ActualHorse
ActualHorse pushed to main at ActualHorse/CarmenSandiego 2026-05-18 16:37:50 -04:00
d4e687fb19 - Floor map markers now also use VRCObjectSync.
ActualHorse pushed to main at ActualHorse/CarmenSandiego 2026-05-17 20:45:40 -04:00
29f9b858cf Added a decorative payphone to the alleyway.
ActualHorse pushed to main at ActualHorse/CarmenSandiego 2026-05-17 03:54:00 -04:00
da8b37ea37 - Improved compression for various ACME logos.
ActualHorse pushed to main at ActualHorse/CarmenSandiego 2026-05-17 03:52:19 -04:00
7bad3a6bed Player markers are no longer handled by GameManagerBase.
ActualHorse opened issue ActualHorse/CarmenSandiego#85 2026-05-17 03:50:55 -04:00
Add a "skip turn" button to round 2 admin panel.
ActualHorse opened issue ActualHorse/CarmenSandiego#84 2026-05-16 15:28:06 -04:00
Position markers reset into awkward configurations when rounds are restarted.
ActualHorse pushed to main at ActualHorse/CarmenSandiego 2026-05-16 15:01:59 -04:00
dbc5746a0b Position markers on pedestals now activate when a podium is manually claimed.
ActualHorse commented on issue ActualHorse/CarmenSandiego#83 2026-05-16 13:23:24 -04:00
Try to figure out a way to make materials not continually update.

This seems to be fixed, at least for the two biggest problems.

ActualHorse closed issue ActualHorse/CarmenSandiego#83 2026-05-16 13:23:24 -04:00
Try to figure out a way to make materials not continually update.
ActualHorse pushed to main at ActualHorse/CarmenSandiego 2026-05-16 08:14:50 -04:00
dc86b95ed7 CaseVideoSyncPlayer no longer modifies the global material.
ActualHorse pushed to main at ActualHorse/CarmenSandiego 2026-05-16 01:19:15 -04:00
e7fa38058c - Jail call overlay no longer modifies the global material.
ActualHorse pushed to main at ActualHorse/CarmenSandiego 2026-05-15 13:56:42 -04:00
1b167390cb - Host card now also uses VRCObjectSync.
ActualHorse opened issue ActualHorse/CarmenSandiego#83 2026-05-15 13:44:56 -04:00
Try to figure out a way to make materials not continually update.
ActualHorse commented on issue ActualHorse/CarmenSandiego#82 2026-05-15 13:40:03 -04:00
Jail phone position does not reset properly on deinitialisation.

Turns out it was an ownership issue. Either VRCPickup or VRCObjectSync automatically switches ownership when picked up. The sync issue was fixed by reclaiming ownership of the handset any time the…

ActualHorse closed issue ActualHorse/CarmenSandiego#82 2026-05-15 13:40:03 -04:00
Jail phone position does not reset properly on deinitialisation.
ActualHorse pushed to main at ActualHorse/CarmenSandiego 2026-05-15 02:10:14 -04:00
2fa20670ac - Added a phone box around the phone in round 2.
ActualHorse opened issue ActualHorse/CarmenSandiego#82 2026-05-14 21:17:03 -04:00
Jail phone position does not reset properly on deinitialisation.
ActualHorse commented on issue ActualHorse/CarmenSandiego#51 2026-05-14 21:14:31 -04:00
Jail phone pickupability does not sync properly after a round 2 reset.

This part appears to have been fixed, but a new phone issue has arisen. Time to look into that instead.

ActualHorse closed issue ActualHorse/CarmenSandiego#51 2026-05-14 21:14:31 -04:00
Jail phone pickupability does not sync properly after a round 2 reset.
ActualHorse pushed to main at ActualHorse/CarmenSandiego 2026-05-14 20:08:07 -04:00
e8704b7595 - Jail phone now also uses standard VRCObjectSync.