e023f15f48
- Added a score display to horseshoes that enables after they have been thrown.
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- Added material colour changes to horseshoes to differentiate players' shoes.
- Simplified collision on stable stools and buckets.
2026-02-25 15:41:08 -05:00
8fe5f7caf4
- Mirrors no longer have culling enabled, since it caused too much flickering.
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- Added a fake sub-surface scattering shader that might be used later.
- Apparently the arcade games were altered somehow? Don't remember that.
2026-02-19 21:35:47 -05:00
162f3391c1
Added an Honorary Horse™ to the Horse Portraits™.
2026-02-12 16:22:12 -05:00
4f1604f470
- Pool table reflection probe is now parented to the prefab.
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- Tweaked HeliCave arcade screen to better match the other screen.
2026-02-12 15:21:27 -05:00
28ff97104a
- Skee-ball will now only score if the person who threw the ball is the player.
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- Skee-ball sounds compressed more without sacrificing quality.
- Size of stable and game room reflection maps increased to 128x128.
- Added a separate reflection map to the top of the pool table.
- Added Horse Portraits™ to the game room.
2026-02-12 04:16:57 -05:00
542e04afed
- Replaced one skee-ball machine with two arcade machines.
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- Added Black Horse And The Cherry Tree by KT Tunstall to the horse playlist.
- Added Buckin' My Horse by Sir Mix-A-Lot to the horse playlist.
2026-02-11 02:58:41 -05:00
f7b74ff33b
- Split ground into more segments, allowing for smaller shadow maps.
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- Added a dummy shadow caster to distant tree cards.
- Adjusted light probe positions and deleted superfluous ones.
- Player model no longer collides with skee-ball.
2026-02-10 00:24:57 -05:00
8eaef49f2e
- Added game room, including pool and skee-ball.
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- Moved video screen into its own separate movie tent.
- Adjusted stable post-processing volume.
- Chickens are now at full volume.
- Added button to toggle chickens off and on.
2026-02-09 03:49:54 -05:00
184c5f986a
- Chickens are now louder.
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- Chicken forward raycast is now a bit longer.
- Walk, run, and turn speeds for chickens are now adjustable in inspector.
- Default chicken turn speed decreased in prefab.
- Chicken collision capsule slightly adjusted.
- Removed lightmap and reflection probe bakes from the repository.
2026-02-07 18:53:50 -05:00
43fdd17b46
- Switched to standard VRC Object Sync for chickens for reliability.
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- Added light probes for the future game room.
- Added tooltips to TimerSounds variables.
2026-02-04 17:33:02 -05:00
690c5a40c2
- Added chicken sounds to the chickens.
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- Began work on a game room so the world can be more of a hangout area.
2026-02-04 03:46:14 -05:00
ad4ca7c6eb
After much experimentation and effort, chickens now sync much more smoothly.
2026-02-01 03:20:33 -05:00
aa4583e341
Chickens now have better obstacle avoidance.
2026-01-30 14:30:45 -05:00
ecbfb02197
- Added a fence for the chickens.
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- Fixed chickens not resting when held.
- Switched from EasyQuestSwitch to EasyPlatformSwitch to handle iOS better.
2026-01-29 19:14:46 -05:00
72c104232b
Improved chicken syncing.
2026-01-29 14:48:02 -05:00
68b04418b5
- Added chimkins.
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- Corrected lightmap issues with the stable ground.
2026-01-29 11:50:06 -05:00
Jamie Greunbaum
ef9ccfef19
- Added trees outside the stable.
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- Added a video player with horse songs preloaded.
- Adjusted post-processing to be less harsh outdoors, and more visible indoors.
2025-05-03 01:57:06 -04:00
Jamie Greunbaum
dff0b4003c
- Added a sun model in the sky.
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- Hay on the floor looks more layered.
- Added a fence around the walkable outdoor area.
- Indoor lighting changes dynamically when the rear doors open.
2025-04-07 10:58:05 -04:00
Jamie Greunbaum
e007c8dcdf
- Indoor post processing adjusts with barn doors opening.
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- Outdoor reflection probe added.
2025-03-14 14:45:05 -04:00
Jamie Greunbaum
f1f1452c74
Added lamps and buckets.
2024-12-13 12:32:34 -05:00
Jamie Greunbaum
57d9aa55ab
- Added a special indoor post process volume to help with exposure changes.
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- Secret Vulpine trigger is now network synced.
- Horseshoe is now network synced. Continuous for now, manual sync is planned.
2024-12-10 19:44:47 -05:00
Jamie Greunbaum
c0c2f324eb
- Stool can now be sat on.
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- Updated spawn point model to something more sightly.
- Lightmap caches removed from repository.
2024-12-04 17:10:50 -05:00
Jamie Greunbaum
84c08254ed
Made the walls of the stable thicker, and added collision to all support beams.
2024-12-03 14:28:45 -05:00
Jamie Greunbaum
84c54484ee
Doors are now prefabs, since I finally learned how to make prefabs.
2024-12-02 21:35:14 -05:00