77e302f9c3
Buzz-in flashing now resets properly when the flashing is finished.
2026-01-01 05:14:16 -05:00
af259fa188
Made the spinning newspaper a render target so it can be shown on camera.
2025-12-27 17:42:21 -05:00
64cd63bc8f
Changed Reflection Probe staticness for a few objects.
2025-12-14 17:37:21 -05:00
e4178f8b76
- ACME Crimenet Computer can now show messages that only the host can see.
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- Added a doorway between the spawn room and the control room.
- Video load indicators set to a hidden position by default.
- Renamed "Assorted Textures" folder to "Assorted"; they're not textures.
- Removed superfluous debug statements from CaseVideoSyncPlayer.
2025-12-13 17:06:59 -05:00
1192ad3a60
Added all of Robocrook's jail calls.
2025-12-05 04:10:26 -05:00
433b9b9f92
Oh, boy. Lots of changes here.
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- Added SFX for opening and closing file cabinets, and an extra boing sound.
- Filing cabinet animations improved.
- Filing cabinet code made more efficient, relying less on copy-paste code.
- Cleaned up unused sound effects.
- Improved compression of used sound effects.
- Improved Wonder Rat's portrait.
- Double Trouble's portrait now matches the resolution of other portraits.
- Added missing credit information for Cody, Wyoming stock photo.
- Edited Patty Larceny's Africa jail call to match her other lines' takes.
2025-12-03 21:02:28 -05:00
2d293d8129
- Added a filing cabinet model with functioning drawers.
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- Added jail calls and portrait for Wonder Rat.
- Chain link texture made white instead of gray.
2025-12-01 00:03:25 -05:00
c739ceda2a
- All data files moved to the BunnyCDN servers.
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- Added all the rest of the In Jail sounds for all crooks.
- Adjusted format of the ACME Crimenet Computer presentation JSON.
- Cameras are now properly deactivated when cameras are disabled.
2025-11-27 03:59:09 -05:00
a2e433d3fb
- Reorganised case files by year of original broadcast.
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- Marked Bad Day On Broadway as complete.
2025-11-24 17:39:58 -05:00
c028375889
- Started work on adding Bad Day On Broadway.
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- Added Double Trouble portrait, In Jail and jail calls.
- Improved Eartha Brute's North America jail call.
2025-11-23 18:01:13 -05:00
999f912c47
- Corrected an issue that mislabeled Lviv as being in Turkey.
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- Jail calls audio sample rate reduced to 11,025 Hz.
2025-11-17 17:02:55 -05:00
cd87541331
Recreated Tsealing The Tsar Bell, plus Eartha Brute's portrait and jail calls.
2025-11-17 05:14:43 -05:00
d19fb14c91
- Replaced YouTube video links with Google Drive links instead.
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- Created a prefab for the case file list entry for The Williamsburglary.
2025-09-26 03:11:04 -04:00
04e088fb12
- Added the proper SFX for when Carmen escapes at the end of the final round.
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- Added buzzer sound when final round ends with a time-out.
2025-09-24 15:20:09 -04:00
e17bbf3c87
Fixed an error that caused players in round 2 to be called in the wrong order.
2025-09-24 00:32:44 -04:00
f52b030ded
Added a newspaper for round 3 that declares whether Carmen was caught.
2025-09-24 00:03:25 -04:00
18f2f2eb16
Implemented the phone call during round 2.
2025-08-26 03:58:38 -04:00
76b1352bd3
- Floor map markers have improved physics and weight.
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- Added a delay for re-enabling buttons in Round 2, to prevent sync issues.
- Added a button to play a phone ringing sound after Round 2.
2025-08-25 04:54:08 -04:00
b5dd078ee1
- Jail chain now shows and hides itself at the appropriate times.
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- Jail chain now syncs a lot more smoothly.
2025-08-24 18:14:53 -04:00
1f921988ef
- Foghorn and Crook In Jail animations implemented
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- GameManager initialisation now also enables interactions no matter what
- Markers are no longer unnecessarily deactivated at the end of a round
- Markers have better physics when dropped and disabled
- Attempted to add fallback support to video players
2025-08-23 23:02:39 -04:00
26d6b5e828
The final round broke again. Changing the marker reset method fixed it? Okay.
2025-08-23 11:00:52 -04:00
a4f9c416a4
Stopping videos now also resets the video index variable.
2025-08-21 15:19:26 -04:00
5f19645fee
- Video player no longer replays old videos when someone enters the world late.
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- Added more ownership changes to the round 1 game manager.
- Cleaned up the lightning round effect playback code.
2025-08-19 05:10:30 -04:00
5f9b1bad15
- Modem and destination sign now correctly sync for all players.
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- Case Manager now ensures proper ownership for whoever loads the case file.
2025-08-18 21:30:16 -04:00
08f38f8a7f
- Added more proper drywall panels.
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- Added a proper mesh for the location board enclosure.
2025-08-16 19:45:18 -04:00
34304c02f6
- Added all necessary jail cell calls for Patty Larceny.
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- Replaced some of the stage walls with properly UV mapped drywall segments.
- Improved the podium ownership trigger.
- Added a few more light probes and adjusted reflection probes.
2025-08-16 04:24:40 -04:00
1f8f4f9de3
Made the audience benches a proper mesh with proper UVs.
2025-08-15 04:46:52 -04:00
799e5a8955
- Finally added a thunder sound before the Lightning Round.
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- Made many improvements to the host interface so things can run more smoothly.
2025-08-14 21:37:46 -04:00
7b5fa6d83a
It seems the bug where the wrong first map is shown is finally fixed.
2025-08-13 19:25:16 -04:00
e4b901a172
- Added more sound effects for the ACME Crimenet Computer.
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- Reorganised sound effects so that general purpose ones are named as such.
- Compressed a reflection map we aren't even using right now just because.
2025-08-13 04:37:32 -04:00
4c9f5a0883
Clue image in the ACME Crimenet Computer now resets correctly.
2025-08-13 03:28:37 -04:00
1e8b000b41
- Finished the basic framework for the ACME Crimenet Computer.
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- Added a skateboard and VHS cassette for the video music clues.
- Reworked more materials to have a common parent.
2025-08-12 04:55:21 -04:00
22a25b65d8
- Player podiums are claimed when teleported to.
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- Fixed issue that caused screens to not reset after the final round.
- Fixed render target for videos so the aspect ratio is correct.
- Tweaked a bunch of textures and various unimportant things.
2025-08-03 19:26:50 -04:00
cc7a4cd299
- Video player now works on auxilliary screens.
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- The Chase modified to be much faster paced, and easier to read clues faster.
- Text on the host card during round 2 is hopefully a lot more readable now.
- Added simple teleports from backstage to the play area.
2025-08-01 23:34:55 -04:00
8ea69143d9
Map loading code reworked to queue and auto-download multiple atlases.
2025-07-27 04:06:39 -04:00
4e2819771f
- Asia and South America are finished.
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- Added line width adjustments to correct map UV projection issues.
2025-07-26 00:35:09 -04:00
c3c6c51f47
Tiebreaker is now functional, and accounts for retries and three-way ties.
2025-07-13 02:23:25 -04:00
6de4cef1aa
- Added correct and incorrect buzzers during multiple choice rounds.
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- Fixed sync issues with map displays.
- Fixed sync issues with podium ownership changes after a reset.
2025-07-11 03:02:28 -04:00
1bb921d8ed
- Final round reworked to support map display.
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- Removed Final Round host card, since it's a duplicate anyway.
2025-07-10 16:38:24 -04:00
45ed829373
- Added a multi-display system to the clue screen.
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- Maps are now available during the standard multiple choice sections.
2025-07-10 04:10:59 -04:00
34dc13c8f6
- Loot image is now downloaded with the case file and applied to Round 2.
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- Added a missing string converter entry for Top Grunge.
2025-06-30 23:29:21 -04:00
Jamie Greunbaum
e557398084
- Maps now properly reset when randomised.
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- Some countries are now "hard mode" options, and are not chosen by default.
- Map dot switched to a quad to save on triangles.
- Map borders SDF updated to be more repeatable when making new maps.
- Added looping options to SFX.
- Added a "Carmen In Jail" SFX event.
- Added a curved TV monitor model for video player.
- Added a loot image URL setting for the case list entries.
2025-06-30 02:37:34 -04:00
Jamie Greunbaum
44b78fb8b8
- Floor maps were made a more appropriate size, and gameplay timing adjusted.
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- Markers now become entirely vertical when dropped by non-VR players.
- Created more music loops.
2025-06-25 03:35:38 -04:00
Jamie Greunbaum
b117a18c5c
Work has begun on the Europe map.
2025-06-24 04:27:10 -04:00
Jamie Greunbaum
557ec5b239
- Floor markers now properly detect correct/incorrect placements.
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- Implemented correct/incorrect sounds.
2025-06-22 04:44:30 -04:00
Jamie Greunbaum
6cb81308f7
- Added functional map points, and a mostly-functional map marker.
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- Added the missing Top Grunge portrait and intro theme.
- Added In Jail and Video Music Clue sound effects.
2025-06-21 23:39:32 -04:00
Jamie Greunbaum
621ffcaea9
- Created a fully-populated map of Africa for round 3.
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- Added placeholder portraits for all crooks.
2025-06-20 04:13:15 -04:00
Jamie Greunbaum
7300259bf2
- Added Crook intro themes, and integrated them into Round 2.
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- Reorganised materials into more texture-oriented categories.
2025-06-18 03:07:14 -04:00
Jamie Greunbaum
43bed62c7e
- Added a briefing to the beginning of round 2, with intention to add more.
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- Cleaned up a lot of code to help make development smoother in the future.
2025-06-17 04:50:05 -04:00
Jamie Greunbaum
e8d7242816
Location board should now be fully functional, and has placeholder textures.
2025-06-15 23:14:55 -04:00