- Tile floors and pedestals now have double-sided GI, making lightmaps cleaner.
- Removed unnecessary collision from the location board.
- Camera overlays now all default to inactive and zero scale.
- Made the newspaper overlay a proper CameraOverlay object.
- Added a purple trim to the round 1 walls.
- Fixed the shape and lightmaps on the round 1 doorway stairs.
- Slowed down and tweaked the opening doorway camera shot.