122 Commits

Author SHA1 Message Date
af259fa188 Made the spinning newspaper a render target so it can be shown on camera. 2025-12-27 17:42:21 -05:00
2281fae54e - Location board syncs much more reliably, and with less NetworkCallables.
- Jail chain syncs properly and disables itself, regardless of ownership.
- Also did some work with the cameras in round 2.
2025-12-22 03:38:38 -05:00
7faece4539 Took a detour to implement many necessary changes:
- Video player has been made a central object to improve reliability.
- Location board buttons on host card now indicate where items are.
- Jail Chain now syncs properly once again.
2025-12-22 00:18:08 -05:00
82606881b3 - Improved camera switching code to allow for more versatile camera direction.
- Added additional camera layouts for round 2 and 3.
2025-12-20 23:19:19 -05:00
b4ff4d4a88 Cameras during Round 1 are now mostly automated. Still needs work, though. 2025-12-19 05:13:58 -05:00
874dc94cfa - Marker lamps glow much brighter now.
- Added a live indicator lamp over the door to the camera room.
- All set walls are now proper models and not just stretched cubes.
- Tweaked glow effect on clue screen.
- Removed post processing filter on the video capture camera.
- Lightmaps updated to pack lighting data more efficiently.
2025-12-16 14:47:57 -05:00
36cb9813d7 - Added camera anchors for round 1 to focus on important props.
- Added camera anchors for round 3 that focus on newly activated markers.
- Added a missing username credit in the credits document.
- Adjusted seat prefab to try to match where the player's butt would be.
- Started on Kneemoi's jail call files.
2025-12-15 03:33:11 -05:00
64cd63bc8f Changed Reflection Probe staticness for a few objects. 2025-12-14 17:37:21 -05:00
e4178f8b76 - ACME Crimenet Computer can now show messages that only the host can see.
- Added a doorway between the spawn room and the control room.
- Video load indicators set to a hidden position by default.
- Renamed "Assorted Textures" folder to "Assorted"; they're not textures.
- Removed superfluous debug statements from CaseVideoSyncPlayer.
2025-12-13 17:06:59 -05:00
c13f73903b Modem teleport effect altered to hopefully prevent texture blockiness. 2025-12-11 22:46:55 -05:00
c6da37f14b - Added a credits panel, but it causes errors so it's disabled for now.
- Made panels prefabs.
2025-12-10 23:20:41 -05:00
ae22426488 - Floor map markers now activate properly even if being held at round start.
- Floor map markers now react to round end much more consistently and reliably.
2025-12-06 22:37:27 -05:00
5c26296e05 Fixed a card on the location board being offset, leaving a visible gap. 2025-12-06 04:32:34 -05:00
5a36208654 Filled in titles for case list entries, letting them be seen in the editor. 2025-12-06 04:31:26 -05:00
7323f343a7 Added adaptation of the episode No Brainer. 2025-12-06 04:30:16 -05:00
769423d150 Filing cabinet is implemented and mostly functional. 2025-12-02 13:34:45 -05:00
a97a7a03d1 - Added the episode Roaring Rodent Road Show.
- Added placeholder videos for all In Jail animations.
- ACME Crimenet Computer now uses more synced values and less network events.
2025-12-01 22:31:56 -05:00
2d293d8129 - Added a filing cabinet model with functioning drawers.
- Added jail calls and portrait for Wonder Rat.
- Chain link texture made white instead of gray.
2025-12-01 00:03:25 -05:00
03550aac82 - Added Contessa's portrait, jail video, and jail calls.
- Added newly added sounds and images to credits file.
- ACME Crimenet Computer's image clues now support transparency.
- ACME Crimenet Computer's image clues are now actually loaded from the JSON.
- Adjusted position of North America floor map to make it faster to run across.
- A Disaster Aria is now complete.
2025-11-28 05:08:00 -05:00
c739ceda2a - All data files moved to the BunnyCDN servers.
- Added all the rest of the In Jail sounds for all crooks.
- Adjusted format of the ACME Crimenet Computer presentation JSON.
- Cameras are now properly deactivated when cameras are disabled.
2025-11-27 03:59:09 -05:00
3c5d94425d - Fully implemented Detective Noir presentation.
- Video loading at the start of a round should be more reliable now.
2025-11-26 22:19:47 -05:00
6635272a6b Added an actual chain to the jail chain. 2025-11-26 04:25:34 -05:00
209b184cb0 - Reogranised case entry prefabs.
- Added a preliminary Detective Noir effect for appropriate video clues.
2025-11-25 05:23:04 -05:00
a2e433d3fb - Reorganised case files by year of original broadcast.
- Marked Bad Day On Broadway as complete.
2025-11-24 17:39:58 -05:00
bd89805319 Choice and risk cards now have proper sync objects on them. 2025-11-24 03:18:33 -05:00
c028375889 - Started work on adding Bad Day On Broadway.
- Added Double Trouble portrait, In Jail and jail calls.
- Improved Eartha Brute's North America jail call.
2025-11-23 18:01:13 -05:00
999f912c47 - Corrected an issue that mislabeled Lviv as being in Turkey.
- Jail calls audio sample rate reduced to 11,025 Hz.
2025-11-17 17:02:55 -05:00
cd87541331 Recreated Tsealing The Tsar Bell, plus Eartha Brute's portrait and jail calls. 2025-11-17 05:14:43 -05:00
e6abb40f0b Replaced ACME Crimenet Computer clue card material with the correct one. 2025-10-25 22:38:15 -04:00
98dea4837f - Corrected the highlight effect being rotated incorrectly on round 1 podiums.
- Added panoramic scenes to potentially add to the walls later.
2025-10-20 23:02:59 -04:00
ea4d29c8c7 - Lightning round now cancels buzz-in period when there's no answer or buzz-in.
- Moved seat trigger for player pedestals to be permanently on the floor.
- Shifted cards and buzzers on the round 1 podium to fit the new design.
- Further improved round 1 podium lightmaps.
2025-10-05 19:45:53 -04:00
02bf062e4f - Added a proper nameplate to the round 1 podium.
- Player pedestals are now larger.
- Improved a number of lightmaps.
2025-10-05 04:40:57 -04:00
dcb73bce00 Reworked round 1 podium design to be closer to the original design. 2025-10-03 21:22:22 -04:00
9c30f6ceba Added host card spawners throughout the gameplay area. 2025-10-03 02:18:45 -04:00
a731296e35 - Added frosted glass material to round 1 door.
- Added ACME Crimenet decal to round 1 door.
- Fixed door scale and door open animation.
2025-10-03 01:02:02 -04:00
b979f37de8 - Added a camera anchor object to auto-configure camera settings.
- Added anchor positions for all the cameras during all three rounds.
- Added a separate video display for round 2 specifically for a camera view.
2025-09-30 04:45:55 -04:00
7e9f16c493 - Jail phone pickupability syncs better, though still not perfectly.
- Ownership of game objects now transfers on game mode initialisation.
2025-09-29 17:36:17 -04:00
f34a7b6147 - Video load indicators are now prefabs.
- Video load indicators now properly sync and update for all clients.
- Updated lightmaps for some of the walls.
2025-09-29 14:51:21 -04:00
d19fb14c91 - Replaced YouTube video links with Google Drive links instead.
- Created a prefab for the case file list entry for The Williamsburglary.
2025-09-26 03:11:04 -04:00
f52b030ded Added a newspaper for round 3 that declares whether Carmen was caught. 2025-09-24 00:03:25 -04:00
1866a92c8a - Added some camera anchors for Round 2.
- Modem is once again functional.
- Round 1 entrance door is now about as thin as a standard door should be.
2025-09-21 19:41:48 -04:00
f2ce892d1e - Pedestals reworked, and have a teleport interactible added to them.
- Added a Potato Mode button to the camera admin panel.
2025-09-16 14:49:36 -04:00
f4dc5dd668 Podium pedestal height is now synced across clients. 2025-09-16 13:52:20 -04:00
2b94964027 - Opening music loop hiss has been cleaned up.
- Camera buttons on the host admin panel are functional.
- Modem teleport effect fixed.
2025-09-14 20:36:01 -04:00
32e3e4babe Camera console enables and disables correctly when permission is toggled. 2025-09-14 05:19:34 -04:00
ad5450fcbd - Moved cameras to logical locations in the round 1 room.
- Adjusted Modem teleport effect to hopefully fix rendering issues.
- Adjusted lighting, and added some to the alleyway.
2025-09-10 19:19:56 -04:00
9c20a8fb20 - Added floor tiles to round 1 and 2 areas.
- Added a door and steps to round 1 area.
- Added an entrance teleport button to the spawn area.
- Host teleport buttons disabled if the player doesn't have host permissions.
- Reflection probes tweaked a bit.
2025-09-09 03:48:03 -04:00
b028a0a6d4 - Permissions panel is fully functional.
- Host card can only be picked up by players with "Host" permission.
- Podiums no longer reset on case load.
- Auxiliary screens now disappear during answer reveal in final round.
- Risk card placement area no longer blocks UI interaction on desktop mode.
- Video player in round 2 now changes ownership and syncs correctly.
2025-09-08 00:26:03 -04:00
168d814ad9 Player permissions are functional, and properly enables and disables cameras. 2025-09-07 04:30:05 -04:00
0053f283c7 Added an area to drop the risk card that snaps it to the correct place. 2025-09-06 12:54:56 -04:00