12 Commits

Author SHA1 Message Date
ebe8fad717 - Implemented a much nicer looking door for entering round 1.
- Improved door interactable so that the door closes itself after a short time.
- Improved position of some cameras in preparation for transitions later.
- Changed position of ACME Crimenet Computer so it doesn't bump the host.
2025-10-02 04:02:54 -04:00
f34a7b6147 - Video load indicators are now prefabs.
- Video load indicators now properly sync and update for all clients.
- Updated lightmaps for some of the walls.
2025-09-29 14:51:21 -04:00
902d983bce - Video load indicators now only show for hosts.
- Tweaked lightmaps.
2025-09-19 14:29:32 -04:00
058dab4318 - ClueVideoScreen updated to look more like an actual television.
- World map moved closer to the wall, and adjusted to avoid Z-fighting.
- Lightmap data adjusted to allow more padding between separate maps.
2025-09-16 13:51:38 -04:00
ad5450fcbd - Moved cameras to logical locations in the round 1 room.
- Adjusted Modem teleport effect to hopefully fix rendering issues.
- Adjusted lighting, and added some to the alleyway.
2025-09-10 19:19:56 -04:00
15030302ab - Added decorative map and flags behind players during round 1.
- Host teleport buttons no longer disappear once used.
2025-09-10 02:25:51 -04:00
9c20a8fb20 - Added floor tiles to round 1 and 2 areas.
- Added a door and steps to round 1 area.
- Added an entrance teleport button to the spawn area.
- Host teleport buttons disabled if the player doesn't have host permissions.
- Reflection probes tweaked a bit.
2025-09-09 03:48:03 -04:00
6ca24773b0 Choice cards now cycle colours on every new question. 2025-09-05 20:24:44 -04:00
cfd9defc1f - Audience silencer implemented, and only enabled for first two rounds.
- Host teleport button enables on case load/respawn, and disables on teleport.
- Videos no longer infinitely retry loading.
- Improved lightmapping quality.
- Removed kernelsCache folder from index.
2025-09-05 17:57:45 -04:00
a428d0b126 - Player platforms now function exactly as intended.
- Raised floor height of Round 1, and added wood beams around the edge.
- Improved lightmap quality without increasing size.
2025-09-04 19:06:32 -04:00
359ef58a33 - Fixed a bug that caused the crook portrait to never update except on owner.
- Reduced polygon count of drywall meshes.
- Improved triangulation of the TV screen.
- Improved lightmaps, and reduce their size.
- Added video player to show Patty Larceny going to jail.
- Added temporary Patty In Jail tune.
- Added a new interface to the host card for these experimental features.
2025-08-23 04:52:48 -04:00
d49fbdf827 Added light probes to the spawn area and rebuilt lighting. 2025-08-22 01:50:10 -04:00