874dc94cfa
- Marker lamps glow much brighter now.
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- Added a live indicator lamp over the door to the camera room.
- All set walls are now proper models and not just stretched cubes.
- Tweaked glow effect on clue screen.
- Removed post processing filter on the video capture camera.
- Lightmaps updated to pack lighting data more efficiently.
2025-12-16 14:47:57 -05:00
4e2819771f
- Asia and South America are finished.
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- Added line width adjustments to correct map UV projection issues.
2025-07-26 00:35:09 -04:00
613a11c7ef
Added North America floor map.
2025-07-24 21:13:55 -04:00
Jamie Greunbaum
4fad27ce19
- Map markers have a lit texture when they are on the correct location.
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- Markers now expire when they end up finding no collisions for long enough.
2025-06-25 16:41:24 -04:00
Jamie Greunbaum
44b78fb8b8
- Floor maps were made a more appropriate size, and gameplay timing adjusted.
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- Markers now become entirely vertical when dropped by non-VR players.
- Created more music loops.
2025-06-25 03:35:38 -04:00
Jamie Greunbaum
b117a18c5c
Work has begun on the Europe map.
2025-06-24 04:27:10 -04:00
Jamie Greunbaum
621ffcaea9
- Created a fully-populated map of Africa for round 3.
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- Added placeholder portraits for all crooks.
2025-06-20 04:13:15 -04:00