- Split ground into more segments, allowing for smaller shadow maps.

- Added a dummy shadow caster to distant tree cards.
- Adjusted light probe positions and deleted superfluous ones.
- Player model no longer collides with skee-ball.
This commit is contained in:
2026-02-10 00:24:57 -05:00
parent 8eaef49f2e
commit f7b74ff33b
21 changed files with 1264 additions and 942 deletions
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