a428d0b126- Player platforms now function exactly as intended. - Raised floor height of Round 1, and added wood beams around the edge. - Improved lightmap quality without increasing size.Jamie Greunbaum2025-09-04 19:06:32 -04:00
1fe9513792Microphone triggers no longer block VRChat interact and pickup raycasts.Jamie Greunbaum2025-09-02 23:06:18 -04:00
8bc733459e- Added a pedestal to round 1 podiums to keep player eye heights more equal. - Fixed an issue that seems to cause loading case files to crash.Jamie Greunbaum2025-08-30 23:42:45 -04:00
d9f6ba0ec5- Added "microphones" to key areas. - Added deinitialisers to the GameManager subclasses.Jamie Greunbaum2025-08-27 01:26:37 -04:00
15f263ec44- Added a home position for the phone to reset to. - Improved round 2 explanations during the chain and phone call segments. - Improved functionality of the phone call.Jamie Greunbaum2025-08-26 18:07:34 -04:00
76b1352bd3- Floor map markers have improved physics and weight. - Added a delay for re-enabling buttons in Round 2, to prevent sync issues. - Added a button to play a phone ringing sound after Round 2.Jamie Greunbaum2025-08-25 04:54:08 -04:00
b5dd078ee1- Jail chain now shows and hides itself at the appropriate times. - Jail chain now syncs a lot more smoothly.Jamie Greunbaum2025-08-24 18:14:53 -04:00
3c5f9842ec- Jail Chain now works. - Added a phone ringing sound effect to be used later.Jamie Greunbaum2025-08-24 04:54:21 -04:00
1f921988ef- Foghorn and Crook In Jail animations implemented - GameManager initialisation now also enables interactions no matter what - Markers are no longer unnecessarily deactivated at the end of a round - Markers have better physics when dropped and disabled - Attempted to add fallback support to video playersJamie Greunbaum2025-08-23 23:02:39 -04:00
20c481001fChanged ending to the one from The Williamsburglary. More will be added later.Jamie Greunbaum2025-08-23 11:57:22 -04:00
013718f8a0Marker no longer has insane momentum when released.Jamie Greunbaum2025-08-23 11:26:56 -04:00
26d6b5e828The final round broke again. Changing the marker reset method fixed it? Okay.Jamie Greunbaum2025-08-23 11:00:52 -04:00
359ef58a33- Fixed a bug that caused the crook portrait to never update except on owner. - Reduced polygon count of drywall meshes. - Improved triangulation of the TV screen. - Improved lightmaps, and reduce their size. - Added video player to show Patty Larceny going to jail. - Added temporary Patty In Jail tune. - Added a new interface to the host card for these experimental features.Jamie Greunbaum2025-08-23 04:52:48 -04:00
421768fcb2Reduced the size of many of the map textures, because they were very big.Jamie Greunbaum2025-08-21 04:36:40 -04:00
0c7c929167- Videos are now preloaded before being played to reduce awkward pauses. - Functions for changing host ownership were added to game and case managers. - Updated Patty's Africa call. - Due to issues, this reverts commit 5f19645feec3487853ef3da1bdc8d3513fe2be82.Jamie Greunbaum2025-08-20 23:19:57 -04:00
5f19645fee- Video player no longer replays old videos when someone enters the world late. - Added more ownership changes to the round 1 game manager. - Cleaned up the lightning round effect playback code.Jamie Greunbaum2025-08-19 05:10:30 -04:00
b4ee6cfc30Player podium now resets ownership when the owner leaves the game.Jamie Greunbaum2025-08-19 03:31:04 -04:00
5f9b1bad15- Modem and destination sign now correctly sync for all players. - Case Manager now ensures proper ownership for whoever loads the case file.Jamie Greunbaum2025-08-18 21:30:16 -04:00
fb3106efcb- Case list is now only shown for the instance owner or master. - Player teleport buttons disappear when the linked podium has an owner. - Fixed podium interaction setting the wrong owner. - Buzzers get GameManager from podium, rather than directly using the podium's.Jamie Greunbaum2025-08-18 18:22:13 -04:00
c9215f3118- Fixed animations for the location board after some changes broke them. - Audio fadeout is now cancelled when a new song is played. - Interactions are disabled immediately on case load to prevent music fade bug. - Added a pause and fadeout between round 3 wind-down music and the end theme.Jamie Greunbaum2025-08-17 03:35:03 -04:00
08f38f8a7f- Added more proper drywall panels. - Added a proper mesh for the location board enclosure.Jamie Greunbaum2025-08-16 19:45:18 -04:00
34304c02f6- Added all necessary jail cell calls for Patty Larceny. - Replaced some of the stage walls with properly UV mapped drywall segments. - Improved the podium ownership trigger. - Added a few more light probes and adjusted reflection probes.Jamie Greunbaum2025-08-16 04:24:40 -04:00
1f8f4f9de3Made the audience benches a proper mesh with proper UVs.Jamie Greunbaum2025-08-15 04:46:52 -04:00
799e5a8955- Finally added a thunder sound before the Lightning Round. - Made many improvements to the host interface so things can run more smoothly.Jamie Greunbaum2025-08-14 21:37:46 -04:00
27da1f5bf4- Interaction text finally made properly visible. - ACME Crimenet Computer clue images no longer infect the host card. - The Chase now begins without an awkward delay beforehand.Jamie Greunbaum2025-08-14 05:19:23 -04:00
7b5fa6d83aIt seems the bug where the wrong first map is shown is finally fixed.Jamie Greunbaum2025-08-13 19:25:16 -04:00
316773c789Explainer for Round 2 now properly shows the loot and crook in the text.Jamie Greunbaum2025-08-13 18:08:37 -04:00
ccd73c5895Auxiliary map screens now show during The Chase, and disappear on podium reset.Jamie Greunbaum2025-08-13 17:47:07 -04:00
e4b901a172- Added more sound effects for the ACME Crimenet Computer. - Reorganised sound effects so that general purpose ones are named as such. - Compressed a reflection map we aren't even using right now just because.Jamie Greunbaum2025-08-13 04:37:32 -04:00
4c9f5a0883Clue image in the ACME Crimenet Computer now resets correctly.Jamie Greunbaum2025-08-13 03:28:37 -04:00
29b690029b- Implemented the Video Music Clue skateboard. - Added image clues to the ACME Crimenet Computer. - Improved functionality of the ACME Crimenet Computer.Jamie Greunbaum2025-08-13 02:09:47 -04:00
1e8b000b41- Finished the basic framework for the ACME Crimenet Computer. - Added a skateboard and VHS cassette for the video music clues. - Reworked more materials to have a common parent.Jamie Greunbaum2025-08-12 04:55:21 -04:00
d43f771281- Reworked paint materials to all be variants of white. - Refined lighting in the three main studios.Jamie Greunbaum2025-08-11 04:56:12 -04:00
fd6eed9adc- Started work on proper lighting for the sets. - Did a bit more work on the ACME Crimenet Computer.Jamie Greunbaum2025-08-10 05:00:46 -04:00
3e71a49a54- Added more functionality and animation to the ACME Crimenet Computer. - Working on improved lighting.Jamie Greunbaum2025-08-08 04:19:12 -04:00
2bca5e5a0eStarted work on the ACME Crimenet Computer and Modem.Jamie Greunbaum2025-08-07 02:49:14 -04:00
c2968cbb2aFixed the Carmen In Jail sound not looping correctly.Jamie Greunbaum2025-08-06 16:07:54 -04:00
9d1e7f4b50Increase podium name tag size to accommodate larger names with auto text size.Jamie Greunbaum2025-08-06 05:11:53 -04:00
21ed0aaa7fAuxiliary screens only show for the local player, and not during answer reveal.Jamie Greunbaum2025-08-05 16:47:37 -04:00
33eedb361fRearranged the round 2 play area to be more accurate and visible to cameras.Jamie Greunbaum2025-08-05 14:01:55 -04:00
8c8111828fCleaned up the way many custom network event calls were written.Jamie Greunbaum2025-08-05 04:53:12 -04:00
22a25b65d8- Player podiums are claimed when teleported to. - Fixed issue that caused screens to not reset after the final round. - Fixed render target for videos so the aspect ratio is correct. - Tweaked a bunch of textures and various unimportant things.Jamie Greunbaum2025-08-03 19:26:50 -04:00
d0be660432Removed the video sync ability to hopefully prevent videos from not playing.Jamie Greunbaum2025-08-03 02:15:40 -04:00
6cce92caafVideo player now uses a different method for hiding unused screens.Jamie Greunbaum2025-08-02 23:54:26 -04:00
4def129b09- The Chase is now un-broken. - Lightning Round now works just like The Chase. We'll see how that works out.Jamie Greunbaum2025-08-02 17:23:06 -04:00
cc7a4cd299- Video player now works on auxilliary screens. - The Chase modified to be much faster paced, and easier to read clues faster. - Text on the host card during round 2 is hopefully a lot more readable now. - Added simple teleports from backstage to the play area.Jamie Greunbaum2025-08-01 23:34:55 -04:00
7657b8759f- Built out the basic layout for the game's rooms. - Added a new music track for between rounds 1 and 2. - Music now plays between rounds. - Round 2 now resets properly, even when not reloading the entire case.Jamie Greunbaum2025-08-01 16:02:11 -04:00
9b847375c7- Improved map loading. - Added extra video and map screens for the players to see better.Jamie Greunbaum2025-07-31 00:49:31 -04:00
83bea35e17- The Chase and the final round now load their respective maps correctly. - "Correct" and "Incorrect" buttons in Round 3 work again.Jamie Greunbaum2025-07-27 20:24:44 -04:00
8ea69143d9Map loading code reworked to queue and auto-download multiple atlases.Jamie Greunbaum2025-07-26 03:58:02 -04:00
4e2819771f- Asia and South America are finished. - Added line width adjustments to correct map UV projection issues.Jamie Greunbaum2025-07-25 04:31:00 -04:00
9b08bcc6e9- Host panel now has tabs for different rounds, and tab selection indicators. - Added buttons to reset and load into a new round at will. - Music and sound effects are now stopped when loading a new round. - Podiums properly reset when round 1 is reloaded.Jamie Greunbaum2025-07-23 18:54:19 -04:00
e43973aef3Prevented the collision loop from running as many times as there are players.Jamie Greunbaum2025-07-20 21:38:09 -04:00
83e08ed403Correct/incorrect events are now guaranteed to fire only from the marker owner.Jamie Greunbaum2025-07-19 04:35:11 -04:00
999a0342d5- Keeping logs of previous round winners so player names can be referenced. - Round 3 sync seems to work now, but resets and early grabs cause issues.Jamie Greunbaum2025-07-18 03:59:55 -04:00
6456720622Adding player tracking as we work our way to making round 3 markers better.Jamie Greunbaum2025-07-18 02:42:36 -04:00
e3ea75c29cImproved sync and loot image loading for round 2.Jamie Greunbaum2025-07-18 01:23:03 -04:00
47be4c1ba2Fixed a few more sync issues, particularly involving resets.Jamie Greunbaum2025-07-17 00:49:32 -04:00
cf2da70229Fixed a bug that caused tiebreaker clues to not clear when a new one is loaded.Jamie Greunbaum2025-07-16 15:05:34 -04:00
757f42a8ea- Fixed a large number of simple sync issues during round 1. - Fixed reset issues with round 2.Jamie Greunbaum2025-07-16 04:37:58 -04:00
3f858ed7d2Fixed an issue where floor markers stop working if a non-owner touches them.Jamie Greunbaum2025-07-16 02:03:22 -04:00
2f6a6a37d0Sync issues were resolved enough to continue development.Jamie Greunbaum2025-07-13 04:55:45 -04:00
c3c6c51f47Tiebreaker is now functional, and accounts for retries and three-way ties.Jamie Greunbaum2025-07-11 19:02:33 -04:00
6de4cef1aa- Added correct and incorrect buzzers during multiple choice rounds. - Fixed sync issues with map displays. - Fixed sync issues with podium ownership changes after a reset.Jamie Greunbaum2025-07-11 03:02:28 -04:00
1bb921d8ed- Final round reworked to support map display. - Removed Final Round host card, since it's a duplicate anyway.Jamie Greunbaum2025-07-10 16:38:24 -04:00
45ed829373- Added a multi-display system to the clue screen. - Maps are now available during the standard multiple choice sections.Jamie Greunbaum2025-07-10 04:10:59 -04:00
d72e9eca18Added alternate (read: accurate) border between Morocco and Western Sahara.Jamie Greunbaum2025-07-05 15:09:54 -04:00
4901df0a2dRewrote video player code to be simpler and more useful for our purposes.Jamie Greunbaum2025-07-03 03:54:06 -04:00
34dc13c8f6- Loot image is now downloaded with the case file and applied to Round 2. - Added a missing string converter entry for Top Grunge.Jamie Greunbaum2025-06-30 23:29:21 -04:00
e557398084- Maps now properly reset when randomised. - Some countries are now "hard mode" options, and are not chosen by default. - Map dot switched to a quad to save on triangles. - Map borders SDF updated to be more repeatable when making new maps. - Added looping options to SFX. - Added a "Carmen In Jail" SFX event. - Added a curved TV monitor model for video player. - Added a loot image URL setting for the case list entries.
Jamie Greunbaum
2025-06-30 02:37:34 -04:00
615ef7de5b- Improved marker collision detection. - Added a basic ability to play video clues alongside questions.
Jamie Greunbaum
2025-06-28 23:40:45 -04:00
cb0709a60eCase files are now loaded via the case list, as originally intended.
Jamie Greunbaum
2025-06-28 04:31:27 -04:00
6c9a1d5608Fixed admin panel tabs not switching interfaces due to misnamed functions.
Jamie Greunbaum
2025-06-27 11:43:30 -04:00
05cf67b1e2- Location board orientation corrected to properly match Unity axes. - Markers are no longer thrown when dropped while walking. - Markers stay much more stable and are far less prone to falling over. - Rounds 2 and 3 properly sync to other clients.
Jamie Greunbaum
2025-06-26 17:09:42 -04:00
4fad27ce19- Map markers have a lit texture when they are on the correct location. - Markers now expire when they end up finding no collisions for long enough.
Jamie Greunbaum
2025-06-25 16:41:24 -04:00
44b78fb8b8- Floor maps were made a more appropriate size, and gameplay timing adjusted. - Markers now become entirely vertical when dropped by non-VR players. - Created more music loops.
Jamie Greunbaum
2025-06-25 03:35:38 -04:00
1f92803fc6- Updated I Feel Good to sound less noisy. - Fixed import settings for a bunch of other audio.
Jamie Greunbaum
2025-06-24 12:02:55 -04:00
b117a18c5cWork has begun on the Europe map.
Jamie Greunbaum
2025-06-24 04:27:10 -04:00
34146555fbAdded the ability to demo correct/incorrect sounds for the player in round 3.
Jamie Greunbaum
2025-06-23 04:12:53 -04:00
09dcf1a6dbRound 3 is now fully implemented. The game can be theoretically finished.
Jamie Greunbaum
2025-06-22 20:51:01 -04:00
f69cb5350cMap markers now freeze on two failures or one success, and are more accurate.
Jamie Greunbaum
2025-06-22 16:28:34 -04:00
6cb81308f7- Added functional map points, and a mostly-functional map marker. - Added the missing Top Grunge portrait and intro theme. - Added In Jail and Video Music Clue sound effects.
Jamie Greunbaum
2025-06-21 23:39:32 -04:00
621ffcaea9- Created a fully-populated map of Africa for round 3. - Added placeholder portraits for all crooks.
Jamie Greunbaum
2025-06-20 04:13:15 -04:00
7300259bf2- Added Crook intro themes, and integrated them into Round 2. - Reorganised materials into more texture-oriented categories.
Jamie Greunbaum
2025-06-18 03:07:14 -04:00
5374cc5e1dFixed a bug with checking panel order and winner status.
Jamie Greunbaum
2025-06-17 17:54:11 -04:00
43bed62c7e- Added a briefing to the beginning of round 2, with intention to add more. - Cleaned up a lot of code to help make development smoother in the future.
Jamie Greunbaum
2025-06-17 04:50:05 -04:00
acdf54f8f5Recover The Loot is now completely functional as a game mode, and can be controlled entirely with the host card.
Jamie Greunbaum
2025-06-16 21:22:00 -04:00
e8d7242816Location board should now be fully functional, and has placeholder textures.
Jamie Greunbaum
2025-06-15 23:14:55 -04:00
73f5d4fe1cSerious work has started on Round 2, and also a system for loading case files.
Jamie Greunbaum
2025-06-15 04:28:44 -04:00