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project-vivi/addons/godot_state_charts/guard.gd
T
2026-09-19 10:06:28 -04:00

14 lines
606 B
GDScript

@icon("guard.svg")
class_name Guard
extends Resource
## Returns true if the guard is satisfied, false otherwise.
func is_satisfied(_context_transition:Transition, _context_state:StateChartState) -> bool:
push_error("Guard.is_satisfied() is not implemented. Did you forget to override it?")
return false
## Returns the triggers which should trigger the guard's evaluation. This is a bit mask of [StateChart.TriggerType].
func get_supported_trigger_types() -> int:
push_error("Guard._get_supported_trigger_types() is not implemented. Did you forget to override it?")
return StateChart.TriggerType.NONE