Jamie Greunbaum 683cbdb1b5 - Velvet rope model has improved UVs and lightmaps.
- Cardboard boxes in alleyway no longer float above the surface they're on.
- Added a larger suitcase model and added it to round 2 room.
- Location board in round 2 has visible space behind spinners.
- Location board in round 2 has additional baked lighting on the front panel.
- Player marker in round 3 moved up to be visible when a floor map overlaps it.
- Player pedestals have separated tops, to allow baked lighting.
- Lightmap compression settings tuned to save a few kilobytes.
- Lightmap margins reduced to only 2 texels, saving tons of map space.
2026-05-04 05:00:09 -04:00
Description
A VRChat world based on the children's game show "Where In The World Is Carmen Sandiego?"
4.8 GiB
Languages
C# 73.1%
ShaderLab 17.2%
GLSL 7.2%
HLSL 2.5%