ActualHorse
184c5f986a
- Chickens are now louder.
...
- Chicken forward raycast is now a bit longer.
- Walk, run, and turn speeds for chickens are now adjustable in inspector.
- Default chicken turn speed decreased in prefab.
- Chicken collision capsule slightly adjusted.
- Removed lightmap and reflection probe bakes from the repository.
2026-02-07 18:53:50 -05:00
ActualHorse
43fdd17b46
- Switched to standard VRC Object Sync for chickens for reliability.
...
- Added light probes for the future game room.
- Added tooltips to TimerSounds variables.
2026-02-04 17:33:02 -05:00
ActualHorse
690c5a40c2
- Added chicken sounds to the chickens.
...
- Began work on a game room so the world can be more of a hangout area.
2026-02-04 03:46:14 -05:00
ActualHorse
74a7e93a13
Added a timer base class, and a random timer-based audio clip player.
2026-02-03 15:36:36 -05:00
ActualHorse
ad4ca7c6eb
After much experimentation and effort, chickens now sync much more smoothly.
2026-02-01 03:20:33 -05:00
ActualHorse
aa4583e341
Chickens now have better obstacle avoidance.
2026-01-30 14:30:45 -05:00
ActualHorse
ecbfb02197
- Added a fence for the chickens.
...
- Fixed chickens not resting when held.
- Switched from EasyQuestSwitch to EasyPlatformSwitch to handle iOS better.
2026-01-29 19:14:46 -05:00
ActualHorse
72c104232b
Improved chicken syncing.
2026-01-29 14:48:02 -05:00
ActualHorse
68b04418b5
- Added chimkins.
...
- Corrected lightmap issues with the stable ground.
2026-01-29 11:50:06 -05:00
ActualHorse
faefe1cfd1
Updated Android and iOS versions with PC updates and improved lighting.
2026-01-27 15:48:29 -05:00
ActualHorse
2aa8bae470
Added 100 Horses by Geese to the horse video rotation.
2025-09-12 16:49:15 -04:00