Commit Graph
72 Commits
Author SHA1 Message Date
Jamie Greunbaum e557398084 - Maps now properly reset when randomised.
- Some countries are now "hard mode" options, and are not chosen by default.
- Map dot switched to a quad to save on triangles.
- Map borders SDF updated to be more repeatable when making new maps.
- Added looping options to SFX.
- Added a "Carmen In Jail" SFX event.
- Added a curved TV monitor model for video player.
- Added a loot image URL setting for the case list entries.
2025-06-30 02:37:34 -04:00
Jamie Greunbaum 615ef7de5b - Improved marker collision detection.
- Added a basic ability to play video clues alongside questions.
2025-06-28 23:40:45 -04:00
Jamie Greunbaum cb0709a60e Case files are now loaded via the case list, as originally intended. 2025-06-28 04:31:27 -04:00
Jamie Greunbaum 6c9a1d5608 Fixed admin panel tabs not switching interfaces due to misnamed functions. 2025-06-27 11:43:30 -04:00
Jamie Greunbaum 05cf67b1e2 - Location board orientation corrected to properly match Unity axes.
- Markers are no longer thrown when dropped while walking.
- Markers stay much more stable and are far less prone to falling over.
- Rounds 2 and 3 properly sync to other clients.
2025-06-26 17:09:42 -04:00
Jamie Greunbaum 4fad27ce19 - Map markers have a lit texture when they are on the correct location.
- Markers now expire when they end up finding no collisions for long enough.
2025-06-25 16:41:24 -04:00
Jamie Greunbaum 44b78fb8b8 - Floor maps were made a more appropriate size, and gameplay timing adjusted.
- Markers now become entirely vertical when dropped by non-VR players.
- Created more music loops.
2025-06-25 03:35:38 -04:00
Jamie Greunbaum 1f92803fc6 - Updated I Feel Good to sound less noisy.
- Fixed import settings for a bunch of other audio.
2025-06-24 12:02:55 -04:00
Jamie Greunbaum b117a18c5c Work has begun on the Europe map. 2025-06-24 04:27:10 -04:00
Jamie Greunbaum 34146555fb Added the ability to demo correct/incorrect sounds for the player in round 3. 2025-06-23 04:12:53 -04:00
Jamie Greunbaum 09dcf1a6db Round 3 is now fully implemented. The game can be theoretically finished. 2025-06-22 20:51:01 -04:00
Jamie Greunbaum f69cb5350c Map markers now freeze on two failures or one success, and are more accurate. 2025-06-22 16:28:34 -04:00
Jamie Greunbaum 557ec5b239 - Floor markers now properly detect correct/incorrect placements.
- Implemented correct/incorrect sounds.
2025-06-22 04:44:30 -04:00
Jamie Greunbaum 6cb81308f7 - Added functional map points, and a mostly-functional map marker.
- Added the missing Top Grunge portrait and intro theme.
- Added In Jail and Video Music Clue sound effects.
2025-06-21 23:39:32 -04:00
Jamie Greunbaum 621ffcaea9 - Created a fully-populated map of Africa for round 3.
- Added placeholder portraits for all crooks.
2025-06-20 04:13:15 -04:00
Jamie Greunbaum 7300259bf2 - Added Crook intro themes, and integrated them into Round 2.
- Reorganised materials into more texture-oriented categories.
2025-06-18 03:07:14 -04:00
Jamie Greunbaum 5374cc5e1d Fixed a bug with checking panel order and winner status. 2025-06-17 17:54:11 -04:00
Jamie Greunbaum 43bed62c7e - Added a briefing to the beginning of round 2, with intention to add more.
- Cleaned up a lot of code to help make development smoother in the future.
2025-06-17 04:50:05 -04:00
Jamie Greunbaum acdf54f8f5 Recover The Loot is now completely functional as a game mode, and can be
controlled entirely with the host card.
2025-06-16 21:36:50 -04:00
Jamie Greunbaum e8d7242816 Location board should now be fully functional, and has placeholder textures. 2025-06-15 23:14:55 -04:00
Jamie Greunbaum 73f5d4fe1c Serious work has started on Round 2, and also a system for loading case files. 2025-06-15 04:28:44 -04:00
Jamie Greunbaum 00c171b7e5 - Finished animations for the location board.
- Reorganised a bunch of source files.
2025-06-13 20:41:36 -04:00
Jamie Greunbaum a7adf219f6 - Added a prototype location board model with spinner animations.
- Added some more music and sound effects.
2025-06-12 23:53:10 -04:00
Jamie Greunbaum 7ce8b1693d Refactor went pretty well. Everything is much nicer now. 2025-06-12 04:41:33 -04:00
Jamie Greunbaum a6a0fc807a Preparing for a refactor of the code, now that the final round is functional. 2025-06-11 16:14:47 -04:00
Jamie Greunbaum cf240aeda7 Added a rudimentary system for handling ties between contestants. 2025-06-11 16:14:47 -04:00
Jamie Greunbaum 9c8d8e35cf Once again fixed the bug that made risk cards not work right. It came back at
some point during the hundreds of useless fucking merge conflicts that had to
be resolved. Fuck Linus Torvalds.
2025-06-11 16:14:47 -04:00
Jamie Greunbaum 7484ba3dd7 Once again fixed the bug that made risk cards not work right. It came back at
some point during the hundreds of useless fucking merge conflicts that had to
be resolved. Fuck Linus Torvalds.
2025-06-08 23:13:31 -04:00
Jamie Greunbaum b70d36cb4c Merge branch 'final-round' 2025-06-08 22:59:25 -04:00
Jamie Greunbaum a66d3f1465 - Added chase music that may end up being temporary, but is usable.
- Fixed risk amount defaulting to -1 if no risk cards were chosen.
- Fixed reference to Think About It music.
- Resolved a bunch of fucking merge conflicts that keep popping up because git sucks shit.
2025-06-08 22:53:32 -04:00
Jamie Greunbaum fd2807a940 Updated lots of music stuff:
- Added "I Feel Good", and made it loop properly
- Added the intro music from earlier seasons, and made it loop
- Converted "The Chase", "Think About It" and the theme song to WAV files...
- ...and extended the theme song so that it plays a full loop at the end
- Added functions to make use of the above-mentioned looping audio
2025-06-08 22:52:50 -04:00
Jamie Greunbaum 17d5a9c326 - Added Think About It music, and final round buzzer sounds.
- Cleaned up edited Carmen Sandiego theme.
2025-06-08 22:52:20 -04:00
Jamie Greunbaum 093d001ccf Found the missing segment of the opening riff. It's been restored. 2025-06-08 22:36:21 -04:00
Jamie Greunbaum c9313e4a67 Still working on this fucking garbage. 2025-06-08 22:36:09 -04:00
Jamie Greunbaum b36965eb43 Yeah, git decided to be a cunt again. Fucking kill whoever made this shit so stupid. 2025-06-08 22:34:19 -04:00
Jamie Greunbaum 2c21a705f6 Found the missing segment of the opening riff. It's been restored. 2025-06-08 22:26:20 -04:00
Jamie Greunbaum d6b6ce7768 Updated lots of music stuff:
- Added "I Feel Good", and made it loop properly
- Added the intro music from earlier seasons, and made it loop
- Converted "The Chase", "Think About It" and the theme song to WAV files...
- ...and extended the theme song so that it plays a full loop at the end
- Added functions to make use of the above-mentioned looping audio
2025-06-08 20:50:28 -04:00
Jamie Greunbaum 069290a36a - Fixed risk amount defaulting to -1 if no risk cards were chosen.
- Fixed reference to Think About It music.
2025-06-08 16:59:38 -04:00
Jamie Greunbaum de323cb246 Added chase music that may end up being temporary, but is usable. 2025-06-08 16:57:53 -04:00
Jamie Greunbaum b1e3fd1ca2 Resolving another fucking merge conflict with files that never changed. 2025-06-08 16:56:39 -04:00
Jamie Greunbaum 0bc27a6915 Resolving yet more merge conflicts, which are actually the same ones somehow. 2025-06-08 16:55:22 -04:00
Jamie Greunbaum 6fa9fbb6af Player name is displayed on the host card when their answer is being revealed during the final round. 2025-06-08 04:00:36 -04:00
Jamie Greunbaum f8a04cca13 - Buzzers properly reset position when enabled and disabled.
- Risk cards properly deactivate when the final round is over.
2025-06-08 03:46:37 -04:00
Jamie Greunbaum 0bb3036c53 Risk cards are partly implemented. 2025-06-08 03:13:33 -04:00
Jamie Greunbaum 232108a0ec Added chase music that may end up being temporary, but is usable. 2025-06-08 03:13:33 -04:00
Jamie Greunbaum 9f754c2faa Added chase music that may end up being temporary, but is usable. 2025-06-07 04:47:29 -04:00
Jamie Greunbaum 18980f70ba Added a sorting algorithm to determine player order from lowest to highest score. 2025-06-07 04:45:35 -04:00
Jamie Greunbaum 322a061758 Added a foghorn sound effect for the second round. 2025-06-07 04:45:35 -04:00
Jamie Greunbaum afcdd3759c - Added Think About It music, and final round buzzer sounds.
- Cleaned up edited Carmen Sandiego theme.
2025-06-07 04:45:35 -04:00
Jamie Greunbaum 07858b6042 Added a foghorn sound effect for the second round. 2025-06-06 21:38:20 -04:00
Jamie Greunbaum cc2647a1cf - Added Think About It music, and final round buzzer sounds.
- Cleaned up edited Carmen Sandiego theme.
2025-06-06 21:36:41 -04:00
Jamie Greunbaum 250ed5a2e8 Work on the final round has begun. 2025-06-06 18:01:27 -04:00
Jamie Greunbaum ec1363846b - Added Think About It music, and final round buzzer sounds.
- Cleaned up edited Carmen Sandiego theme.
2025-06-06 18:00:28 -04:00
Jamie Greunbaum 818cefa74f - The Chase is now fully implemented. It's scary how fast this is happening.
- Changed shaders for the ACME Crimenet logo to something with proper alpha.
- Implemented EasyQuestSwitch for mobile optimisation.
2025-06-06 04:39:00 -04:00
Jamie Greunbaum 3ca027c381 - Added an admin panel, activated by pressing Jump while holding the host card.
- Improved the host card interface, and added more info between questions.
- Started preliminary work on a permissions system.
2025-06-05 19:08:34 -04:00
Jamie Greunbaum de0a866e6d - Lightning round is essentially complete, with scoring fully implemented.
- Podium name tag can no longer be blocked by score card.
- Choice cards don't display text for anyone but the owner until locked in.
- Minor corrections to the ACME Crimenet logo.
2025-06-04 19:28:17 -04:00
Jamie Greunbaum a27223e2b2 Lightning round is now mostly implemented. 2025-06-04 03:31:43 -04:00
Jamie Greunbaum 53bdffd427 - Reorganised the host card interface into multiple interchangeable interfaces.
- Added an ACME Crimenet logo.
- Separated Music and SFX sound sources, and moved them outside the host card.
- Added a font that very closely resembles a common typeface from the show.
- Replaced the choice card and podium fonts with said typeface.
2025-06-03 03:55:08 -04:00
Jamie Greunbaum dbbdc7625d - Added some dings and the ACME Crimenet logo.
- Dings now play when revealing answer choices.
2025-06-01 20:34:22 -04:00
Jamie Greunbaum 6aa533d6a6 - Interaction changes for the host card has been converted to a function.
- Interaction text for the host card can now change at every stage.
2025-06-01 03:11:44 -04:00
Jamie Greunbaum 1ed65dba3c - Fixed interactability of the host card between question stages.
- Fixed choice cards staying rotated after a reset.
2025-06-01 01:39:46 -04:00
Jamie Greunbaum 80dc94a696 Support for multiple questions is implemented, after many stupid problems. 2025-05-31 22:01:04 -04:00
Jamie Greunbaum e042d089a5 - Choice cards are synced across the network, and receive data from the host.
- KNOWN ISSUE: Cards don't randomise correctly across the network.
2025-05-30 04:32:25 -04:00
Jamie Greunbaum 9114e6d99b - Implemented basic choice card selection for PC and VR.
- Added a noise normal texture to add some detail to flat-coloured objects.
2025-05-29 04:17:20 -04:00
Jamie Greunbaum a60684dd6e Started work on loading question cards and the ability to select answers. 2025-05-27 23:50:48 -04:00
Jamie Greunbaum 06e078f593 Buzz-in system has been fully implemented. 2025-05-27 03:33:12 -04:00
Jamie Greunbaum dffc0665ef Added a rudimentary buzzer system. 2025-05-26 05:02:00 -04:00
Jamie Greunbaum 9638d05240 Camcorder has better hold functionality, and syncs its held position better. 2025-05-25 22:27:16 -04:00
Jamie Greunbaum f8525d1aaa - Improved cameras with viewfinder toggles and an auto-level button.
- Enhanced camera bubble.
- Added placeholder player podiums.
- Added Crunch compression to more textures.
2025-05-25 21:34:10 -04:00
Jamie Greunbaum dfd4ac0058 Cameras and camera models have been consolidated for ease of management. 2025-05-23 20:20:04 -04:00
Jamie Greunbaum bc54bbe158 Replaced static cameras with handhelds, and made handheld cameras prefabs. 2025-05-23 19:21:25 -04:00
Jamie Greunbaum 9250689c8e Initial commit. 2025-05-23 04:06:11 -04:00