ActualHorse
ActualHorse pushed to camera-work-round-2-and-3 at ActualHorse/CarmenSandiego 2025-12-22 03:38:42 -05:00
2281fae54e - Location board syncs much more reliably, and with less NetworkCallables.
ActualHorse pushed to camera-work-round-2-and-3 at ActualHorse/CarmenSandiego 2025-12-22 00:18:17 -05:00
7faece4539 Took a detour to implement many necessary changes:
ActualHorse commented on issue ActualHorse/CarmenSandiego#64 2025-12-21 17:01:19 -05:00
Round 1 videos fail to load or play after restart, until a map is shown first

This bug has been fixed, but a new and probably related bug prevents the early round 1 videos from loading if round 1 is restarted after a video plays in round 2 or 3, but eventually corrects…

ActualHorse pushed to camera-work-round-2-and-3 at ActualHorse/CarmenSandiego 2025-12-21 04:45:37 -05:00
743c9cde75 Did a lot more work on cameras, but also the video player itself. More later.
ActualHorse opened issue ActualHorse/CarmenSandiego#64 2025-12-21 02:33:46 -05:00
RandomVideoPlayer can't load videos until CaseVideoSyncPlayer does first
ActualHorse pushed to camera-work-round-2-and-3 at ActualHorse/CarmenSandiego 2025-12-20 23:19:27 -05:00
82606881b3 - Improved camera switching code to allow for more versatile camera direction.
ActualHorse pushed to camera-work-round-2-and-3 at ActualHorse/CarmenSandiego 2025-12-20 02:57:40 -05:00
08897ba99f Added lots more camera moves and such to rounds 2 and 3.
ActualHorse created branch camera-work-round-2-and-3 in ActualHorse/CarmenSandiego 2025-12-19 15:29:00 -05:00
ActualHorse pushed to camera-work-round-2-and-3 at ActualHorse/CarmenSandiego 2025-12-19 15:29:00 -05:00
2b0ce68959 Started work on round 2 and 3 camera setups.
ActualHorse commented on issue ActualHorse/CarmenSandiego#56 2025-12-19 05:35:30 -05:00
Add optional music to fill the areas of the game that normally are more quiet.

Moving this to milestone 1.0 because it's really not necessary for a beta, and may not really be necessary at all. Will be rethinking this.

ActualHorse pushed to main at ActualHorse/CarmenSandiego 2025-12-19 05:14:01 -05:00
b4ff4d4a88 Cameras during Round 1 are now mostly automated. Still needs work, though.
ActualHorse pushed to main at ActualHorse/CarmenSandiego 2025-12-19 05:12:54 -05:00
11a9b192c8 Cameras during Round 1 are now mostly automated. Still needs work, though.
ActualHorse pushed to main at ActualHorse/CarmenSandiego 2025-12-18 20:25:23 -05:00
87f73af3a3 Lighting Round lighting animation fixed to not be randomly delayed.
ActualHorse pushed to main at ActualHorse/CarmenSandiego 2025-12-16 14:48:04 -05:00
874dc94cfa - Marker lamps glow much brighter now.
ActualHorse pushed to main at ActualHorse/CarmenSandiego 2025-12-15 03:33:20 -05:00
36cb9813d7 - Added camera anchors for round 1 to focus on important props.
ActualHorse pushed to main at ActualHorse/CarmenSandiego 2025-12-14 17:37:26 -05:00
64cd63bc8f Changed Reflection Probe staticness for a few objects.
ActualHorse pushed to main at ActualHorse/CarmenSandiego 2025-12-13 17:07:08 -05:00
e4178f8b76 - ACME Crimenet Computer can now show messages that only the host can see.
ActualHorse pushed to main at ActualHorse/CarmenSandiego 2025-12-13 06:22:28 -05:00
d7dc38e58a - Added extra detail to the clue video screen.
ActualHorse commented on issue ActualHorse/CarmenSandiego#63 2025-12-11 23:53:48 -05:00
File cabinet opening and closing syncs really poorly.

This appears to be fixed.

ActualHorse closed issue ActualHorse/CarmenSandiego#63 2025-12-11 23:53:48 -05:00
File cabinet opening and closing syncs really poorly.