Jamie Greunbaum 8eaef49f2e - Added game room, including pool and skee-ball.
- Moved video screen into its own separate movie tent.
- Adjusted stable post-processing volume.
- Chickens are now at full volume.
- Added button to toggle chickens off and on.
2026-02-09 03:49:54 -05:00

24 lines
679 B
C#

using UdonSharp;
using UnityEngine;
using VRC.SDKBase;
namespace Pyralix.SkeeBall
{
[UdonBehaviourSyncMode(BehaviourSyncMode.None)]
public class ResetButton : UdonSharpBehaviour
{
[SerializeField] private SkeeballMain SkeeballMain;
[SerializeField] private AudioSource audioSource;
[SerializeField] private AudioClip audioClip;
[SerializeField] private GameObject PowerButtonLight;
public override void Interact()
{
SkeeballMain._Reset(Networking.LocalPlayer);
PowerButtonLight.SetActive(false);
audioSource.PlayOneShot(audioClip, SkeeballMain._AudioVolume);
}
}
}