45 Commits

Author SHA1 Message Date
433b9b9f92 Oh, boy. Lots of changes here.
- Added SFX for opening and closing file cabinets, and an extra boing sound.
- Filing cabinet animations improved.
- Filing cabinet code made more efficient, relying less on copy-paste code.
- Cleaned up unused sound effects.
- Improved compression of used sound effects.
- Improved Wonder Rat's portrait.
- Double Trouble's portrait now matches the resolution of other portraits.
- Added missing credit information for Cody, Wyoming stock photo.
- Edited Patty Larceny's Africa jail call to match her other lines' takes.
2025-12-03 21:02:28 -05:00
2d293d8129 - Added a filing cabinet model with functioning drawers.
- Added jail calls and portrait for Wonder Rat.
- Chain link texture made white instead of gray.
2025-12-01 00:03:25 -05:00
03550aac82 - Added Contessa's portrait, jail video, and jail calls.
- Added newly added sounds and images to credits file.
- ACME Crimenet Computer's image clues now support transparency.
- ACME Crimenet Computer's image clues are now actually loaded from the JSON.
- Adjusted position of North America floor map to make it faster to run across.
- A Disaster Aria is now complete.
2025-11-28 05:08:00 -05:00
6635272a6b Added an actual chain to the jail chain. 2025-11-26 04:25:34 -05:00
c028375889 - Started work on adding Bad Day On Broadway.
- Added Double Trouble portrait, In Jail and jail calls.
- Improved Eartha Brute's North America jail call.
2025-11-23 18:01:13 -05:00
cd87541331 Recreated Tsealing The Tsar Bell, plus Eartha Brute's portrait and jail calls. 2025-11-17 05:14:43 -05:00
a731296e35 - Added frosted glass material to round 1 door.
- Added ACME Crimenet decal to round 1 door.
- Fixed door scale and door open animation.
2025-10-03 01:02:02 -04:00
dcef77b371 - Video screens dedicated to camera capture added to round 2 and 3.
- Fixed compression of flag textures for Android and iOS.
2025-09-30 22:52:32 -04:00
f52b030ded Added a newspaper for round 3 that declares whether Carmen was caught. 2025-09-24 00:03:25 -04:00
15030302ab - Added decorative map and flags behind players during round 1.
- Host teleport buttons no longer disappear once used.
2025-09-10 02:25:51 -04:00
9c20a8fb20 - Added floor tiles to round 1 and 2 areas.
- Added a door and steps to round 1 area.
- Added an entrance teleport button to the spawn area.
- Host teleport buttons disabled if the player doesn't have host permissions.
- Reflection probes tweaked a bit.
2025-09-09 03:48:03 -04:00
cfd9defc1f - Audience silencer implemented, and only enabled for first two rounds.
- Host teleport button enables on case load/respawn, and disables on teleport.
- Videos no longer infinitely retry loading.
- Improved lightmapping quality.
- Removed kernelsCache folder from index.
2025-09-05 17:57:45 -04:00
b5dd078ee1 - Jail chain now shows and hides itself at the appropriate times.
- Jail chain now syncs a lot more smoothly.
2025-08-24 18:14:53 -04:00
8dd9c5ce74 Added a logo to the ACME Crimenet Computer. 2025-08-21 14:26:17 -04:00
421768fcb2 Reduced the size of many of the map textures, because they were very big. 2025-08-21 04:36:40 -04:00
5f9b1bad15 - Modem and destination sign now correctly sync for all players.
- Case Manager now ensures proper ownership for whoever loads the case file.
2025-08-18 21:30:16 -04:00
2bf76f34cd Oh, boy, there's a lot here.
- Added a functioning Modem.
- Added a destination sign at the Modem's destination location.
- Intro video transcripts are now optional in case files.
- Added a proper endgame handler for round 1.
- Fixed a lot of formatting for text between rounds.
- Fixed a bug that showed the wrong text if all round 3 markers are exhausted.
- Shortened time to detect improperly placed markers by just a bit.
2025-08-18 04:19:21 -04:00
e4b901a172 - Added more sound effects for the ACME Crimenet Computer.
- Reorganised sound effects so that general purpose ones are named as such.
- Compressed a reflection map we aren't even using right now just because.
2025-08-13 04:37:32 -04:00
29b690029b - Implemented the Video Music Clue skateboard.
- Added image clues to the ACME Crimenet Computer.
- Improved functionality of the ACME Crimenet Computer.
2025-08-13 02:09:47 -04:00
1e8b000b41 - Finished the basic framework for the ACME Crimenet Computer.
- Added a skateboard and VHS cassette for the video music clues.
- Reworked more materials to have a common parent.
2025-08-12 04:55:21 -04:00
fd6eed9adc - Started work on proper lighting for the sets.
- Did a bit more work on the ACME Crimenet Computer.
2025-08-10 05:00:46 -04:00
22a25b65d8 - Player podiums are claimed when teleported to.
- Fixed issue that caused screens to not reset after the final round.
- Fixed render target for videos so the aspect ratio is correct.
- Tweaked a bunch of textures and various unimportant things.
2025-08-03 19:26:50 -04:00
cc7a4cd299 - Video player now works on auxilliary screens.
- The Chase modified to be much faster paced, and easier to read clues faster.
- Text on the host card during round 2 is hopefully a lot more readable now.
- Added simple teleports from backstage to the play area.
2025-08-01 23:34:55 -04:00
8ea69143d9 Map loading code reworked to queue and auto-download multiple atlases. 2025-07-27 04:06:39 -04:00
4e2819771f - Asia and South America are finished.
- Added line width adjustments to correct map UV projection issues.
2025-07-26 00:35:09 -04:00
613a11c7ef Added North America floor map. 2025-07-24 21:13:55 -04:00
6de4cef1aa - Added correct and incorrect buzzers during multiple choice rounds.
- Fixed sync issues with map displays.
- Fixed sync issues with podium ownership changes after a reset.
2025-07-11 03:02:28 -04:00
1bb921d8ed - Final round reworked to support map display.
- Removed Final Round host card, since it's a duplicate anyway.
2025-07-10 16:38:24 -04:00
45ed829373 - Added a multi-display system to the clue screen.
- Maps are now available during the standard multiple choice sections.
2025-07-10 04:10:59 -04:00
Jamie Greunbaum
e557398084 - Maps now properly reset when randomised.
- Some countries are now "hard mode" options, and are not chosen by default.
- Map dot switched to a quad to save on triangles.
- Map borders SDF updated to be more repeatable when making new maps.
- Added looping options to SFX.
- Added a "Carmen In Jail" SFX event.
- Added a curved TV monitor model for video player.
- Added a loot image URL setting for the case list entries.
2025-06-30 02:37:34 -04:00
Jamie Greunbaum
05cf67b1e2 - Location board orientation corrected to properly match Unity axes.
- Markers are no longer thrown when dropped while walking.
- Markers stay much more stable and are far less prone to falling over.
- Rounds 2 and 3 properly sync to other clients.
2025-06-26 17:09:42 -04:00
Jamie Greunbaum
44b78fb8b8 - Floor maps were made a more appropriate size, and gameplay timing adjusted.
- Markers now become entirely vertical when dropped by non-VR players.
- Created more music loops.
2025-06-25 03:35:38 -04:00
Jamie Greunbaum
b117a18c5c Work has begun on the Europe map. 2025-06-24 04:27:10 -04:00
Jamie Greunbaum
6cb81308f7 - Added functional map points, and a mostly-functional map marker.
- Added the missing Top Grunge portrait and intro theme.
- Added In Jail and Video Music Clue sound effects.
2025-06-21 23:39:32 -04:00
Jamie Greunbaum
621ffcaea9 - Created a fully-populated map of Africa for round 3.
- Added placeholder portraits for all crooks.
2025-06-20 04:13:15 -04:00
Jamie Greunbaum
acdf54f8f5 Recover The Loot is now completely functional as a game mode, and can be
controlled entirely with the host card.
2025-06-16 21:36:50 -04:00
Jamie Greunbaum
e8d7242816 Location board should now be fully functional, and has placeholder textures. 2025-06-15 23:14:55 -04:00
Jamie Greunbaum
818cefa74f - The Chase is now fully implemented. It's scary how fast this is happening.
- Changed shaders for the ACME Crimenet logo to something with proper alpha.
- Implemented EasyQuestSwitch for mobile optimisation.
2025-06-06 04:39:00 -04:00
Jamie Greunbaum
de0a866e6d - Lightning round is essentially complete, with scoring fully implemented.
- Podium name tag can no longer be blocked by score card.
- Choice cards don't display text for anyone but the owner until locked in.
- Minor corrections to the ACME Crimenet logo.
2025-06-04 19:28:17 -04:00
Jamie Greunbaum
a27223e2b2 Lightning round is now mostly implemented. 2025-06-04 03:31:43 -04:00
Jamie Greunbaum
53bdffd427 - Reorganised the host card interface into multiple interchangeable interfaces.
- Added an ACME Crimenet logo.
- Separated Music and SFX sound sources, and moved them outside the host card.
- Added a font that very closely resembles a common typeface from the show.
- Replaced the choice card and podium fonts with said typeface.
2025-06-03 03:55:08 -04:00
Jamie Greunbaum
dbbdc7625d - Added some dings and the ACME Crimenet logo.
- Dings now play when revealing answer choices.
2025-06-01 20:34:22 -04:00
Jamie Greunbaum
9114e6d99b - Implemented basic choice card selection for PC and VR.
- Added a noise normal texture to add some detail to flat-coloured objects.
2025-05-29 04:17:20 -04:00
Jamie Greunbaum
f8525d1aaa - Improved cameras with viewfinder toggles and an auto-level button.
- Enhanced camera bubble.
- Added placeholder player podiums.
- Added Crunch compression to more textures.
2025-05-25 21:34:10 -04:00
Jamie Greunbaum
9250689c8e Initial commit. 2025-05-23 04:06:11 -04:00