- Added the ACME Bugnet warning light to the alleyway.
- Added a sign for the phone in the alleyway.
- Added a bicolour SDF shader.
- Enabled mesh compression on many of the meshes in the world.
- Back walls in the alleyway now extend beyond the ceiling.
- Brick shader now shares tile/offset values between similar textures.
- Brick textures now have a properly generated ambient occlusion map.