ActualHorse
ActualHorse pushed to main at ActualHorse/TheStable 2026-02-10 00:24:59 -05:00
f7b74ff33b - Split ground into more segments, allowing for smaller shadow maps.
ActualHorse pushed to main at ActualHorse/TheStable 2026-02-09 03:50:16 -05:00
8eaef49f2e - Added game room, including pool and skee-ball.
ActualHorse pushed to main at ActualHorse/TheStable 2026-02-07 18:56:01 -05:00
184c5f986a - Chickens are now louder.
ActualHorse pushed to main at ActualHorse/TheStable 2026-02-04 17:33:07 -05:00
43fdd17b46 - Switched to standard VRC Object Sync for chickens for reliability.
ActualHorse pushed to main at ActualHorse/TheStable 2026-02-04 03:46:33 -05:00
690c5a40c2 - Added chicken sounds to the chickens.
ActualHorse pushed to main at ActualHorse/TheStable 2026-02-03 15:36:40 -05:00
74a7e93a13 Added a timer base class, and a random timer-based audio clip player.
ActualHorse pushed to main at ActualHorse/TheStable 2026-02-01 03:20:44 -05:00
ad4ca7c6eb After much experimentation and effort, chickens now sync much more smoothly.
ActualHorse pushed to main at ActualHorse/TheStable 2026-01-30 14:30:54 -05:00
aa4583e341 Chickens now have better obstacle avoidance.
ActualHorse pushed to main at ActualHorse/TheStable 2026-01-29 19:14:51 -05:00
ecbfb02197 - Added a fence for the chickens.
ActualHorse pushed to main at ActualHorse/TheStable 2026-01-29 14:48:22 -05:00
72c104232b Improved chicken syncing.
ActualHorse pushed to main at ActualHorse/TheStable 2026-01-29 11:51:58 -05:00
68b04418b5 - Added chimkins.
ActualHorse pushed to main at ActualHorse/TheStable 2026-01-27 15:51:31 -05:00
faefe1cfd1 Updated Android and iOS versions with PC updates and improved lighting.
ActualHorse pushed to main at ActualHorse/CarmenSandiego 2026-01-01 05:15:08 -05:00
edc3a80f96 Added some raw art files to the repository.
ActualHorse pushed to main at ActualHorse/CarmenSandiego 2026-01-01 05:14:21 -05:00
77e302f9c3 Buzz-in flashing now resets properly when the flashing is finished.
b319d3fb20 Ending player now disappears when the round ends or is reset mid-playback.
af259fa188 Made the spinning newspaper a render target so it can be shown on camera.
3dec7c19ee Added a trigger to activate the host/winner camera when the winner crosses it.
0ed7e328d6 - Added extra camera switches to the tiebreaker in round 1.
Compare 14 commits »
ActualHorse pushed to camera-work-round-2-and-3 at ActualHorse/CarmenSandiego 2025-12-27 17:42:27 -05:00
af259fa188 Made the spinning newspaper a render target so it can be shown on camera.
ActualHorse pushed to camera-work-round-2-and-3 at ActualHorse/CarmenSandiego 2025-12-27 00:42:13 -05:00
3dec7c19ee Added a trigger to activate the host/winner camera when the winner crosses it.
ActualHorse pushed to camera-work-round-2-and-3 at ActualHorse/CarmenSandiego 2025-12-26 13:57:27 -05:00
0ed7e328d6 - Added extra camera switches to the tiebreaker in round 1.
ActualHorse pushed to camera-work-round-2-and-3 at ActualHorse/CarmenSandiego 2025-12-24 03:26:45 -05:00
744a794707 Improved camera interactions in round 1.
ActualHorse pushed to camera-work-round-2-and-3 at ActualHorse/CarmenSandiego 2025-12-23 14:54:04 -05:00
e035f26d8d - CameraTimedSwitcher now supports single-loop camera switches.
ActualHorse pushed to camera-work-round-2-and-3 at ActualHorse/CarmenSandiego 2025-12-23 05:18:38 -05:00
27abad7657 - Reworked CameraTimedSwitcher to be able to execute callback functions.