Moved status label settings to a place that makes a bit more sense, and lets them be defined differently for each bug report platform.
Bugbot
Bug reporting toolset for Godot Engine. Allows placement of markers inside the game during playtesting to indicate locations where issues need to be corrected. Will eventually support as many issue reporting backends as I can manage, with Gitea, Jira, and Bugzilla being the priority.
Description
Languages
GDScript
100%