18 Commits

Author SHA1 Message Date
902d983bce - Video load indicators now only show for hosts.
- Tweaked lightmaps.
2025-09-19 14:29:32 -04:00
a428d0b126 - Player platforms now function exactly as intended.
- Raised floor height of Round 1, and added wood beams around the edge.
- Improved lightmap quality without increasing size.
2025-09-04 19:06:32 -04:00
359ef58a33 - Fixed a bug that caused the crook portrait to never update except on owner.
- Reduced polygon count of drywall meshes.
- Improved triangulation of the TV screen.
- Improved lightmaps, and reduce their size.
- Added video player to show Patty Larceny going to jail.
- Added temporary Patty In Jail tune.
- Added a new interface to the host card for these experimental features.
2025-08-23 04:52:48 -04:00
4ce42596b7 Added a video player for the end credits. 2025-08-22 04:37:55 -04:00
34304c02f6 - Added all necessary jail cell calls for Patty Larceny.
- Replaced some of the stage walls with properly UV mapped drywall segments.
- Improved the podium ownership trigger.
- Added a few more light probes and adjusted reflection probes.
2025-08-16 04:24:40 -04:00
22a25b65d8 - Player podiums are claimed when teleported to.
- Fixed issue that caused screens to not reset after the final round.
- Fixed render target for videos so the aspect ratio is correct.
- Tweaked a bunch of textures and various unimportant things.
2025-08-03 19:26:50 -04:00
cc7a4cd299 - Video player now works on auxilliary screens.
- The Chase modified to be much faster paced, and easier to read clues faster.
- Text on the host card during round 2 is hopefully a lot more readable now.
- Added simple teleports from backstage to the play area.
2025-08-01 23:34:55 -04:00
Jamie Greunbaum
6cb81308f7 - Added functional map points, and a mostly-functional map marker.
- Added the missing Top Grunge portrait and intro theme.
- Added In Jail and Video Music Clue sound effects.
2025-06-21 23:39:32 -04:00
Jamie Greunbaum
621ffcaea9 - Created a fully-populated map of Africa for round 3.
- Added placeholder portraits for all crooks.
2025-06-20 04:13:15 -04:00
Jamie Greunbaum
7300259bf2 - Added Crook intro themes, and integrated them into Round 2.
- Reorganised materials into more texture-oriented categories.
2025-06-18 03:07:14 -04:00
Jamie Greunbaum
43bed62c7e - Added a briefing to the beginning of round 2, with intention to add more.
- Cleaned up a lot of code to help make development smoother in the future.
2025-06-17 04:50:05 -04:00
Jamie Greunbaum
00c171b7e5 - Finished animations for the location board.
- Reorganised a bunch of source files.
2025-06-13 20:41:36 -04:00
Jamie Greunbaum
a7adf219f6 - Added a prototype location board model with spinner animations.
- Added some more music and sound effects.
2025-06-12 23:53:10 -04:00
Jamie Greunbaum
e042d089a5 - Choice cards are synced across the network, and receive data from the host.
- KNOWN ISSUE: Cards don't randomise correctly across the network.
2025-05-30 04:32:25 -04:00
Jamie Greunbaum
9114e6d99b - Implemented basic choice card selection for PC and VR.
- Added a noise normal texture to add some detail to flat-coloured objects.
2025-05-29 04:17:20 -04:00
Jamie Greunbaum
06e078f593 Buzz-in system has been fully implemented. 2025-05-27 03:33:12 -04:00
Jamie Greunbaum
dffc0665ef Added a rudimentary buzzer system. 2025-05-26 05:02:00 -04:00
Jamie Greunbaum
9250689c8e Initial commit. 2025-05-23 04:06:11 -04:00