Jamie Greunbaum f7b74ff33b - Split ground into more segments, allowing for smaller shadow maps.
- Added a dummy shadow caster to distant tree cards.
- Adjusted light probe positions and deleted superfluous ones.
- Player model no longer collides with skee-ball.
2026-02-10 00:24:57 -05:00
2026-01-29 14:48:02 -05:00
2026-02-07 18:53:50 -05:00
2026-02-07 18:53:50 -05:00
Description
VRChat world representing a typical horse stable. No, there is no fox in here with me, why does everyone keep asking?
6.8 GiB
Languages
C# 68.3%
HLSL 16.6%
ShaderLab 8.6%
GLSL 4.2%
Objective-C 1.2%
Other 1.1%