26 Commits

Author SHA1 Message Date
ae22426488 - Floor map markers now activate properly even if being held at round start.
- Floor map markers now react to round end much more consistently and reliably.
2025-12-06 22:37:27 -05:00
76b1352bd3 - Floor map markers have improved physics and weight.
- Added a delay for re-enabling buttons in Round 2, to prevent sync issues.
- Added a button to play a phone ringing sound after Round 2.
2025-08-25 04:54:08 -04:00
1f921988ef - Foghorn and Crook In Jail animations implemented
- GameManager initialisation now also enables interactions no matter what
- Markers are no longer unnecessarily deactivated at the end of a round
- Markers have better physics when dropped and disabled
- Attempted to add fallback support to video players
2025-08-23 23:02:39 -04:00
013718f8a0 Marker no longer has insane momentum when released. 2025-08-23 11:26:56 -04:00
26d6b5e828 The final round broke again. Changing the marker reset method fixed it? Okay. 2025-08-23 11:00:52 -04:00
2bf76f34cd Oh, boy, there's a lot here.
- Added a functioning Modem.
- Added a destination sign at the Modem's destination location.
- Intro video transcripts are now optional in case files.
- Added a proper endgame handler for round 1.
- Fixed a lot of formatting for text between rounds.
- Fixed a bug that showed the wrong text if all round 3 markers are exhausted.
- Shortened time to detect improperly placed markers by just a bit.
2025-08-18 04:19:21 -04:00
4e2819771f - Asia and South America are finished.
- Added line width adjustments to correct map UV projection issues.
2025-07-26 00:35:09 -04:00
613a11c7ef Added North America floor map. 2025-07-24 21:13:55 -04:00
e43973aef3 Prevented the collision loop from running as many times as there are players. 2025-07-20 21:38:09 -04:00
83e08ed403 Correct/incorrect events are now guaranteed to fire only from the marker owner. 2025-07-20 20:45:15 -04:00
999a0342d5 - Keeping logs of previous round winners so player names can be referenced.
- Round 3 sync seems to work now, but resets and early grabs cause issues.
2025-07-18 17:04:02 -04:00
6456720622 Adding player tracking as we work our way to making round 3 markers better. 2025-07-18 02:42:36 -04:00
47be4c1ba2 Fixed a few more sync issues, particularly involving resets. 2025-07-17 00:49:32 -04:00
3f858ed7d2 Fixed an issue where floor markers stop working if a non-owner touches them. 2025-07-16 02:03:22 -04:00
2f6a6a37d0 Sync issues were resolved enough to continue development. 2025-07-15 23:39:05 -04:00
Jamie Greunbaum
e557398084 - Maps now properly reset when randomised.
- Some countries are now "hard mode" options, and are not chosen by default.
- Map dot switched to a quad to save on triangles.
- Map borders SDF updated to be more repeatable when making new maps.
- Added looping options to SFX.
- Added a "Carmen In Jail" SFX event.
- Added a curved TV monitor model for video player.
- Added a loot image URL setting for the case list entries.
2025-06-30 02:37:34 -04:00
Jamie Greunbaum
615ef7de5b - Improved marker collision detection.
- Added a basic ability to play video clues alongside questions.
2025-06-28 23:40:45 -04:00
Jamie Greunbaum
05cf67b1e2 - Location board orientation corrected to properly match Unity axes.
- Markers are no longer thrown when dropped while walking.
- Markers stay much more stable and are far less prone to falling over.
- Rounds 2 and 3 properly sync to other clients.
2025-06-26 17:09:42 -04:00
Jamie Greunbaum
4fad27ce19 - Map markers have a lit texture when they are on the correct location.
- Markers now expire when they end up finding no collisions for long enough.
2025-06-25 16:41:24 -04:00
Jamie Greunbaum
44b78fb8b8 - Floor maps were made a more appropriate size, and gameplay timing adjusted.
- Markers now become entirely vertical when dropped by non-VR players.
- Created more music loops.
2025-06-25 03:35:38 -04:00
Jamie Greunbaum
b117a18c5c Work has begun on the Europe map. 2025-06-24 04:27:10 -04:00
Jamie Greunbaum
09dcf1a6db Round 3 is now fully implemented. The game can be theoretically finished. 2025-06-22 20:51:01 -04:00
Jamie Greunbaum
f69cb5350c Map markers now freeze on two failures or one success, and are more accurate. 2025-06-22 16:28:34 -04:00
Jamie Greunbaum
557ec5b239 - Floor markers now properly detect correct/incorrect placements.
- Implemented correct/incorrect sounds.
2025-06-22 04:44:30 -04:00
Jamie Greunbaum
6cb81308f7 - Added functional map points, and a mostly-functional map marker.
- Added the missing Top Grunge portrait and intro theme.
- Added In Jail and Video Music Clue sound effects.
2025-06-21 23:39:32 -04:00
Jamie Greunbaum
621ffcaea9 - Created a fully-populated map of Africa for round 3.
- Added placeholder portraits for all crooks.
2025-06-20 04:13:15 -04:00