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487e5e567a367b77ac4e3e40bcd2c0e6bfcd51fc
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Author SHA1 Message Date
ActualHorse 487e5e567a Added a VSCode task to perform a release build of liborng. 2026-09-29 04:10:27 -04:00
ActualHorse 2ef81e7702 Fixed an issue that caused movement to become erratic at very low framerates. 2026-09-27 18:09:06 -04:00
ActualHorse 1c0074c0f2 Improved texture compression for the few textures we have so far. 2026-09-27 18:07:19 -04:00
ActualHorse dec65f80b1 Added a VisibleOnScreenEnabler3D node to the base character scene. 2026-09-25 04:01:03 -04:00
ActualHorse c6690eb421 - Added a UV segment guide to divide meshes into parts using UV3.
- Created a pyramid-shaped test object.
2026-09-24 01:32:11 -04:00
ActualHorse df09395018 Initial commit. 2026-09-19 10:06:28 -04:00
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