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487e5e567a367b77ac4e3e40bcd2c0e6bfcd51fc
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ActualHorse 487e5e567a Added a VSCode task to perform a release build of liborng.
2026-09-29 04:10:27 -04:00
.vscode
Added a VSCode task to perform a release build of liborng.
2026-09-29 04:10:27 -04:00
addons
Fixed an issue that caused movement to become erratic at very low framerates.
2026-09-27 18:09:06 -04:00
Assets
Fixed an issue that caused movement to become erratic at very low framerates.
2026-09-27 18:09:06 -04:00
Raw Files
- Added a UV segment guide to divide meshes into parts using UV3.
2026-09-24 01:32:11 -04:00
.editorconfig
Initial commit.
2026-09-19 10:06:28 -04:00
.gitattributes
Initial commit.
2026-09-19 10:06:28 -04:00
.gitignore
Added a VisibleOnScreenEnabler3D node to the base character scene.
2026-09-25 04:01:03 -04:00
.gitmodules
- Added a UV segment guide to divide meshes into parts using UV3.
2026-09-24 01:32:11 -04:00
export_presets.cfg
Added a VisibleOnScreenEnabler3D node to the base character scene.
2026-09-25 04:01:03 -04:00
icon.svg
Initial commit.
2026-09-19 10:06:28 -04:00
icon.svg.import
Initial commit.
2026-09-19 10:06:28 -04:00
project.godot
- Added a UV segment guide to divide meshes into parts using UV3.
2026-09-24 01:32:11 -04:00
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Description
Project Vivi
2.7 GiB
Languages
GDScript 53.3%
C# 27.8%
C++ 13.2%
GDShader 5.5%
GLSL 0.2%
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