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project-vivi/Assets/Classes/Character3D.tscn
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2026-09-19 10:06:28 -04:00

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[gd_scene format=3 uid="uid://0lx4ngfees3q"]
[ext_resource type="Material" uid="uid://cp2iyvxs5kx7e" path="res://Assets/Visuals/Materials/TestInternals/M_TestInternals_X.material" id="1_j4hkv"]
[ext_resource type="ArrayMesh" uid="uid://bio6w8k7th2hl" path="res://Assets/Visuals/Meshes/Mixamo/M_MixamoBot.mesh" id="1_q30x1"]
[ext_resource type="Skin" uid="uid://c05u3ucifnrbf" path="res://Assets/Visuals/Meshes/Mixamo/M_MixamoBot_Skin.res" id="2_5rrk6"]
[ext_resource type="Material" uid="uid://bws54cnypkiv5" path="res://Assets/Visuals/Materials/TestInternals/M_TestInternals_Y.material" id="2_n3aqr"]
[ext_resource type="Material" uid="uid://bo7tv8v1l0fae" path="res://Assets/Visuals/Materials/TestInternals/M_TestInternals_Z.material" id="3_yglml"]
[ext_resource type="PackedScene" uid="uid://gww8eh64wivh" path="res://Assets/Classes/CharacterSkeleton3D_Mixamo.tscn" id="4_5rrk6"]
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_6ql8e"]
radius = 0.28466797
height = 1.8
[node name="Character3D" type="Character3D" unique_id=999352838 node_paths=PackedStringArray("character_skeleton")]
character_skeleton = NodePath("SK_Mixamo")
inner_materials = Array[Material]([ExtResource("1_j4hkv"), ExtResource("2_n3aqr"), ExtResource("3_yglml")])
collision_layer = 32
collision_mask = 4127
axis_lock_angular_x = true
axis_lock_angular_z = true
slide_on_ceiling = false
wall_min_slide_angle = 0.0
floor_block_on_wall = false
floor_max_angle = 1.134464
floor_snap_length = 1.0
platform_on_leave = 1
platform_floor_layers = 15
[node name="SK_Mixamo" parent="." unique_id=581893179 instance=ExtResource("4_5rrk6")]
[node name="Skeleton3D" parent="SK_Mixamo/Mixamo" parent_id_path=PackedInt32Array(581893179, 2043084189) index="0" unique_id=2131179153]
bones/1/rotation = Quaternion(0.7070774, -0.014512554, -0.053851094, 0.70493335)
bones/2/rotation = Quaternion(-0.06994802, 0.0033397526, 0.015703727, 0.9974215)
bones/3/rotation = Quaternion(0.020657148, 0.004828219, 0.027607745, 0.9993937)
bones/4/rotation = Quaternion(0.033533357, 0.005183548, 0.027543202, 0.9990446)
bones/5/rotation = Quaternion(-0.09092616, 0.0013580021, 0.0035546608, 0.99585044)
bones/6/rotation = Quaternion(0.037028432, 0.01514831, -0.043936312, 0.998233)
bones/8/rotation = Quaternion(0.5689832, 0.5034715, -0.53907186, 0.3635604)
bones/9/rotation = Quaternion(0.5121756, 0.20680031, 0.22299673, 0.8032324)
bones/10/rotation = Quaternion(0.00041285282, -0.0054894676, 0.07487302, 0.99717796)
bones/11/rotation = Quaternion(-0.10021837, -0.15261312, 0.15411322, 0.9710379)
bones/12/rotation = Quaternion(0.13139476, -0.068772115, -0.09848447, 0.98402584)
bones/13/rotation = Quaternion(0.11572104, 0.0037949113, -0.011323974, 0.99320996)
bones/16/rotation = Quaternion(0.10913105, -0.013618527, -0.05825219, 0.99222565)
bones/17/rotation = Quaternion(0.1839835, -0.00011634631, 0.00759299, 0.9829)
bones/20/rotation = Quaternion(0.29428992, 0.036763135, -0.06319124, 0.952916)
bones/21/rotation = Quaternion(0.19389318, -0.0009122426, 0.034089025, 0.98042977)
bones/24/rotation = Quaternion(0.23719214, 0.0015130005, -0.05232881, 0.9700513)
bones/25/rotation = Quaternion(0.16301115, -0.0016753589, 0.0064124707, 0.986602)
bones/32/rotation = Quaternion(-0.54132825, 0.5279593, -0.5441873, -0.36343208)
bones/33/rotation = Quaternion(0.49516356, -0.28254545, -0.20874529, 0.794611)
bones/34/rotation = Quaternion(0.0007105733, 0.007958211, -0.08885677, 0.9960124)
bones/35/rotation = Quaternion(-0.19940083, 0.25536585, -0.11320268, 0.93926185)
bones/36/rotation = Quaternion(0.10714945, 0.06486132, 0.06327172, 0.9901054)
bones/37/rotation = Quaternion(0.033671703, -0.0022612377, 0.005809159, 0.99941355)
bones/40/rotation = Quaternion(0.11921085, 0.007055906, 0.052995063, 0.9914285)
bones/41/rotation = Quaternion(0.09017588, 0.00050523, -0.0031689038, 0.9959208)
bones/44/rotation = Quaternion(0.19352928, -0.00703466, 0.033535603, 0.980496)
bones/45/rotation = Quaternion(0.10803804, 0.0074064597, -0.035549562, 0.9934834)
bones/48/rotation = Quaternion(0.17641634, 0.011210623, 0.033813037, 0.9836709)
bones/49/rotation = Quaternion(0.081244655, 0.0027819287, -0.004343866, 0.9966809)
bones/56/rotation = Quaternion(0.023963299, 0.13896492, 0.98709136, -0.07592902)
bones/57/rotation = Quaternion(-0.16623498, -0.00079989235, -0.0048006116, 0.9860742)
bones/58/rotation = Quaternion(0.42952615, -0.16164944, 0.041433524, 0.88750225)
bones/59/rotation = Quaternion(0.3344413, -0.021151507, 0.01833087, 0.9420009)
bones/61/rotation = Quaternion(-0.06011262, 0.033437554, 0.995919, -0.058428895)
bones/62/rotation = Quaternion(-0.11042191, -0.00011304428, 0.002122978, 0.9938826)
bones/63/rotation = Quaternion(0.49471012, 0.08229075, -0.06810121, 0.8624688)
[node name="MeshInstance3D" type="MeshInstance3D" parent="SK_Mixamo/Mixamo/Skeleton3D" index="0" unique_id=1316399456]
layers = 128
mesh = ExtResource("1_q30x1")
skin = ExtResource("2_5rrk6")
skeleton = NodePath("..")
[node name="Physical Bone hips" parent="SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(581893179, 1854161429) index="0" unique_id=1860743939]
transform = Transform3D(0.9937782, -0.09662614, -0.055391263, -0.05569287, -0.00042506048, -0.99844784, 0.096452616, 0.9953207, -0.005803803, -0.05551448, 1.0853629, 0.0038513746)
collision_layer = 128
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3.5904166e-05, 1.7952234e-06, 0.051956046)
body_offset = Transform3D(1.0000001, -6.7725778e-06, 1.4709076e-07, 1.5133992e-07, -8.749636e-05, -1.0000002, 6.787479e-06, 1, -8.754432e-05, -3.59118e-05, 0.051956058, 2.7529895e-06)
[node name="Physical Bone spine1" parent="SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(581893179, 1854161429) index="1" unique_id=408345383]
transform = Transform3D(0.99703705, -0.07382387, 0.021617575, 0.028800925, 0.09767003, -0.99480206, 0.071328744, 0.99247706, 0.099506825, -0.05006896, 1.2805601, -0.014138946)
collision_layer = 128
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.774396e-05, 1.3048638e-05, 0.04662572)
body_offset = Transform3D(1, 0.0003511235, -2.0675361e-07, -9.080395e-08, -0.00017531961, -1.0000004, -0.0003511086, 1.0000002, -0.00017537922, -1.7738901e-05, 0.046625733, -4.865229e-06)
[node name="Physical Bone neck" parent="SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(581893179, 1854161429) index="2" unique_id=1535717496]
transform = Transform3D(-0.9945854, 0.046706192, 0.09283587, -0.088870466, 0.08081231, -0.99275947, -0.053870294, -0.99563444, -0.07622394, -0.069372535, 1.5440956, -0.021342471)
collision_layer = 128
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.6787325e-05, -0.00019246526, 0.049544223)
body_offset = Transform3D(-0.99999964, -6.671995e-05, -0.000889149, 0.0008311132, 0.29108077, -0.9566984, 0.00032262132, -0.95669883, -0.29108065, -1.2747943e-05, 0.047454953, 0.014237255)
[node name="Physical Bone head" parent="SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(581893179, 1854161429) index="3" unique_id=1485677274]
transform = Transform3D(-0.999204, 0.038511157, 0.010413321, 0.002015395, 0.3094185, -0.95092386, -0.039843254, -0.95014584, -0.30924985, -0.07508933, 1.7045408, 0.018526671)
collision_layer = 128
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3.984281e-06, -0.00059915707, 0.11833329)
body_offset = Transform3D(-1.0000001, -5.7928264e-05, -2.9304065e-05, 7.841736e-07, 0.43962353, -0.8981827, 6.489828e-05, -0.89818245, -0.4396235, -5.5134296e-07, 0.10654831, 0.051483944)
[node name="Physical Bone arm_L" parent="SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(581893179, 1854161429) index="4" unique_id=774724508]
transform = Transform3D(0.55336374, -0.79948944, -0.23367749, 0.13410552, -0.19137038, 0.9723132, -0.8220732, -0.56938034, 0.0013185183, 0.13083021, 1.2856593, -0.032589346)
collision_layer = 128
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.00010087741, 0.0052500037, 0.14489613)
body_offset = Transform3D(0.9999218, 0.012489021, -0.0009824246, -0.001010001, 0.0022079481, -0.99999774, -0.012486845, 0.9999201, 0.0022203063, 0.00017765164, 0.14488411, -0.0055725574)
[node name="Physical Bone forearm_L" parent="SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(581893179, 1854161429) index="5" unique_id=842109744]
transform = Transform3D(-0.80621654, -0.57305545, -0.14704546, -0.19036245, 0.015942292, 0.9815845, -0.56015813, 0.8193615, -0.12194119, 0.19006433, 1.0136222, -0.0306693)
collision_layer = 128
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0025715854, 0.016925486, 0.14391209)
body_offset = Transform3D(0.0122612715, -0.99992526, 0.00018530339, -0.0005366206, -0.00019212812, -1.0000005, 0.9999251, 0.012261242, -0.0005390644, 0.01686602, 0.14391679, -0.002701342)
[node name="Physical Bone hand_L" parent="SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(581893179, 1854161429) index="6" unique_id=570185914]
transform = Transform3D(0.8224615, 0.56723833, -0.04240041, 0.3937558, -0.5139557, 0.76210636, 0.41050395, -0.64349854, -0.64606214, 0.20045856, 0.82956886, 0.034320503)
collision_layer = 128
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0027515392, -0.0017664213, 0.059115905)
body_offset = Transform3D(-0.22248574, 0.9450608, 0.23950297, 0.0024927706, 0.24621114, -0.9692137, -0.9749334, -0.21503894, -0.057134286, -0.011876881, 0.057724, 0.005680263)
[node name="Physical Bone handring1_L" parent="SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(581893179, 1854161429) index="7" unique_id=289227335]
transform = Transform3D(0.34860373, -0.9088432, 0.22908399, -0.2984655, 0.12404957, 0.9463245, -0.8884784, -0.3982659, -0.2280142, 0.21984424, 0.7681776, 0.040389262)
collision_layer = 128
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0076710996, 0.0070526474, 0.025089921)
body_offset = Transform3D(0.99998206, 0.001893729, 0.005794272, 0.005793512, 0.0005544722, -0.99998385, -0.0018970668, 0.9999985, 0.00054350495, -0.007829696, 0.025041163, -0.007051721)
[node name="Physical Bone handthumb1_L" parent="SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(581893179, 1854161429) index="8" unique_id=373471647]
transform = Transform3D(0.094879255, -0.9478813, 0.30416957, -0.62964183, 0.1795258, 0.75585824, -0.7710701, -0.26323316, -0.57979244, 0.16962495, 0.8504055, 0.052577876)
collision_layer = 128
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.01238505, -0.0018494526, 0.024488091)
body_offset = Transform3D(0.9999264, 0.0028759837, 0.011863083, 0.01186958, -0.002222702, -0.99992764, -0.0028494745, 0.9999939, -0.0022567213, -0.012669325, 0.024335206, 0.0019399952)
[node name="Physical Bone arm_R" parent="SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(581893179, 1854161429) index="9" unique_id=1396695687]
transform = Transform3D(0.50606304, 0.85012525, 0.14555828, -0.19213931, -0.053403802, 0.97991353, 0.8408227, -0.52386546, 0.13631679, -0.22061527, 1.2620637, -0.060669944)
collision_layer = 128
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.018685877, 0.0030442153, 0.1431838)
body_offset = Transform3D(0.99993825, -0.010372788, 0.0040185153, 0.0040364936, 0.0017025471, -0.999991, 0.010365665, 0.9999448, 0.0017442033, 0.018140912, 0.14325273, -0.0031000972)
[node name="Physical Bone forearm_R" parent="SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(581893179, 1854161429) index="10" unique_id=17461685]
transform = Transform3D(-0.85834384, 0.51042724, 0.05205699, 0.053403012, -0.012030676, 0.99850065, 0.5102882, 0.85983676, -0.016931895, -0.25389597, 0.98714954, -0.09347011)
collision_layer = 128
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.039249e-05, 0.0002501608, 0.14580911)
body_offset = Transform3D(0.010620207, 0.999943, 0.0012638029, 0.00033808127, 0.0012602229, -0.99999976, -0.9999436, 0.010620356, -0.00032476522, -0.00043463707, 0.14580876, 6.508827e-05)
[node name="Physical Bone hand_R" parent="SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(581893179, 1854161429) index="11" unique_id=1629606064]
transform = Transform3D(0.88922334, -0.355134, 0.28837782, -0.4313167, -0.4407324, 0.7872236, -0.15247242, -0.82439965, -0.5450848, -0.27361828, 0.808637, -0.06299278)
collision_layer = 128
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0023779424, 0.00044483924, 0.05133775)
body_offset = Transform3D(-0.22854206, -0.94442815, -0.23627248, 0.0018606931, 0.24227172, -0.97020715, 0.9735323, -0.22217232, -0.053612363, 0.012006357, 0.04970491, 0.005166173)
[node name="Physical Bone handring1_R" parent="SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(581893179, 1854161429) index="12" unique_id=2088621090]
transform = Transform3D(0.029276166, 0.9993374, 0.021627463, 0.2792285, -0.028951706, 0.95978814, 0.9597783, -0.022059914, -0.27989107, -0.295417, 0.747357, -0.0736915)
collision_layer = 128
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3.068101e-05, 2.4088913e-06, 0.017609771)
body_offset = Transform3D(0.99995667, -0.00027059764, -0.009342611, -0.00934273, 0.00040178653, -0.99995685, 0.0002742838, 0.9999998, 0.0003992119, 0.00013384223, 0.017609298, -9.447336e-06)
[node name="Physical Bone handthumb1_R" parent="SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(581893179, 1854161429) index="13" unique_id=135555111]
transform = Transform3D(-0.1986187, 0.9797615, -0.02486274, 0.5691736, 0.13596132, 0.8108983, 0.79786724, 0.14690834, -0.5846588, -0.25345334, 0.8139766, -0.042249538)
collision_layer = 128
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0014283787, 1.10513665e-05, 0.02259814)
body_offset = Transform3D(0.9999346, 0.0023916438, -0.011231631, -0.011228442, -0.0014522895, -0.9999366, -0.0024076626, 0.99999624, -0.0014252439, 0.0016820729, 0.022580683, 1.771748e-05)
[node name="Physical Bone upleg_L" parent="SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(581893179, 1854161429) index="14" unique_id=923922514]
transform = Transform3D(-0.99579585, -0.05129463, -0.075891025, -0.08714643, 0.27531877, 0.95739496, -0.028214991, 0.95998365, -0.27863145, 0.036772594, 0.7613994, 0.0638543)
collision_layer = 128
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.000278073, -0.009256174, 0.21149088)
body_offset = Transform3D(0.99999976, 4.4703484e-07, -0.0009456044, -0.0009455718, 0.00046670437, -0.9999999, -4.284084e-08, 1, 0.0004669428, -7.8082085e-05, 0.21149546, 0.009157419)
[node name="Physical Bone leg_L" parent="SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(581893179, 1854161429) index="15" unique_id=535849418]
transform = Transform3D(-0.9965199, -0.010636592, -0.082673535, -0.081990056, -0.05367246, 0.99518687, -0.015022688, 0.998502, 0.052613575, 0.07644388, 0.3137424, 0.10453981)
collision_layer = 128
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0028661678, 0.0035803071, 0.22435634)
body_offset = Transform3D(0.99991626, -0.012624778, 0.0029551238, 0.0029728748, 0.0013844781, -0.999995, 0.012620597, 0.99991953, 0.0014219284, -0.0034837276, 0.22434172, -0.0039352104)
[node name="Physical Bone foot_L" parent="SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(581893179, 1854161429) index="16" unique_id=718743270]
transform = Transform3D(-0.9531683, 7.949591e-05, -0.30244064, -0.026195223, 0.99622035, 0.08281841, 0.30130407, 0.08686238, -0.9495635, 0.10320862, 0.04028795, 0.13123047)
collision_layer = 128
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00043513466, 0.04985817, 0.04070116)
body_offset = Transform3D(0.99999845, -0.00013178587, 0.0020099878, 0.0015563667, -0.5828936, -0.8125475, 0.0012786984, 0.8125493, -0.5828922, -0.0005103722, 0.06213296, -0.016788393)
[node name="Physical Bone toebase_L" parent="SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(581893179, 1854161429) index="17" unique_id=224697510]
transform = Transform3D(-0.9445295, 0.00795163, 0.3283303, 0.014333452, 0.9997524, 0.017021602, -0.32811362, 0.020783512, -0.9444096, 0.1452908, 0.03389091, 0.23631652)
collision_layer = 128
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.03245211, -0.031093447, 0.029969037)
body_offset = Transform3D(0.77255785, 6.886432e-05, -0.6349452, -0.63494515, -8.6406246e-05, -0.7725578, -0.00010805717, 1.0000006, -2.3115426e-05, -0.0060402974, 0.043755442, 0.031097667)
[node name="Physical Bone upleg_R" parent="SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(581893179, 1854161429) index="18" unique_id=1622275105]
transform = Transform3D(-0.9751611, -0.21586475, -0.049633157, -0.06530561, 0.06608306, 0.9956748, -0.21165118, 0.9741845, -0.0785388, -0.130891, 0.7447027, -0.0018863864)
collision_layer = 128
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 9.092965e-05, -8.840744e-05, 0.22673883)
body_offset = Transform3D(0.9999999, 0.0006028712, 1.1101365e-06, 1.2144446e-06, -8.660555e-05, -1.0000001, -0.0006028861, 0.99999994, -8.6545944e-05, -9.112805e-05, 0.22673881, 0.00010808557)
[node name="Physical Bone leg_R" parent="SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(581893179, 1854161429) index="19" unique_id=1771928892]
transform = Transform3D(-0.974692, -0.19960698, -0.10066115, -0.06922611, -0.15864956, 0.9849051, -0.21256378, 0.9669475, 0.14081644, -0.09676251, 0.30150002, -0.016631916)
collision_layer = 128
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00037728917, -0.00076461653, 0.23053569)
body_offset = Transform3D(0.9999986, 0.0016539991, -1.8650666e-05, -2.6091933e-05, 0.0045284033, -0.99999017, -0.0016538799, 0.99998856, 0.004528433, -0.00037172437, 0.23053688, -0.00027873367)
[node name="Physical Bone foot_R" parent="SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(581893179, 1854161429) index="20" unique_id=928779467]
transform = Transform3D(-0.91475195, -0.030493675, 0.40286353, -0.0028341783, 0.9976074, 0.06907586, -0.40400597, 0.062045496, -0.91264975, -0.09905729, 0.036714476, 0.007474523)
collision_layer = 128
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3.0072373e-05, 0.048926163, 0.061618242)
body_offset = Transform3D(0.9999963, 0.002702307, 1.1652708e-05, 0.0015845299, -0.58287257, -0.8125621, -0.00218907, 0.81255937, -0.58287466, -0.0001630038, 0.07858632, -0.0038396344)
[node name="Physical Bone toebase_R" parent="SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(581893179, 1854161429) index="21" unique_id=535152855]
transform = Transform3D(-0.9487055, 0.025674168, -0.31511703, 0.03479, 0.9991222, -0.02333684, 0.31424126, -0.03310271, -0.9487659, -0.1404807, 0.03453047, 0.08814509)
collision_layer = 128
joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.033251025, -0.031052781, 0.028545128)
body_offset = Transform3D(0.75228596, -2.841279e-05, 0.6588367, 0.6588367, -6.175414e-05, -0.7522862, 6.2096864e-05, 1.0000002, -2.7798116e-05, 0.006206818, 0.043379188, 0.031055646)
[node name="CollisionShape3D" type="CollisionShape3D" parent="." unique_id=1453410389]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.89956665, 0)
shape = SubResource("CapsuleShape3D_6ql8e")
debug_color = Color(0.39215687, 0.78431374, 0, 1)
[editable path="SK_Mixamo"]