- Added ability for players without camera permissions to watch camera output.

- Added a tablet spawner to let players view said camera output.
- Added many more reflection probes to the alleyway to try to fill in gaps.
- Moved round 2 signage around to fit in the camera view better.
- Round 2 sign text changed to use SDF textures for better clarity.
- Created better gizmo icons for CameraAnchor and CameraSwitcher.
- Light strip on modem now uses an already-available SDF texture.
- Performance mode is now the default camera mode.
This commit is contained in:
2026-04-23 03:50:44 -04:00
parent a6b3b840b2
commit 39e227f264
59 changed files with 4897 additions and 633 deletions
@@ -44,7 +44,7 @@ Material:
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: f6a112c4acf68a74a912f348e0f4bca2, type: 3}
m_Texture: {fileID: 2800000, guid: 6c66a343bb6aab449b87e1bc5b1e3a75, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap: