Logo
Explore Help
Sign In
ActualHorse/project-vivi
Watch 1
Star 0
Fork 0
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
3 Commits 1 Branch 0 Tags
dec65f80b18601202ef409b3745c89abda21ab49
T
Clone
Open with VS Code Open with VSCodium Open with Intellij IDEA
Download ZIP Download TAR.GZ Download BUNDLE
ActualHorse dec65f80b1 Added a VisibleOnScreenEnabler3D node to the base character scene.
2026-09-25 04:01:03 -04:00
.vscode
Added a VisibleOnScreenEnabler3D node to the base character scene.
2026-09-25 04:01:03 -04:00
addons
Added a VisibleOnScreenEnabler3D node to the base character scene.
2026-09-25 04:01:03 -04:00
Assets
Added a VisibleOnScreenEnabler3D node to the base character scene.
2026-09-25 04:01:03 -04:00
Raw Files
- Added a UV segment guide to divide meshes into parts using UV3.
2026-09-24 01:32:11 -04:00
.editorconfig
Initial commit.
2026-09-19 10:06:28 -04:00
.gitattributes
Initial commit.
2026-09-19 10:06:28 -04:00
.gitignore
Added a VisibleOnScreenEnabler3D node to the base character scene.
2026-09-25 04:01:03 -04:00
.gitmodules
- Added a UV segment guide to divide meshes into parts using UV3.
2026-09-24 01:32:11 -04:00
export_presets.cfg
Added a VisibleOnScreenEnabler3D node to the base character scene.
2026-09-25 04:01:03 -04:00
icon.svg
Initial commit.
2026-09-19 10:06:28 -04:00
icon.svg.import
Initial commit.
2026-09-19 10:06:28 -04:00
project.godot
- Added a UV segment guide to divide meshes into parts using UV3.
2026-09-24 01:32:11 -04:00
S
Description
Project Vivi
2.7 GiB
Languages
GDScript 53.3%
C# 27.8%
C++ 13.2%
GDShader 5.5%
GLSL 0.2%
Powered by Gitea Version: 1.27.0 Page: 24ms Template repo/home: 5ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API