- Added a tablet spawner to let players view said camera output. - Added many more reflection probes to the alleyway to try to fill in gaps. - Moved round 2 signage around to fit in the camera view better. - Round 2 sign text changed to use SDF textures for better clarity. - Created better gizmo icons for CameraAnchor and CameraSwitcher. - Light strip on modem now uses an already-available SDF texture. - Performance mode is now the default camera mode.
Description
A VRChat world based on the children's game show "Where In The World Is Carmen Sandiego?"
Languages
C#
72.6%
ShaderLab
17.2%
GLSL
7.6%
HLSL
2.6%