Fixed exception caused by the permissions panel not being set in teleporter.
This commit is contained in:
parent
902d983bce
commit
f88c5598ee
@ -12288,7 +12288,7 @@ MonoBehaviour:
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PrefabModifications: []
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SerializationNodes: []
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_udonSharpBackingUdonBehaviour: {fileID: 272672682}
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_PermissionsPanel: {fileID: 0}
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_PermissionsPanel: {fileID: 824788962}
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_HostTeleportLocation: {fileID: 72003558}
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_EntranceTeleportLocation: {fileID: 612908862}
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_Player1TeleportLocation: {fileID: 4438766482650780791}
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@ -84768,49 +84768,22 @@ MonoBehaviour:
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useAssignedLayers: 0
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DynamicPrefabs: []
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DynamicMaterials:
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- {fileID: 2100000, guid: 80746b095abb6ce41a1c737df3649172, type: 2}
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- {fileID: 2100000, guid: bc5888e576e9cb34bab7b7af42d2b63f, type: 2}
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- {fileID: 2100000, guid: 12e96dbe16f21704485645506bfc235a, type: 2}
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- {fileID: 2100000, guid: d23dd47c26278f94ea3bc15c730f59ed, type: 2}
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- {fileID: 2100000, guid: c1b531b2f1a7dab43b46daa7546cfda7, type: 2}
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- {fileID: 2100000, guid: accd304c49b7d6d43b97738e8e118342, type: 2}
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- {fileID: 2100000, guid: 2c0cd617d97924748a9d5e2eeb2039b5, type: 2}
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@ -84818,11 +84791,38 @@ MonoBehaviour:
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LightMapsNear: []
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LightMapsFar: []
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@ -30,7 +30,7 @@ public class PlayerTeleporter : UdonSharpBehaviour
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public override void OnPlayerRespawn(VRCPlayerApi Player)
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{
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if (Player == Networking.InstanceOwner || Player == Networking.Master || _PermissionsPanel.IsPlayerHost(Player))
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if (_PermissionsPanel.IsPlayerHost(Player))
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{
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_HostTeleportButtons.SetActive(true);
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}
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@ -1121,14 +1121,14 @@
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<HintPath>D:\Program Files\Unity Hub\Editor\2022.3.22f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Xml.XPath.XDocument.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="UnityEngine.UI">
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<HintPath>Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="UnityEditor.UI">
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<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="UnityEngine.UI">
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<HintPath>Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="UnityEditor.TestRunner">
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<HintPath>Library\ScriptAssemblies\UnityEditor.TestRunner.dll</HintPath>
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<Private>False</Private>
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@ -1121,14 +1121,14 @@
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<HintPath>D:\Program Files\Unity Hub\Editor\2022.3.22f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Xml.XPath.XDocument.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="UnityEngine.UI">
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<HintPath>Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="UnityEditor.UI">
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<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="UnityEngine.UI">
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<HintPath>Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
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<Private>False</Private>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="VRC.Udon.csproj">
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@ -1127,14 +1127,14 @@
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<HintPath>D:\Program Files\Unity Hub\Editor\2022.3.22f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Xml.XPath.XDocument.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="UnityEngine.UI">
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<HintPath>Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="UnityEditor.UI">
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<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="UnityEngine.UI">
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<HintPath>Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
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<Private>False</Private>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="VRC.Udon.Serialization.OdinSerializer.csproj">
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@ -1118,14 +1118,14 @@
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<HintPath>D:\Program Files\Unity Hub\Editor\2022.3.22f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Xml.XPath.XDocument.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="UnityEngine.UI">
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<HintPath>Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="UnityEditor.UI">
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<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="UnityEngine.UI">
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<HintPath>Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
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<Private>False</Private>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="UniTask.csproj">
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@ -1118,14 +1118,14 @@
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<HintPath>D:\Program Files\Unity Hub\Editor\2022.3.22f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Xml.XPath.XDocument.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="UnityEngine.UI">
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<HintPath>Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="UnityEditor.UI">
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<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="UnityEngine.UI">
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<HintPath>Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
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<Private>False</Private>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="UniTask.csproj">
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@ -1128,14 +1128,14 @@
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<HintPath>D:\Program Files\Unity Hub\Editor\2022.3.22f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Xml.XPath.XDocument.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="UnityEngine.UI">
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<HintPath>Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="UnityEditor.UI">
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<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="UnityEngine.UI">
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<HintPath>Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="UnityEditor.TestRunner">
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<HintPath>Library\ScriptAssemblies\UnityEditor.TestRunner.dll</HintPath>
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<Private>False</Private>
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@ -1189,14 +1189,14 @@
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<HintPath>D:\Program Files\Unity Hub\Editor\2022.3.22f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Xml.XPath.XDocument.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="UnityEngine.UI">
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<HintPath>Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="UnityEditor.UI">
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<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="UnityEngine.UI">
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<HintPath>Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
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<Private>False</Private>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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||||
<ProjectReference Include="UniTask.csproj">
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@ -1123,14 +1123,14 @@
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<HintPath>Library\ScriptAssemblies\Unity.TextMeshPro.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="UnityEngine.UI">
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<HintPath>Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="UnityEditor.UI">
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<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="UnityEngine.UI">
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<HintPath>Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
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<Private>False</Private>
|
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="UniTask.csproj">
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@ -1189,14 +1189,14 @@
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<HintPath>D:\Program Files\Unity Hub\Editor\2022.3.22f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Xml.XPath.XDocument.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="UnityEngine.UI">
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<HintPath>Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="UnityEditor.UI">
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<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="UnityEngine.UI">
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<HintPath>Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
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<Private>False</Private>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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</ItemGroup>
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@ -990,14 +990,14 @@
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<HintPath>Library\ScriptAssemblies\UnityEditor.TestRunner.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="UnityEngine.UI">
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<HintPath>Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="UnityEditor.UI">
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||||
@ -1159,14 +1159,14 @@
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||||
@ -1264,14 +1264,14 @@
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<HintPath>Library\ScriptAssemblies\Unity.InputSystem.dll</HintPath>
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@ -1118,14 +1118,14 @@
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@ -1127,14 +1127,14 @@
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@ -1258,14 +1258,14 @@
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@ -1185,14 +1185,14 @@
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@ -1206,14 +1206,14 @@
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@ -1305,14 +1305,14 @@
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@ -1142,14 +1142,14 @@
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@ -1129,14 +1129,14 @@
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@ -1151,14 +1151,14 @@
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</ItemGroup>
|
||||
<ItemGroup>
|
||||
</ItemGroup>
|
||||
|
||||
Loading…
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Reference in New Issue
Block a user