BugMarker collision shape is rendered invisible by default, making the markers
more clear and distinct when loaded into the editor.
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@ -43,5 +43,6 @@ monitorable = false
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script = ExtResource("9_b1yii")
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script = ExtResource("9_b1yii")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Billboard/Info"]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Billboard/Info"]
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visible = false
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shape = SubResource("SphereShape3D_t2p88")
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shape = SubResource("SphereShape3D_t2p88")
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debug_color = Color(1, 0, 0, 1)
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debug_color = Color(1, 0, 0, 1)
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