ActualHorse
ActualHorse pushed to main at ActualHorse/TheStable 2026-01-29 11:51:58 -05:00
68b04418b5 - Added chimkins.
ActualHorse pushed to main at ActualHorse/TheStable 2026-01-27 15:51:31 -05:00
faefe1cfd1 Updated Android and iOS versions with PC updates and improved lighting.
ActualHorse pushed to main at ActualHorse/CarmenSandiego 2026-01-01 05:15:08 -05:00
edc3a80f96 Added some raw art files to the repository.
ActualHorse pushed to main at ActualHorse/CarmenSandiego 2026-01-01 05:14:21 -05:00
77e302f9c3 Buzz-in flashing now resets properly when the flashing is finished.
b319d3fb20 Ending player now disappears when the round ends or is reset mid-playback.
af259fa188 Made the spinning newspaper a render target so it can be shown on camera.
3dec7c19ee Added a trigger to activate the host/winner camera when the winner crosses it.
0ed7e328d6 - Added extra camera switches to the tiebreaker in round 1.
Compare 14 commits »
ActualHorse pushed to camera-work-round-2-and-3 at ActualHorse/CarmenSandiego 2025-12-27 17:42:27 -05:00
af259fa188 Made the spinning newspaper a render target so it can be shown on camera.
ActualHorse pushed to camera-work-round-2-and-3 at ActualHorse/CarmenSandiego 2025-12-27 00:42:13 -05:00
3dec7c19ee Added a trigger to activate the host/winner camera when the winner crosses it.
ActualHorse pushed to camera-work-round-2-and-3 at ActualHorse/CarmenSandiego 2025-12-26 13:57:27 -05:00
0ed7e328d6 - Added extra camera switches to the tiebreaker in round 1.
ActualHorse pushed to camera-work-round-2-and-3 at ActualHorse/CarmenSandiego 2025-12-24 03:26:45 -05:00
744a794707 Improved camera interactions in round 1.
ActualHorse pushed to camera-work-round-2-and-3 at ActualHorse/CarmenSandiego 2025-12-23 14:54:04 -05:00
e035f26d8d - CameraTimedSwitcher now supports single-loop camera switches.
ActualHorse pushed to camera-work-round-2-and-3 at ActualHorse/CarmenSandiego 2025-12-23 05:18:38 -05:00
27abad7657 - Reworked CameraTimedSwitcher to be able to execute callback functions.
ActualHorse pushed to camera-work-round-2-and-3 at ActualHorse/CarmenSandiego 2025-12-22 03:38:42 -05:00
2281fae54e - Location board syncs much more reliably, and with less NetworkCallables.
ActualHorse pushed to camera-work-round-2-and-3 at ActualHorse/CarmenSandiego 2025-12-22 00:18:17 -05:00
7faece4539 Took a detour to implement many necessary changes:
ActualHorse commented on issue ActualHorse/CarmenSandiego#64 2025-12-21 17:01:19 -05:00
Round 1 videos fail to load or play after restart, until a map is shown first

This bug has been fixed, but a new and probably related bug prevents the early round 1 videos from loading if round 1 is restarted after a video plays in round 2 or 3, but eventually corrects…

ActualHorse pushed to camera-work-round-2-and-3 at ActualHorse/CarmenSandiego 2025-12-21 04:45:37 -05:00
743c9cde75 Did a lot more work on cameras, but also the video player itself. More later.
ActualHorse opened issue ActualHorse/CarmenSandiego#64 2025-12-21 02:33:46 -05:00
RandomVideoPlayer can't load videos until CaseVideoSyncPlayer does first
ActualHorse pushed to camera-work-round-2-and-3 at ActualHorse/CarmenSandiego 2025-12-20 23:19:27 -05:00
82606881b3 - Improved camera switching code to allow for more versatile camera direction.
ActualHorse pushed to camera-work-round-2-and-3 at ActualHorse/CarmenSandiego 2025-12-20 02:57:40 -05:00
08897ba99f Added lots more camera moves and such to rounds 2 and 3.
ActualHorse created branch camera-work-round-2-and-3 in ActualHorse/CarmenSandiego 2025-12-19 15:29:00 -05:00
ActualHorse pushed to camera-work-round-2-and-3 at ActualHorse/CarmenSandiego 2025-12-19 15:29:00 -05:00
2b0ce68959 Started work on round 2 and 3 camera setups.
ActualHorse commented on issue ActualHorse/CarmenSandiego#56 2025-12-19 05:35:30 -05:00
Add optional music to fill the areas of the game that normally are more quiet.

Moving this to milestone 1.0 because it's really not necessary for a beta, and may not really be necessary at all. Will be rethinking this.