = Quaternion(0.5027855, 0.23152153, 0.18382111, 0.81228966)
|
bones/9/rotation = Quaternion(0.5047807, 0.2205434, 0.20483503, 0.8090733)
|
||||||
bones/10/rotation = Quaternion(0.0001107647, -0.00070920796, 0.15359928, 0.988133)
|
bones/10/rotation = Quaternion(0.00029410355, -0.0025018747, 0.11658198, 0.9931779)
|
||||||
bones/11/rotation = Quaternion(-0.11541009, -0.15078788, 0.10803185, 0.9758446)
|
bones/11/rotation = Quaternion(-0.099833295, -0.14657761, 0.13396998, 0.9749874)
|
||||||
bones/12/rotation = Quaternion(0.11821405, -0.06829226, -0.098524414, 0.98572546)
|
bones/12/rotation = Quaternion(0.11851191, -0.0683028, -0.09852327, 0.9856891)
|
||||||
bones/13/rotation = Quaternion(0.10024357, 0.0038358571, -0.010102622, 0.9949043)
|
bones/13/rotation = Quaternion(0.09965821, 0.0038379114, -0.010060647, 0.9949635)
|
||||||
bones/16/rotation = Quaternion(0.09237285, -0.012534129, -0.059371777, 0.9938739)
|
bones/16/rotation = Quaternion(0.09327458, -0.012592577, -0.059311546, 0.9937925)
|
||||||
bones/17/rotation = Quaternion(0.10350131, 6.664757e-05, 0.0032838208, 0.9946239)
|
bones/17/rotation = Quaternion(0.09137822, 9.467291e-05, 0.0026359889, 0.99581283)
|
||||||
bones/20/rotation = Quaternion(0.24397384, 0.041668605, -0.070586815, 0.96631163)
|
bones/20/rotation = Quaternion(0.26275718, 0.039810445, -0.06790275, 0.961646)
|
||||||
bones/21/rotation = Quaternion(0.14278682, -0.00083076797, 0.024642698, 0.9894463)
|
bones/21/rotation = Quaternion(0.16183953, -0.00086058024, 0.028163722, 0.98641473)
|
||||||
bones/24/rotation = Quaternion(0.17253485, 0.006533878, -0.058522467, 0.9832417)
|
bones/24/rotation = Quaternion(0.16679852, 0.006978707, -0.059050974, 0.9841965)
|
||||||
bones/25/rotation = Quaternion(0.09744593, -0.0010164303, -0.00024192326, 0.99524033)
|
bones/25/rotation = Quaternion(0.09164566, -0.0009583871, -0.00082865206, 0.9957909)
|
||||||
bones/32/rotation = Quaternion(-0.5437173, 0.5264967, -0.5405966, -0.3673254)
|
bones/32/rotation = Quaternion(-0.5395723, 0.52912027, -0.5461981, -0.3613324)
|
||||||
bones/33/rotation = Quaternion(0.4901721, -0.30509657, -0.16858566, 0.79889077)
|
bones/33/rotation = Quaternion(0.48454607, -0.30130413, -0.18429396, 0.8002916)
|
||||||
bones/34/rotation = Quaternion(-7.025325e-05, -0.00042762232, -0.16353771, 0.986537)
|
bones/34/rotation = Quaternion(0.0003482263, 0.002324286, -0.14797968, 0.9889877)
|
||||||
bones/35/rotation = Quaternion(-0.20686176, 0.24933952, -0.07850003, 0.9428022)
|
bones/35/rotation = Quaternion(-0.2061043, 0.25889084, -0.08233095, 0.9400629)
|
||||||
bones/36/rotation = Quaternion(0.09599033, 0.056479756, 0.065572076, 0.99161303)
|
bones/36/rotation = Quaternion(0.17776331, 0.06785502, 0.060583703, 0.97985995)
|
||||||
bones/37/rotation = Quaternion(0.021850917, -0.00728963, 0.008018257, 0.9997026)
|
bones/37/rotation = Quaternion(0.104890004, 5.2053383e-05, 0.008063756, 0.9944512)
|
||||||
bones/40/rotation = Quaternion(0.11337595, 0.0066973343, 0.05342195, 0.9920924)
|
bones/40/rotation = Quaternion(0.17436971, 0.010443959, 0.048830654, 0.9834134)
|
||||||
bones/41/rotation = Quaternion(0.084311314, 0.0004885896, -0.0027773222, 0.9964355)
|
bones/41/rotation = Quaternion(0.14565666, 0.00066113245, -0.0068782032, 0.9893111)
|
||||||
bones/44/rotation = Quaternion(0.19063903, -0.007867381, 0.03650103, 0.9809498)
|
bones/44/rotation = Quaternion(0.22343168, -0.0046681943, 0.033701956, 0.9741256)
|
||||||
bones/45/rotation = Quaternion(0.10480927, 0.007483745, -0.035172153, 0.99384207)
|
bones/45/rotation = Quaternion(0.13817456, 0.0066701076, -0.03901426, 0.98961675)
|
||||||
bones/48/rotation = Quaternion(0.17300653, 0.01105341, 0.03407452, 0.984269)
|
bones/48/rotation = Quaternion(0.21775496, 0.013120059, 0.030650865, 0.97543395)
|
||||||
bones/49/rotation = Quaternion(0.077574864, 0.0027781671, -0.0040934305, 0.99697423)
|
bones/49/rotation = Quaternion(0.12302298, 0.0028173751, -0.007181533, 0.9923739)
|
||||||
bones/56/rotation = Quaternion(0.023020217, 0.13757135, 0.987347, -0.075433485)
|
bones/56/rotation = Quaternion(0.023446193, 0.13746843, 0.98726946, -0.07649708)
|
||||||
bones/57/rotation = Quaternion(-0.16125123, -0.00085400394, -0.004602408, 0.98690236)
|
bones/57/rotation = Quaternion(-0.16649374, -0.0008670719, -0.004815719, 0.98603034)
|
||||||
bones/58/rotation = Quaternion(0.42789608, -0.1571749, 0.037200805, 0.88927907)
|
bones/58/rotation = Quaternion(0.4288761, -0.16255184, 0.04236388, 0.8876078)
|
||||||
bones/59/rotation = Quaternion(0.3382289, -0.031379074, 0.025549687, 0.9401935)
|
bones/59/rotation = Quaternion(0.33421707, -0.020532032, 0.019246703, 0.9420759)
|
||||||
bones/61/rotation = Quaternion(-0.060553186, 0.032469105, 0.9958792, -0.05919384)
|
bones/61/rotation = Quaternion(-0.060973246, 0.031596877, 0.99593455, -0.05829565)
|
||||||
bones/62/rotation = Quaternion(-0.10807713, -0.00019450963, 0.0019413788, 0.9941407)
|
bones/62/rotation = Quaternion(-0.109928384, -0.00019648633, 0.0020758961, 0.9939373)
|
||||||
bones/63/rotation = Quaternion(0.49551302, 0.087210536, -0.072757386, 0.8611432)
|
bones/63/rotation = Quaternion(0.49389473, 0.08145162, -0.06532078, 0.86323047)
|
||||||
|
|
||||||
[node name="MeshInstance3D" parent="PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D" index="0" unique_id=1316399456]
|
|
||||||
layers = 32
|
|
||||||
|
|
||||||
[node name="Physical Bone hips" parent="PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(513899147, 581893179, 1854161429) index="0" unique_id=1860743939]
|
[node name="Physical Bone hips" parent="PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(513899147, 581893179, 1854161429) index="0" unique_id=1860743939]
|
||||||
transform = Transform3D(0.995385, -0.082139716, -0.049618218, -0.050239787, -0.0055164485, -0.99872196, 0.08176102, 0.9966056, -0.009617671, -0.055816714, 1.0853922, 0.0040496476)
|
transform = Transform3D(0.9933299, -0.099153325, -0.05885906, -0.058564015, 0.0058861435, -0.99826634, 0.09932788, 0.9950548, 4.006562e-05, -0.055358954, 1.0850973, 0.0035479635)
|
||||||
collision_layer = 64
|
collision_layer = 64
|
||||||
collision_mask = 8192
|
collision_mask = 8192
|
||||||
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3.8898866e-05, 2.1026924e-06, 0.051971186)
|
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4.5369132e-05, 5.431925e-07, 0.051698796)
|
||||||
body_offset = Transform3D(1.0000001, -6.645918e-06, 1.5535625e-07, 1.640874e-07, -8.977484e-05, -1.0000002, 6.6384673e-06, 1.0000001, -8.9828856e-05, -3.8906932e-05, 0.051971197, 2.5655609e-06)
|
body_offset = Transform3D(1.0000001, -9.745359e-06, 2.3906296e-07, 2.3985285e-07, -9.2456015e-05, -1.0000001, 9.730458e-06, 1.0000001, -9.249893e-05, -4.5381486e-05, 0.051698804, 4.238449e-06)
|
||||||
|
|
||||||
[node name="Physical Bone spine1" parent="PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(513899147, 581893179, 1854161429) index="1" unique_id=408345383]
|
[node name="Physical Bone spine1" parent="PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(513899147, 581893179, 1854161429) index="1" unique_id=408345383]
|
||||||
transform = Transform3D(0.99825, -0.052834712, 0.02655988, 0.031826425, 0.10147646, -0.9943288, 0.049839865, 0.993434, 0.10298043, -0.051558323, 1.2806822, -0.013781617)
|
transform = Transform3D(0.9964339, -0.082468584, 0.017847033, 0.026622262, 0.10656514, -0.99394923, 0.08006772, 0.9908799, 0.1083806, -0.04915103, 1.280496, -0.015816288)
|
||||||
collision_layer = 64
|
collision_layer = 64
|
||||||
collision_mask = 8192
|
collision_mask = 8192
|
||||||
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.7440438e-05, 1.6310663e-05, 0.0467007)
|
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.8028042e-05, 1.0303595e-05, 0.046728477)
|
||||||
body_offset = Transform3D(0.99999994, 0.0003486313, -1.2572855e-08, 1.0617077e-07, -0.00017470866, -1.0000004, -0.0003486313, 1.0000004, -0.00017475337, -1.7445534e-05, 0.046700716, -8.143485e-06)
|
body_offset = Transform3D(1, 0.0003408268, -1.0430813e-07, -1.3969839e-08, -0.00017120689, -1.0000004, -0.00034084916, 1.0000002, -0.00017125905, -1.802668e-05, 0.04672849, -2.2947788e-06)
|
||||||
|
|
||||||
[node name="Physical Bone neck" parent="PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(513899147, 581893179, 1854161429) index="2" unique_id=1535717496]
|
[node name="Physical Bone neck" parent="PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(513899147, 581893179, 1854161429) index="2" unique_id=1535717496]
|
||||||
transform = Transform3D(-0.9964241, 0.021438621, 0.08172873, -0.080234654, 0.06314996, -0.9947736, -0.026487742, -0.99777377, -0.06120402, -0.07096241, 1.5442017, -0.023259826)
|
transform = Transform3D(-0.99300593, 0.06485513, 0.098656155, -0.09432138, 0.06681359, -0.9932973, -0.07101199, -0.9956555, -0.060229063, -0.06804735, 1.5440539, -0.02615678)
|
||||||
collision_layer = 64
|
collision_layer = 64
|
||||||
collision_mask = 8192
|
collision_mask = 8192
|
||||||
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.7453228e-05, -0.00020383298, 0.04961701)
|
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4.74873e-05, -0.00021785125, 0.04972369)
|
||||||
body_offset = Transform3D(-0.9999997, -4.7838315e-05, -0.0008300267, 0.00078010606, 0.29099083, -0.95672554, 0.00028730184, -0.95672613, -0.29099074, -1.6279519e-05, 0.04752922, 0.014243096)
|
body_offset = Transform3D(-0.99999976, -4.0516257e-05, -0.0007798886, 0.00073427893, 0.29092172, -0.95674676, 0.00026565045, -0.95674706, -0.29092166, -8.717179e-06, 0.04763639, 0.014257282)
|
||||||
|
|
||||||
[node name="Physical Bone head" parent="PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(513899147, 581893179, 1854161429) index="3" unique_id=1485677274]
|
[node name="Physical Bone head" parent="PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(513899147, 581893179, 1854161429) index="3" unique_id=1485677274]
|
||||||
transform = Transform3D(-0.99980944, 0.01888692, 0.0049392097, 0.0004748266, 0.2764582, -0.9610259, -0.019516302, -0.96084034, -0.2764145, -0.07549476, 1.7060113, 0.012056487)
|
transform = Transform3D(-0.9981251, 0.059545387, 0.014170701, 0.0034276757, 0.285529, -0.958364, -0.061112303, -0.9565184, -0.28519776, -0.07446561, 1.7055738, 0.010179194)
|
||||||
collision_layer = 64
|
collision_layer = 64
|
||||||
collision_mask = 8192
|
collision_mask = 8192
|
||||||
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.4347265e-06, -0.0006014444, 0.11850061)
|
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4.431853e-06, -0.0006485395, 0.11869541)
|
||||||
body_offset = Transform3D(-1.0000001, -4.6465546e-05, -2.3652334e-05, 7.466879e-07, 0.43972558, -0.8981326, 5.2155927e-05, -0.89813256, -0.43972564, -2.6598573e-06, 0.106693745, 0.051567584)
|
body_offset = Transform3D(-1.0000002, -3.695488e-05, -1.8959865e-05, 7.18981e-07, 0.43981752, -0.89808774, 4.1536987e-05, -0.89808744, -0.4398175, -2.2053719e-06, 0.10688412, 0.05162187)
|
||||||
|
|
||||||
[node name="Physical Bone arm_L" parent="PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(513899147, 581893179, 1854161429) index="4" unique_id=774724508]
|
[node name="Physical Bone arm_L" parent="PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(513899147, 581893179, 1854161429) index="4" unique_id=774724508]
|
||||||
transform = Transform3D(0.50749874, -0.8144683, -0.2812232, 0.21893081, -0.19378033, 0.9563046, -0.83337533, -0.5468918, 0.07996892, 0.13549441, 1.2878819, -0.04860475)
|
transform = Transform3D(-0.54708683, 0.7956004, -0.26022306, -0.16960439, 0.19906773, 0.96519756, 0.8197136, 0.5721819, 0.02602999, 0.1305543, 1.2950518, -0.039199226)
|
||||||
collision_layer = 64
|
collision_layer = 64
|
||||||
collision_mask = 8192
|
collision_mask = 8192
|
||||||
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.00011336084, 0.0052650636, 0.14500561)
|
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00010362491, -0.0013866242, 0.13485083)
|
||||||
body_offset = Transform3D(0.9999194, 0.0126826465, -0.00091502815, -0.0009425804, 0.0021831729, -0.9999977, -0.012680739, 0.9999176, 0.0021950305, 0.00017926097, 0.14499366, -0.005584359)
|
body_offset = Transform3D(-1.0000001, -0.00030115247, 6.3441694e-05, -6.360561e-05, 7.808022e-05, -1.0000004, 0.0003014505, -1.0000001, -7.811189e-05, 9.4652176e-05, 0.13485098, -0.0013761222)
|
||||||
|
|
||||||
[node name="Physical Bone forearm_L" parent="PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(513899147, 581893179, 1854161429) index="5" unique_id=842109744]
|
[node name="Physical Bone forearm_L" parent="PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(513899147, 581893179, 1854161429) index="5" unique_id=842109744]
|
||||||
transform = Transform3D(-0.81526953, -0.5677026, -0.114234135, -0.19485463, 0.08317398, 0.9772992, -0.545314, 0.8190213, -0.1784287, 0.1962044, 1.0174236, -0.04895726)
|
transform = Transform3D(0.1279637, 0.7987599, -0.58788437, -0.97822523, 0.19931261, 0.057878017, 0.16340339, 0.567677, 0.80687183, 0.15442741, 1.0187691, 0.026073128)
|
||||||
collision_layer = 64
|
collision_layer = 64
|
||||||
collision_mask = 8192
|
collision_mask = 8192
|
||||||
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0025665292, 0.016949348, 0.14401811)
|
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.14424776, -0.002320248, -0.05556285)
|
||||||
body_offset = Transform3D(0.012524545, -0.9999222, 0.00026343763, -0.0005292222, -0.00027029216, -1.0000004, 0.9999219, 0.012524486, -0.00053258985, 0.016877946, 0.14402413, -0.0027019083)
|
body_offset = Transform3D(0.0017088205, 0.00016397238, -0.99999905, 0.9999989, -0.00043589622, 0.0017085373, -0.00043550134, -1.0000002, -0.00016438961, -0.05531592, 0.14434153, -0.0023922026)
|
||||||
|
|
||||||
[node name="Physical Bone hand_L" parent="PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(513899147, 581893179, 1854161429) index="6" unique_id=570185914]
|
[node name="Physical Bone hand_L" parent="PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(513899147, 581893179, 1854161429) index="6" unique_id=570185914]
|
||||||
transform = Transform3D(0.82383996, 0.56033427, -0.08551757, 0.41331828, -0.490611, 0.76711726, 0.38788617, -0.6673278, -0.63578135, 0.2046236, 0.8348119, 0.02335985)
|
transform = Transform3D(0.16990499, 0.91258943, -0.37190443, -0.8634452, 0.3197535, 0.390154, 0.47496817, 0.25483, 0.8422986, 0.1999771, 0.8327433, 0.02078794)
|
||||||
collision_layer = 64
|
collision_layer = 64
|
||||||
collision_mask = 8192
|
collision_mask = 8192
|
||||||
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0027498812, -0.0017744384, 0.05916656)
|
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.04813551, 0.012863266, 0.0016265422)
|
||||||
body_offset = Transform3D(-0.2224724, 0.94506013, 0.23951733, 0.0025393218, 0.24623516, -0.9692073, -0.9749362, -0.21501373, -0.05718024, -0.011882693, 0.057774603, 0.0056825876)
|
body_offset = Transform3D(0.0003247857, -0.0002888888, -1.0000005, 1.0000004, 0.0001776442, 0.0003245175, 0.00017769635, -1.0000005, 0.00028926134, 0.0016458929, 0.048132718, 0.012871355)
|
||||||
|
|
||||||
[node name="Physical Bone handring1_L" parent="PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(513899147, 581893179, 1854161429) index="7" unique_id=289227335]
|
[node name="Physical Bone handring1_L" parent="PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(513899147, 581893179, 1854161429) index="7" unique_id=289227335]
|
||||||
transform = Transform3D(0.3301611, -0.9416054, 0.066128336, -0.26634258, -0.02572095, 0.96353525, -0.905569, -0.3357346, -0.2592817, 0.22927028, 0.77456397, 0.028756147)
|
transform = Transform3D(0.38035375, -0.9198839, 0.095627315, -0.27888843, -0.015496574, 0.96019846, -0.88178927, -0.39188445, -0.26243913, 0.21626629, 0.75678384, 0.051372446)
|
||||||
collision_layer = 64
|
collision_layer = 64
|
||||||
collision_mask = 8192
|
collision_mask = 8192
|
||||||
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0076725255, 0.0070614493, 0.025105877)
|
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.012011892, -0.00018101837, 0.041241013)
|
||||||
body_offset = Transform3D(0.9999809, 0.0019342005, 0.005992174, 0.00599131, 0.0005334392, -0.9999827, -0.0019374788, 0.9999987, 0.00052191317, -0.007836476, 0.025055707, -0.0070596784)
|
body_offset = Transform3D(1.0000006, 0.00015577674, 0.00015644729, 0.0001565367, -4.68418e-05, -1.0000005, -0.00015613437, 1.0000004, -4.7042966e-05, -0.012018323, 0.041239142, 0.000184834)
|
||||||
|
|
||||||
[node name="Physical Bone handthumb1_L" parent="PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(513899147, 581893179, 1854161429) index="8" unique_id=373471647]
|
[node name="Physical Bone handthumb1_L" parent="PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(513899147, 581893179, 1854161429) index="8" unique_id=373471647]
|
||||||
transform = Transform3D(0.08762102, -0.9607677, 0.26315004, -0.6188275, 0.15451264, 0.7701807, -0.78062475, -0.2303285, -0.581011, 0.17380561, 0.8546042, 0.042835973)
|
transform = Transform3D(0.12181076, -0.9392627, 0.32085484, -0.63025683, 0.1765326, 0.75605065, -0.76677155, -0.29431605, -0.5704731, 0.16982345, 0.8542359, 0.06260872)
|
||||||
collision_layer = 64
|
collision_layer = 64
|
||||||
collision_mask = 8192
|
collision_mask = 8192
|
||||||
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.012403211, -0.0018486909, 0.024496391)
|
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.018733427, -0.0018259424, 0.02789402)
|
||||||
body_offset = Transform3D(0.9999242, 0.002959907, 0.0120278895, 0.012034863, -0.0023299754, -0.9999255, -0.002931878, 0.9999937, -0.0023654401, -0.012691438, 0.024340987, 0.0019429885)
|
body_offset = Transform3D(0.9999227, 0.0030262321, 0.0121355355, 0.012142658, -0.0023529828, -0.9999241, -0.0029977113, 0.9999932, -0.0023897737, -0.019064963, 0.027660131, 0.0019487478)
|
||||||
|
|
||||||
[node name="Physical Bone arm_R" parent="PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(513899147, 581893179, 1854161429) index="9" unique_id=1396695687]
|
[node name="Physical Bone arm_R" parent="PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(513899147, 581893179, 1854161429) index="9" unique_id=1396695687]
|
||||||
transform = Transform3D(0.5183688, 0.83543414, 0.18260239, -0.2716202, -0.041623276, 0.96150404, 0.8108738, -0.5480122, 0.20534459, -0.228793, 1.2627441, -0.066447996)
|
transform = Transform3D(0.47600734, 0.8621938, 0.17331763, -0.2450546, -0.059234183, 0.9676981, 0.84460956, -0.5031037, 0.18308863, -0.22934385, 1.2753261, -0.088570915)
|
||||||
collision_layer = 64
|
collision_layer = 64
|
||||||
collision_mask = 8192
|
collision_mask = 8192
|
||||||
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.01872002, 0.0030378825, 0.14333878)
|
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0004810234, 0.0013867464, 0.13470063)
|
||||||
body_offset = Transform3D(0.99993324, -0.010776967, 0.004177481, 0.004196629, 0.0017594174, -0.9999899, 0.010769308, 0.99994016, 0.0018045604, 0.018152714, 0.14341056, -0.0030947626)
|
body_offset = Transform3D(0.9999998, -0.00071138144, 0.00030745566, 0.00030753016, 7.200986e-05, -1.0000005, 0.0007111132, 0.9999998, 7.224828e-05, -0.00052145123, 0.13470042, -0.00139682)
|
||||||
|
|
||||||
[node name="Physical Bone forearm_R" parent="PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(513899147, 581893179, 1854161429) index="10" unique_id=17461685]
|
[node name="Physical Bone forearm_R" parent="PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(513899147, 581893179, 1854161429) index="10" unique_id=17461685]
|
||||||
transform = Transform3D(-0.83485395, 0.55044717, 0.0051820446, 0.043142073, 0.056042187, 0.9974959, 0.54877836, 0.83298695, -0.070534475, -0.26047695, 0.991913, -0.10028164)
|
transform = Transform3D(0.027200468, -0.86465293, 0.5016328, 0.9971024, 0.059131972, 0.047857676, -0.07104282, 0.49887756, 0.8637558, -0.23088646, 0.99412715, -0.055552326)
|
||||||
collision_layer = 64
|
collision_layer = 64
|
||||||
collision_mask = 8192
|
collision_mask = 8192
|
||||||
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3.0400348e-05, 0.00024980004, 0.1459283)
|
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.14512959, -0.0024010194, -0.05563135)
|
||||||
body_offset = Transform3D(0.010946184, 0.99993956, 0.0012458675, 0.00034827366, 0.0012419447, -0.99999946, -0.99994004, 0.010946333, -0.00033457205, -0.00043192506, 0.1459279, 7.648766e-05)
|
body_offset = Transform3D(0.0016682446, 0.0005131364, 0.9999988, -0.999999, -1.0989606e-06, 0.0016681179, 2.0600855e-06, -0.9999999, 0.00051286817, 0.055390403, 0.14522225, -0.0023727864)
|
||||||
|
|
||||||
[node name="Physical Bone hand_R" parent="PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(513899147, 581893179, 1854161429) index="11" unique_id=1629606064]
|
[node name="Physical Bone hand_R" parent="PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(513899147, 581893179, 1854161429) index="11" unique_id=1629606064]
|
||||||
transform = Transform3D(0.8863236, -0.38524157, 0.25694263, -0.42007986, -0.43544355, 0.7961921, -0.19484228, -0.81362027, -0.5477761, -0.2721497, 0.8131903, -0.06238608)
|
transform = Transform3D(0.37177026, -0.927353, 0.042466357, 0.87096804, 0.3642655, 0.32973528, -0.32125, -0.08559894, 0.94311786, -0.27646613, 0.81188947, -0.08135007)
|
||||||
collision_layer = 64
|
collision_layer = 64
|
||||||
collision_mask = 8192
|
collision_mask = 8192
|
||||||
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0023814787, 0.00044175982, 0.05138261)
|
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.04662393, 0.0015248884, 0.0015490063)
|
||||||
body_offset = Transform3D(-0.22860482, -0.9444115, -0.23627877, 0.0019123107, 0.24226972, -0.97020733, 0.97351754, -0.22224581, -0.053578034, 0.012013406, 0.049749315, 0.0051695704)
|
body_offset = Transform3D(1.04010105e-05, -3.556907e-05, 1.0000005, -1.0000005, -8.234754e-05, 1.0222197e-05, 8.2207844e-05, -1, -3.5457313e-05, -0.0015494376, 0.046624064, 0.0015211105)
|
||||||
|
|
||||||
[node name="Physical Bone handring1_R" parent="PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(513899147, 581893179, 1854161429) index="12" unique_id=2088621090]
|
[node name="Physical Bone handring1_R" parent="PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(513899147, 581893179, 1854161429) index="12" unique_id=2088621090]
|
||||||
transform = Transform3D(0.067101605, 0.99772286, 0.0068160207, 0.268565, -0.024640717, 0.9629464, 0.9609215, -0.0627847, -0.26960692, -0.29385492, 0.7518365, -0.072871774)
|
transform = Transform3D(0.006726409, 0.9983709, -0.05666053, 0.27597898, 0.05260777, 0.95972294, 0.9611402, -0.022092603, -0.2751755, -0.29197094, 0.7259959, -0.05853632)
|
||||||
collision_layer = 64
|
collision_layer = 64
|
||||||
collision_mask = 8192
|
collision_mask = 8192
|
||||||
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.8965436e-05, -3.5211222e-06, 0.017611993)
|
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.012241423, 1.8733359e-05, 0.047249585)
|
||||||
body_offset = Transform3D(0.9999567, -0.00028495118, -0.009347767, -0.009347826, 0.00039823167, -0.99995667, 0.00028880313, 1.0000001, 0.00039574318, 0.00013566762, 0.017611504, -3.4570694e-06)
|
body_offset = Transform3D(1.0000002, 2.4028122e-07, 0.0004387498, 0.00043866038, 1.7695129e-08, -1.0000005, -5.401671e-08, 1.0000001, 2.4633482e-07, 0.012220696, 0.04725498, -1.874566e-05)
|
||||||
|
|
||||||
[node name="Physical Bone handthumb1_R" parent="PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(513899147, 581893179, 1854161429) index="13" unique_id=135555111]
|
[node name="Physical Bone handthumb1_R" parent="PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(513899147, 581893179, 1854161429) index="13" unique_id=135555111]
|
||||||
transform = Transform3D(-0.17060854, 0.98363423, -0.057935882, 0.5584415, 0.14496821, 0.81677866, 0.81181026, 0.10699562, -0.574035, -0.25116414, 0.8185364, -0.04245319)
|
transform = Transform3D(-0.21693279, 0.97612077, -0.011332501, 0.5703572, 0.13616028, 0.8100328, 0.79223275, 0.16925909, -0.58627516, -0.25608054, 0.8190798, -0.034923345)
|
||||||
collision_layer = 64
|
collision_layer = 64
|
||||||
collision_mask = 8192
|
collision_mask = 8192
|
||||||
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0014274662, 7.436258e-06, 0.022628348)
|
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.011489081, -5.951006e-07, 0.027997326)
|
||||||
body_offset = Transform3D(0.9999312, 0.0024880916, -0.011508375, -0.01150468, -0.0014855079, -0.9999332, -0.0025047138, 0.99999607, -0.0014566258, 0.0016877651, 0.022610426, 2.194941e-05)
|
body_offset = Transform3D(0.99992836, 0.0025663525, -0.01173681, -0.011733085, -0.001505211, -0.9999306, -0.0025834292, 0.99999577, -0.0014747903, 0.011816859, 0.027860582, 1.2204051e-05)
|
||||||
|
|
||||||
[node name="Physical Bone upleg_L" parent="PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(513899147, 581893179, 1854161429) index="14" unique_id=923922514]
|
[node name="Physical Bone upleg_L" parent="PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(513899147, 581893179, 1854161429) index="14" unique_id=923922514]
|
||||||
transform = Transform3D(-0.9955945, -0.040672604, -0.08448288, -0.09232694, 0.26812515, 0.95894974, -0.016350996, 0.9625252, -0.2706991, 0.039002616, 0.7612752, 0.060783334)
|
transform = Transform3D(-0.9957583, -0.054690756, -0.07398893, -0.086412966, 0.2797576, 0.95617396, -0.031594913, 0.95851165, -0.28329694, 0.037397787, 0.74396086, 0.06049905)
|
||||||
collision_layer = 64
|
collision_layer = 64
|
||||||
collision_mask = 8192
|
collision_mask = 8192
|
||||||
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00026820647, -0.009259556, 0.21173729)
|
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -9.708124e-05, 0.00044668777, 0.22683537)
|
||||||
body_offset = Transform3D(0.9999997, 2.2817403e-07, -0.00089636724, -0.00089636026, 0.0002091527, -0.99999976, -5.5879354e-08, 1, 0.0002091825, -7.840991e-05, 0.21173942, 0.0092152655)
|
body_offset = Transform3D(0.9999997, 0.0006192513, 0.000112164766, 0.00011284184, -0.0010438561, -0.99999946, -0.00061912835, 0.9999994, -0.001043886, 7.136166e-05, 0.22683573, -0.00020995736)
|
||||||
|
|
||||||
[node name="Physical Bone leg_L" parent="PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(513899147, 581893179, 1854161429) index="15" unique_id=535849418]
|
[node name="Physical Bone leg_L" parent="PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(513899147, 581893179, 1854161429) index="15" unique_id=535849418]
|
||||||
transform = Transform3D(-0.9961606, 0.0014940503, -0.08753165, -0.0874934, -0.051115975, 0.9948528, -0.0029879054, 0.9986916, 0.051050443, 0.08161403, 0.31330913, 0.09972069)
|
transform = Transform3D(-0.9966312, -0.013930392, -0.08082297, -0.08001514, -0.051126324, 0.9954816, -0.017999634, 0.99859506, 0.04983944, 0.0698455, 0.29901558, 0.10734907)
|
||||||
collision_layer = 64
|
collision_layer = 64
|
||||||
collision_mask = 8192
|
collision_mask = 8192
|
||||||
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0028633913, 0.0035817407, 0.22465657)
|
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0029733796, 0.0026377714, 0.23854622)
|
||||||
body_offset = Transform3D(0.9999161, -0.012623414, 0.0029703237, 0.0029882314, 0.0013996884, -0.9999947, 0.012619174, 0.9999195, 0.0014372692, -0.00348524, 0.2246418, -0.003940478)
|
body_offset = Transform3D(0.9999157, -0.01262207, 0.0029794443, 0.0029975246, 0.0014115646, -0.99999446, 0.012617825, 0.99991953, 0.0014493912, 0.0022956878, 0.23855007, -0.0029457882)
|
||||||
|
|
||||||
[node name="Physical Bone foot_L" parent="PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(513899147, 581893179, 1854161429) index="16" unique_id=718743270]
|
[node name="Physical Bone foot_L" parent="PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(513899147, 581893179, 1854161429) index="16" unique_id=718743270]
|
||||||
transform = Transform3D(-0.9530085, -0.00031992793, -0.30294356, -0.027269278, 0.99603057, 0.08473261, 0.3017139, 0.08901194, -0.94923425, 0.10953155, 0.040084478, 0.12675771)
|
transform = Transform3D(-0.954147, -0.016968304, -0.29885724, -0.024450444, 0.9994738, 0.021314325, 0.29833832, 0.027644191, -0.9540598, 0.10146917, 0.052915618, 0.1398611)
|
||||||
collision_layer = 64
|
collision_layer = 64
|
||||||
collision_mask = 8192
|
collision_mask = 8192
|
||||||
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00043557613, 0.049915306, 0.040756267)
|
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.9718554e-05, 0.039380427, 0.04254961)
|
||||||
body_offset = Transform3D(0.999998, -0.00021509081, 0.0020834804, 0.0015679896, -0.58262825, -0.81273764, 0.001388669, 0.81273925, -0.58262646, -0.0005097538, 0.06220554, -0.016823053)
|
body_offset = Transform3D(0.99999976, -0.00014126953, -0.00043338537, -0.00042518973, -0.631201, -0.77561915, -0.00016383827, 0.77561927, -0.6312013, 8.3722174e-05, 0.057859235, -0.0036868602)
|
||||||
|
|
||||||
[node name="Physical Bone toebase_L" parent="PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(513899147, 581893179, 1854161429) index="17" unique_id=224697510]
|
[node name="Physical Bone toebase_L" parent="PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(513899147, 581893179, 1854161429) index="17" unique_id=224697510]
|
||||||
transform = Transform3D(-0.9510647, 0.018093666, 0.3084617, 0.020205675, 0.9997892, 0.003653785, -0.30833057, 0.009707662, -0.95122975, 0.15280552, 0.033898614, 0.23100625)
|
transform = Transform3D(0.9314922, 0.007697975, -0.36367977, -0.014625467, 0.9997602, -0.016298354, 0.36346707, 0.020500774, 0.9313815, 0.13878427, 0.033767305, 0.24621752)
|
||||||
collision_layer = 64
|
collision_layer = 64
|
||||||
collision_mask = 8192
|
collision_mask = 8192
|
||||||
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.032497197, -0.031130569, 0.030008858)
|
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.03221341, -0.03110131, -0.036204048)
|
||||||
body_offset = Transform3D(0.7725501, 6.97549e-05, -0.63495445, -0.63495445, -8.067582e-05, -0.77255017, -0.00010500639, 1.0000007, -1.7898157e-05, -0.006049283, 0.043815076, 0.03113454)
|
body_offset = Transform3D(-0.7477021, 2.7581118e-06, 0.6640343, 0.66403425, -6.341562e-05, 0.7477026, 4.4167507e-05, 1.0000001, 4.5660883e-05, -4.5217574e-05, 0.048458695, 0.03110439)
|
||||||
|
|
||||||
[node name="Physical Bone upleg_R" parent="PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(513899147, 581893179, 1854161429) index="18" unique_id=1622275105]
|
[node name="Physical Bone upleg_R" parent="PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(513899147, 581893179, 1854161429) index="18" unique_id=1622275105]
|
||||||
transform = Transform3D(-0.9774522, -0.20293452, -0.058350265, -0.07155747, 0.05835887, 0.9957278, -0.19866225, 0.97745174, -0.07156449, -0.12885843, 0.7440865, -0.002521729)
|
transform = Transform3D(-0.9744628, -0.2197449, -0.046199977, -0.06277383, 0.069045424, 0.9956366, -0.21559615, 0.97311103, -0.08107643, -0.13180394, 0.7444921, -0.001109194)
|
||||||
collision_layer = 64
|
collision_layer = 64
|
||||||
collision_mask = 8192
|
collision_mask = 8192
|
||||||
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 9.352287e-05, -9.107889e-05, 0.22695495)
|
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00010079325, -9.326995e-05, 0.22711317)
|
||||||
body_offset = Transform3D(0.9999998, 0.00056508183, 1.1976808e-06, 1.2805685e-06, -9.4778836e-05, -1, -0.00056509674, 0.99999994, -9.472668e-05, -9.3743205e-05, 0.22695494, 0.00011263043)
|
body_offset = Transform3D(1, 0.0005373508, 1.1641532e-06, 1.244247e-06, -9.860098e-05, -1.0000002, -0.000537321, 0.99999994, -9.855628e-05, -0.00010100752, 0.22711319, 0.00011570752)
|
||||||
|
|
||||||
[node name="Physical Bone leg_R" parent="PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(513899147, 581893179, 1854161429) index="19" unique_id=1771928892]
|
[node name="Physical Bone leg_R" parent="PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(513899147, 581893179, 1854161429) index="19" unique_id=1771928892]
|
||||||
transform = Transform3D(-0.97702944, -0.18541943, -0.1050387, -0.07509239, -0.1617299, 0.9839739, -0.19943577, 0.9692591, 0.1440913, -0.091789834, 0.3010397, -0.01956334)
|
transform = Transform3D(-0.974043, -0.20409943, -0.09789577, -0.0665652, -0.15509148, 0.98565495, -0.21635443, 0.96658677, 0.13747987, -0.09861936, 0.29633188, -0.014895963)
|
||||||
collision_layer = 64
|
collision_layer = 64
|
||||||
collision_mask = 8192
|
collision_mask = 8192
|
||||||
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00039949166, -0.00079575245, 0.23079874)
|
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00041852673, -0.0011617395, 0.23571706)
|
||||||
body_offset = Transform3D(0.9999987, 0.0016318262, -5.4733828e-05, -6.239675e-05, 0.004711151, -0.9999891, -0.0016315579, 0.9999878, 0.0047113, -0.0003855601, 0.23079997, -0.00029096752)
|
body_offset = Transform3D(0.9999986, 0.0016209036, -7.5792894e-05, -8.362904e-05, 0.0048469454, -0.99998873, -0.0016205013, 0.99998707, 0.0048470795, -0.00039877743, 0.23572007, 1.9863248e-05)
|
||||||
|
|
||||||
[node name="Physical Bone foot_R" parent="PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(513899147, 581893179, 1854161429) index="20" unique_id=928779467]
|
[node name="Physical Bone foot_R" parent="PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(513899147, 581893179, 1854161429) index="20" unique_id=928779467]
|
||||||
transform = Transform3D(-0.9150249, -0.031225113, 0.4021873, -0.0030318175, 0.9975039, 0.0705467, -0.40338624, 0.06333262, -0.9128355, -0.09310125, 0.036554992, 0.003934089)
|
transform = Transform3D(-0.91452146, -0.0049806153, 0.4045067, -0.002831943, 0.99997854, 0.005910003, -0.40452746, 0.0042592846, -0.914516, -0.09571237, 0.049888626, -0.004453212)
|
||||||
collision_layer = 64
|
collision_layer = 64
|
||||||
collision_mask = 8192
|
collision_mask = 8192
|
||||||
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4.3675514e-05, 0.04898055, 0.061673645)
|
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0001669782, 0.039464667, 0.04221619)
|
||||||
body_offset = Transform3D(0.9999961, 0.002770692, -0.00020110607, 0.0014511645, -0.5827897, -0.8126219, -0.0023688078, 0.81261855, -0.58279145, -0.00016698241, 0.07866265, -0.0038595237)
|
body_offset = Transform3D(0.9999999, 9.115611e-05, -0.00022473931, -0.000116705894, -0.6315848, -0.77530706, -0.00021260977, 0.77530736, -0.6315846, 0.00017286837, 0.057655774, -0.003934182)
|
||||||
|
|
||||||
[node name="Physical Bone toebase_R" parent="PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(513899147, 581893179, 1854161429) index="21" unique_id=535152855]
|
[node name="Physical Bone toebase_R" parent="PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(513899147, 581893179, 1854161429) index="21" unique_id=535152855]
|
||||||
transform = Transform3D(-0.94841224, 0.02497278, -0.31605485, 0.03378009, 0.9991779, -0.022417637, 0.31523517, -0.03193752, -0.9484761, -0.13446558, 0.0343482, 0.084642515)
|
transform = Transform3D(0.9469623, 0.024082744, 0.32044113, -0.034309853, 0.999065, 0.026307207, -0.31950796, -0.03590622, 0.94690305, -0.13995948, 0.034502465, 0.098421544)
|
||||||
collision_layer = 64
|
collision_layer = 64
|
||||||
collision_mask = 8192
|
collision_mask = 8192
|
||||||
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.033299, -0.031088049, 0.028577793)
|
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.03249139, -0.030755568, -0.036295183)
|
||||||
body_offset = Transform3D(0.7522158, -3.744848e-05, 0.65891683, 0.65891695, -7.423945e-05, -0.752216, 7.718522e-05, 1, -3.125146e-05, 0.0062164813, 0.04343564, 0.031091511)
|
body_offset = Transform3D(-0.7481992, -2.0979904e-05, -0.6634742, -0.6634743, -0.00010145083, 0.74819934, -8.3089806e-05, 1.0000005, 6.1977655e-05, 0.00022847205, 0.048710115, 0.030760532)
|
||||||
|
|
||||||
|
[node name="@MeshInstance3D@23895" parent="PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D" index="2"]
|
||||||
|
skeleton = NodePath("/root/@EditorNode@19515/@Panel@14/@VBoxContainer@15/DockVSplitMain/DockHSplitMain/@VBoxContainer@37/DockVSplitCenter/@VSplitContainer@101/@VBoxContainer@102/@EditorMainScreen@160/MainScreen/@CanvasItemEditor@10138/@VSplitContainer@9897/@HSplitContainer@9899/@HSplitContainer@9901/@Control@9902/@SubViewportContainer@9903/@SubViewport@9904/PlayerCharacter3D/PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D")
|
||||||
|
|
||||||
|
[node name="@MeshInstance3D@25015" parent="PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D" index="3"]
|
||||||
|
mesh = ExtResource("3_0g72v")
|
||||||
|
skeleton = NodePath("/root/@EditorNode@19515/@Panel@14/@VBoxContainer@15/DockVSplitMain/DockHSplitMain/@VBoxContainer@37/DockVSplitCenter/@VSplitContainer@101/@VBoxContainer@102/@EditorMainScreen@160/MainScreen/@CanvasItemEditor@10138/@VSplitContainer@9897/@HSplitContainer@9899/@HSplitContainer@9901/@Control@9902/@SubViewportContainer@9903/@SubViewport@9904/PlayerCharacter3D/PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D")
|
||||||
|
|
||||||
|
[node name="@MeshInstance3D@29017" parent="PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D" index="4"]
|
||||||
|
skeleton = NodePath("/root/@EditorNode@19515/@Panel@14/@VBoxContainer@15/DockVSplitMain/DockHSplitMain/@VBoxContainer@37/DockVSplitCenter/@VSplitContainer@101/@VBoxContainer@102/@EditorMainScreen@160/MainScreen/@CanvasItemEditor@10138/@VSplitContainer@9897/@HSplitContainer@9899/@HSplitContainer@9901/@Control@9902/@SubViewportContainer@9903/@SubViewport@9904/PlayerCharacter3D/PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D")
|
||||||
|
|
||||||
|
[node name="@MeshInstance3D@29028" parent="PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D" index="5"]
|
||||||
|
mesh = ExtResource("3_0g72v")
|
||||||
|
skeleton = NodePath("/root/@EditorNode@19515/@Panel@14/@VBoxContainer@15/DockVSplitMain/DockHSplitMain/@VBoxContainer@37/DockVSplitCenter/@VSplitContainer@101/@VBoxContainer@102/@EditorMainScreen@160/MainScreen/@CanvasItemEditor@10138/@VSplitContainer@9897/@HSplitContainer@9899/@HSplitContainer@9901/@Control@9902/@SubViewportContainer@9903/@SubViewport@9904/PlayerCharacter3D/PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D")
|
||||||
|
|
||||||
[node name="CameraFollowTarget" type="Node3D" parent="PlayerCharacter3D" unique_id=849217898]
|
[node name="CameraFollowTarget" type="Node3D" parent="PlayerCharacter3D" unique_id=849217898]
|
||||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
|
||||||
|
|||||||
Binary file not shown.
Binary file not shown.
@@ -3,6 +3,7 @@
|
|||||||
[ext_resource type="PackedScene" uid="uid://dhck4i8urax22" path="res://Assets/Classes/PlayerCharacter/PlayerCharacter3D.tscn" id="1_oaskl"]
|
[ext_resource type="PackedScene" uid="uid://dhck4i8urax22" path="res://Assets/Classes/PlayerCharacter/PlayerCharacter3D.tscn" id="1_oaskl"]
|
||||||
[ext_resource type="Texture2D" uid="uid://btc0nme74t0l6" path="res://Assets/Visuals/Textures/Skyboxes/industrial_sunset_puresky_4k.exr" id="2_oaskl"]
|
[ext_resource type="Texture2D" uid="uid://btc0nme74t0l6" path="res://Assets/Visuals/Textures/Skyboxes/industrial_sunset_puresky_4k.exr" id="2_oaskl"]
|
||||||
[ext_resource type="Compositor" uid="uid://nocpbpmj23jw" path="res://Assets/Visuals/Shaders/Compositors/PostProcessCompositor.res" id="3_oaskl"]
|
[ext_resource type="Compositor" uid="uid://nocpbpmj23jw" path="res://Assets/Visuals/Shaders/Compositors/PostProcessCompositor.res" id="3_oaskl"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://bccvgit2o8yt7" path="res://Assets/TestAgain.tscn" id="4_hbfl6"]
|
||||||
|
|
||||||
[sub_resource type="GameClasses" id="GameClasses_6ql8e"]
|
[sub_resource type="GameClasses" id="GameClasses_6ql8e"]
|
||||||
player_scene = ExtResource("1_oaskl")
|
player_scene = ExtResource("1_oaskl")
|
||||||
@@ -67,3 +68,6 @@ collision_mask = 816
|
|||||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="KillPlane" unique_id=461034314]
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="KillPlane" unique_id=461034314]
|
||||||
shape = SubResource("WorldBoundaryShape3D_6ql8e")
|
shape = SubResource("WorldBoundaryShape3D_6ql8e")
|
||||||
debug_color = Color(1, 0, 0, 1)
|
debug_color = Color(1, 0, 0, 1)
|
||||||
|
|
||||||
|
[node name="Character3D" parent="." unique_id=2074250287 instance=ExtResource("4_hbfl6")]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -18.875656, -0.07468361, -9.640701)
|
||||||
|
|||||||
Binary file not shown.
@@ -0,0 +1,211 @@
|
|||||||
|
{
|
||||||
|
"asset":{
|
||||||
|
"generator":"Khronos glTF Blender I/O v5.2.39",
|
||||||
|
"version":"2.0"
|
||||||
|
},
|
||||||
|
"scene":0,
|
||||||
|
"scenes":[
|
||||||
|
{
|
||||||
|
"name":"Scene",
|
||||||
|
"nodes":[
|
||||||
|
4
|
||||||
|
]
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"nodes":[
|
||||||
|
{
|
||||||
|
"name":"Bone.002",
|
||||||
|
"rotation":[
|
||||||
|
1.319117231285828e-16,
|
||||||
|
1.0025483360881847e-23,
|
||||||
|
-3.931275304963976e-24,
|
||||||
|
1
|
||||||
|
],
|
||||||
|
"translation":[
|
||||||
|
-1.0587911840678754e-22,
|
||||||
|
0.9999998807907104,
|
||||||
|
3.552713678800501e-15
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"children":[
|
||||||
|
0
|
||||||
|
],
|
||||||
|
"name":"Bone.001",
|
||||||
|
"rotation":[
|
||||||
|
0,
|
||||||
|
1.0025483360881847e-23,
|
||||||
|
3.4512664603419266e-31,
|
||||||
|
1
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"children":[
|
||||||
|
1
|
||||||
|
],
|
||||||
|
"name":"Root",
|
||||||
|
"rotation":[
|
||||||
|
-8.557136332854043e-09,
|
||||||
|
1.7114272665708086e-08,
|
||||||
|
-2.928983286277023e-16,
|
||||||
|
1
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"mesh":0,
|
||||||
|
"name":"Cube",
|
||||||
|
"skin":0
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"children":[
|
||||||
|
3,
|
||||||
|
2
|
||||||
|
],
|
||||||
|
"name":"Armature"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"meshes":[
|
||||||
|
{
|
||||||
|
"name":"Cube",
|
||||||
|
"primitives":[
|
||||||
|
{
|
||||||
|
"attributes":{
|
||||||
|
"POSITION":0,
|
||||||
|
"NORMAL":1,
|
||||||
|
"TEXCOORD_0":2,
|
||||||
|
"TANGENT":3,
|
||||||
|
"JOINTS_0":4,
|
||||||
|
"WEIGHTS_0":5
|
||||||
|
},
|
||||||
|
"indices":6
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"skins":[
|
||||||
|
{
|
||||||
|
"inverseBindMatrices":7,
|
||||||
|
"joints":[
|
||||||
|
2,
|
||||||
|
1,
|
||||||
|
0
|
||||||
|
],
|
||||||
|
"name":"Armature"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"accessors":[
|
||||||
|
{
|
||||||
|
"bufferView":0,
|
||||||
|
"componentType":5126,
|
||||||
|
"count":16,
|
||||||
|
"max":[
|
||||||
|
1,
|
||||||
|
2,
|
||||||
|
1
|
||||||
|
],
|
||||||
|
"min":[
|
||||||
|
-1,
|
||||||
|
0,
|
||||||
|
-1
|
||||||
|
],
|
||||||
|
"type":"VEC3"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"bufferView":1,
|
||||||
|
"componentType":5126,
|
||||||
|
"count":16,
|
||||||
|
"type":"VEC3"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"bufferView":2,
|
||||||
|
"componentType":5126,
|
||||||
|
"count":16,
|
||||||
|
"type":"VEC2"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"bufferView":3,
|
||||||
|
"componentType":5126,
|
||||||
|
"count":16,
|
||||||
|
"type":"VEC4"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"bufferView":4,
|
||||||
|
"componentType":5121,
|
||||||
|
"count":16,
|
||||||
|
"type":"VEC4"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"bufferView":5,
|
||||||
|
"componentType":5126,
|
||||||
|
"count":16,
|
||||||
|
"type":"VEC4"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"bufferView":6,
|
||||||
|
"componentType":5123,
|
||||||
|
"count":18,
|
||||||
|
"type":"SCALAR"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"bufferView":7,
|
||||||
|
"componentType":5126,
|
||||||
|
"count":3,
|
||||||
|
"type":"MAT4"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"bufferViews":[
|
||||||
|
{
|
||||||
|
"buffer":0,
|
||||||
|
"byteLength":192,
|
||||||
|
"byteOffset":0,
|
||||||
|
"target":34962
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"buffer":0,
|
||||||
|
"byteLength":192,
|
||||||
|
"byteOffset":192,
|
||||||
|
"target":34962
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"buffer":0,
|
||||||
|
"byteLength":128,
|
||||||
|
"byteOffset":384,
|
||||||
|
"target":34962
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"buffer":0,
|
||||||
|
"byteLength":256,
|
||||||
|
"byteOffset":512,
|
||||||
|
"target":34962
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"buffer":0,
|
||||||
|
"byteLength":64,
|
||||||
|
"byteOffset":768,
|
||||||
|
"target":34962
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"buffer":0,
|
||||||
|
"byteLength":256,
|
||||||
|
"byteOffset":832,
|
||||||
|
"target":34962
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"buffer":0,
|
||||||
|
"byteLength":36,
|
||||||
|
"byteOffset":1088,
|
||||||
|
"target":34963
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"buffer":0,
|
||||||
|
"byteLength":192,
|
||||||
|
"byteOffset":1124
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"buffers":[
|
||||||
|
{
|
||||||
|
"byteLength":1316,
|
||||||
|
"uri":"SK_TestAgain.bin"
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
@@ -0,0 +1,51 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="scene"
|
||||||
|
importer_version=1
|
||||||
|
type="PackedScene"
|
||||||
|
uid="uid://dhxqrm0rdp3xi"
|
||||||
|
path="res://.godot/imported/SK_TestAgain.gltf-841047c6a7d7323fd862a16bae199a5d.scn"
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://Assets/SK_TestAgain.gltf"
|
||||||
|
dest_files=["res://.godot/imported/SK_TestAgain.gltf-841047c6a7d7323fd862a16bae199a5d.scn"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
nodes/root_type="CharacterSkeleton3D"
|
||||||
|
nodes/root_name=""
|
||||||
|
nodes/root_script=null
|
||||||
|
mesh_library/use_node_names_as_mesh_names=false
|
||||||
|
array_mesh/deduplicate_surfaces=true
|
||||||
|
nodes/apply_root_scale=true
|
||||||
|
nodes/root_scale=1.0
|
||||||
|
nodes/import_as_skeleton_bones=false
|
||||||
|
nodes/use_name_suffixes=true
|
||||||
|
nodes/use_node_type_suffixes=true
|
||||||
|
meshes/ensure_tangents=true
|
||||||
|
meshes/generate_lods=true
|
||||||
|
meshes/create_shadow_meshes=true
|
||||||
|
meshes/light_baking=1
|
||||||
|
meshes/lightmap_texel_size=0.2
|
||||||
|
meshes/force_disable_compression=false
|
||||||
|
skins/use_named_skins=true
|
||||||
|
animation/import=true
|
||||||
|
animation/fps=30
|
||||||
|
animation/trimming=false
|
||||||
|
animation/remove_immutable_tracks=true
|
||||||
|
animation/import_rest_as_RESET=false
|
||||||
|
import_script/path=""
|
||||||
|
materials/extract=0
|
||||||
|
materials/extract_format=0
|
||||||
|
materials/extract_path=""
|
||||||
|
_subresources={
|
||||||
|
"nodes": {
|
||||||
|
"PATH:Armature/Skeleton3D/Cube": {
|
||||||
|
"import/skip_import": true
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
gltf/naming_version=2
|
||||||
|
gltf/embedded_image_handling=1
|
||||||
|
gltf/texture_map_mode=1
|
||||||
Binary file not shown.
+60
-40
@@ -8,7 +8,6 @@
|
|||||||
{
|
{
|
||||||
"name":"Scene",
|
"name":"Scene",
|
||||||
"nodes":[
|
"nodes":[
|
||||||
3,
|
|
||||||
4
|
4
|
||||||
]
|
]
|
||||||
}
|
}
|
||||||
@@ -16,37 +15,58 @@
|
|||||||
"nodes":[
|
"nodes":[
|
||||||
{
|
{
|
||||||
"name":"Bone.002",
|
"name":"Bone.002",
|
||||||
|
"rotation":[
|
||||||
|
1.319117231285828e-16,
|
||||||
|
1.0025483360881847e-23,
|
||||||
|
-3.931275304963976e-24,
|
||||||
|
1
|
||||||
|
],
|
||||||
"translation":[
|
"translation":[
|
||||||
0,
|
-1.0587911840678754e-22,
|
||||||
1,
|
0.9999998807907104,
|
||||||
0
|
3.552713678800501e-15
|
||||||
]
|
]
|
||||||
},
|
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|
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{
|
{
|
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0
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|
"name":"Bone.001",
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{
|
0,
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|
1.0025483360881847e-23,
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|
3.4512664603419266e-31,
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|
1
|
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|
]
|
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},
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{
|
{
|
||||||
"children":[
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"children":[
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"name":"Armature"
|
"name":"Root",
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"rotation":[
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|
-8.557136332854043e-09,
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1.7114272665708086e-08,
|
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|
-2.928983286277023e-16,
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{
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"name":"Icosphere",
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"name":"Cube",
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"skin":0
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},
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{
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|
"children":[
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3,
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2
|
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|
],
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|
"name":"Armature"
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}
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}
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],
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"meshes":[
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"meshes":[
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{
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{
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"name":"Icosphere",
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"name":"Cube",
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"primitives":[
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{
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{
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@@ -66,9 +86,9 @@
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"inverseBindMatrices":7,
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],
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"name":"Armature"
|
"name":"Armature"
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}
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@@ -77,53 +97,53 @@
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"type":"VEC3"
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{
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{
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"type":"VEC4"
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{
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{
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"count":16,
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"type":"VEC4"
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"type":"VEC4"
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},
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{
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"componentType":5126,
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"count":729,
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"type":"VEC4"
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"type":"VEC4"
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@@ -136,55 +156,55 @@
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"uri":"SM_TestAgain.bin"
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}
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]
|
]
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|
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@@ -1,15 +1,15 @@
|
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[remap]
|
[remap]
|
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|
|
||||||
importer="scene"
|
importer="ArrayMesh"
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importer_version=1
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importer_version=1
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type="PackedScene"
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type="ArrayMesh"
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uid="uid://g8xsinwhmss0"
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uid="uid://g8xsinwhmss0"
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path="res://.godot/imported/SM_TestAgain.gltf-ed52e5981aa49ca1702bf46fce59244d.scn"
|
path="res://.godot/imported/SM_TestAgain.gltf-ed52e5981aa49ca1702bf46fce59244d.res"
|
||||||
|
|
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[deps]
|
[deps]
|
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|
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source_file="res://Assets/SM_TestAgain.gltf"
|
source_file="res://Assets/SM_TestAgain.gltf"
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dest_files=["res://.godot/imported/SM_TestAgain.gltf-ed52e5981aa49ca1702bf46fce59244d.scn"]
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dest_files=["res://.godot/imported/SM_TestAgain.gltf-ed52e5981aa49ca1702bf46fce59244d.res"]
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[params]
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[params]
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[gd_scene format=3 uid="uid://bccvgit2o8yt7"]
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|
[ext_resource type="ArrayMesh" uid="uid://g8xsinwhmss0" path="res://Assets/SM_TestAgain.gltf" id="1_ajxwu"]
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[ext_resource type="Material" uid="uid://qn1gthije2s3" path="res://Assets/slice_material.material" id="2_jq5s2"]
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[ext_resource type="PackedScene" uid="uid://cutarx0gio7qe" path="res://Assets/Classes/CharacterSkeleton3D_TestAgain.tscn" id="3_vxtcd"]
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|
[sub_resource type="SphereShape3D" id="SphereShape3D_6ql8e"]
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radius = 1.006356
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|
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[node name="Character3D" type="Character3D" unique_id=2074250287 node_paths=PackedStringArray("character_skeleton")]
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meshes = Array[ArrayMesh]([ExtResource("1_ajxwu")])
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|
character_skeleton = NodePath("SK_TestAgain")
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|
inner_materials = Array[Material]([ExtResource("2_jq5s2"), ExtResource("2_jq5s2"), ExtResource("2_jq5s2")])
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collision_layer = 32
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collision_mask = 4112
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[node name="SK_TestAgain" parent="." unique_id=1396077541 instance=ExtResource("3_vxtcd")]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="." unique_id=1099568448]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
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Binary file not shown.
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Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because one or more lines are too long
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|
[remap]
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|
importer="texture"
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type="CompressedTexture2D"
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uid="uid://c47miuwq0bvlq"
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path="res://.godot/imported/BodySegmentUVGuide-Humanoid.png-d0c5afed5d89b2dce79b2ce42fdd90c5.ctex"
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[deps]
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source_file="res://Raw Files/BodySegmentUVGuide-Humanoid.png"
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dest_files=["res://.godot/imported/BodySegmentUVGuide-Humanoid.png-d0c5afed5d89b2dce79b2ce42fdd90c5.ctex"]
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[params]
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|
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|
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compress/rdo_quality_loss=0.0
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compress/normal_map=0
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compress/channel_pack=0
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|
mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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|
process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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|
process/fix_alpha_border=true
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|
process/premult_alpha=false
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|
process/normal_map_invert_y=false
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process/size_limit=0
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detect_3d/compress_to=1
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Binary file not shown.
Submodule
+1
Submodule addons/liborng added at 52c2aab73c
+1
-1
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|
|
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[application]
|
[application]
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|
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config/name="Mesh Slice"
|
config/name="Project Vivi"
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config/version="0.0.1"
|
config/version="0.0.1"
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run/main_scene="uid://dmm0ycdsufmic"
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run/main_scene="uid://dmm0ycdsufmic"
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config/features=PackedStringArray("4.7", "Forward Plus")
|
config/features=PackedStringArray("4.7", "Forward Plus")
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Reference in New Issue
Block a user