Added a VisibleOnScreenEnabler3D node to the base character scene.
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+2
-2
@@ -10,8 +10,8 @@ dedicated_server=false
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custom_features=""
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export_filter="all_resources"
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include_filter=""
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exclude_filter=""
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export_path="C:/Users/Jamie Greunbaum/Desktop/playing_around_with_exports/mesh-slice.exe"
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exclude_filter="addons/liborng/src/, addons/liborng/windows_x86_64/, Raw Files, "
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export_path="C:/Users/Jamie Greunbaum/Desktop/playing_around_with_exports/project-vivi.exe"
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patches=PackedStringArray()
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patch_delta_encoding=false
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patch_delta_compression_level_zstd=19
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