135 Commits

Author SHA1 Message Date
ebe8fad717 - Implemented a much nicer looking door for entering round 1.
- Improved door interactable so that the door closes itself after a short time.
- Improved position of some cameras in preparation for transitions later.
- Changed position of ACME Crimenet Computer so it doesn't bump the host.
2025-10-02 04:02:54 -04:00
dcef77b371 - Video screens dedicated to camera capture added to round 2 and 3.
- Fixed compression of flag textures for Android and iOS.
2025-09-30 22:52:32 -04:00
b979f37de8 - Added a camera anchor object to auto-configure camera settings.
- Added anchor positions for all the cameras during all three rounds.
- Added a separate video display for round 2 specifically for a camera view.
2025-09-30 04:45:55 -04:00
7e9f16c493 - Jail phone pickupability syncs better, though still not perfectly.
- Ownership of game objects now transfers on game mode initialisation.
2025-09-29 17:36:17 -04:00
f34a7b6147 - Video load indicators are now prefabs.
- Video load indicators now properly sync and update for all clients.
- Updated lightmaps for some of the walls.
2025-09-29 14:51:21 -04:00
d19fb14c91 - Replaced YouTube video links with Google Drive links instead.
- Created a prefab for the case file list entry for The Williamsburglary.
2025-09-26 03:11:04 -04:00
0bb3b11d6b Added an audio track for the ACME Crimenet Computer's idle noise. 2025-09-24 17:29:33 -04:00
04e088fb12 - Added the proper SFX for when Carmen escapes at the end of the final round.
- Added buzzer sound when final round ends with a time-out.
2025-09-24 15:20:09 -04:00
e17bbf3c87 Fixed an error that caused players in round 2 to be called in the wrong order. 2025-09-24 00:32:44 -04:00
f52b030ded Added a newspaper for round 3 that declares whether Carmen was caught. 2025-09-24 00:03:25 -04:00
1866a92c8a - Added some camera anchors for Round 2.
- Modem is once again functional.
- Round 1 entrance door is now about as thin as a standard door should be.
2025-09-21 19:41:48 -04:00
f88c5598ee Fixed exception caused by the permissions panel not being set in teleporter. 2025-09-19 14:51:48 -04:00
902d983bce - Video load indicators now only show for hosts.
- Tweaked lightmaps.
2025-09-19 14:29:32 -04:00
f2ce892d1e - Pedestals reworked, and have a teleport interactible added to them.
- Added a Potato Mode button to the camera admin panel.
2025-09-16 14:49:36 -04:00
058dab4318 - ClueVideoScreen updated to look more like an actual television.
- World map moved closer to the wall, and adjusted to avoid Z-fighting.
- Lightmap data adjusted to allow more padding between separate maps.
2025-09-16 13:51:38 -04:00
89f61312f0 - Video load indicators properly show their idle state, since...
- Video player no longer plays/stops video if video is already playing/stopped.
- Fixed default admin panel being incorrectly set to the camera panel.
2025-09-15 19:07:15 -04:00
7f93ebe6b2 Added indicators to round 1 that show the video load status for each player. 2025-09-15 15:16:15 -04:00
2b94964027 - Opening music loop hiss has been cleaned up.
- Camera buttons on the host admin panel are functional.
- Modem teleport effect fixed.
2025-09-14 20:36:01 -04:00
32e3e4babe Camera console enables and disables correctly when permission is toggled. 2025-09-14 05:19:34 -04:00
ad5450fcbd - Moved cameras to logical locations in the round 1 room.
- Adjusted Modem teleport effect to hopefully fix rendering issues.
- Adjusted lighting, and added some to the alleyway.
2025-09-10 19:19:56 -04:00
15030302ab - Added decorative map and flags behind players during round 1.
- Host teleport buttons no longer disappear once used.
2025-09-10 02:25:51 -04:00
9c20a8fb20 - Added floor tiles to round 1 and 2 areas.
- Added a door and steps to round 1 area.
- Added an entrance teleport button to the spawn area.
- Host teleport buttons disabled if the player doesn't have host permissions.
- Reflection probes tweaked a bit.
2025-09-09 03:48:03 -04:00
b028a0a6d4 - Permissions panel is fully functional.
- Host card can only be picked up by players with "Host" permission.
- Podiums no longer reset on case load.
- Auxiliary screens now disappear during answer reveal in final round.
- Risk card placement area no longer blocks UI interaction on desktop mode.
- Video player in round 2 now changes ownership and syncs correctly.
2025-09-08 00:26:03 -04:00
168d814ad9 Player permissions are functional, and properly enables and disables cameras. 2025-09-07 04:30:05 -04:00
0053f283c7 Added an area to drop the risk card that snaps it to the correct place. 2025-09-06 12:54:56 -04:00
6ca24773b0 Choice cards now cycle colours on every new question. 2025-09-05 20:24:44 -04:00
cfd9defc1f - Audience silencer implemented, and only enabled for first two rounds.
- Host teleport button enables on case load/respawn, and disables on teleport.
- Videos no longer infinitely retry loading.
- Improved lightmapping quality.
- Removed kernelsCache folder from index.
2025-09-05 17:57:45 -04:00
a428d0b126 - Player platforms now function exactly as intended.
- Raised floor height of Round 1, and added wood beams around the edge.
- Improved lightmap quality without increasing size.
2025-09-04 19:06:32 -04:00
17c5b44580 Changed buzzer effect to a blinking scoreboard. 2025-09-03 00:45:35 -04:00
1fe9513792 Microphone triggers no longer block VRChat interact and pickup raycasts. 2025-09-02 23:06:18 -04:00
8bc733459e - Added a pedestal to round 1 podiums to keep player eye heights more equal.
- Fixed an issue that seems to cause loading case files to crash.
2025-08-30 23:42:45 -04:00
d9f6ba0ec5 - Added "microphones" to key areas.
- Added deinitialisers to the GameManager subclasses.
2025-08-27 04:45:24 -04:00
15f263ec44 - Added a home position for the phone to reset to.
- Improved round 2 explanations during the chain and phone call segments.
- Improved functionality of the phone call.
2025-08-26 18:07:34 -04:00
18f2f2eb16 Implemented the phone call during round 2. 2025-08-26 03:58:38 -04:00
76b1352bd3 - Floor map markers have improved physics and weight.
- Added a delay for re-enabling buttons in Round 2, to prevent sync issues.
- Added a button to play a phone ringing sound after Round 2.
2025-08-25 04:54:08 -04:00
b5dd078ee1 - Jail chain now shows and hides itself at the appropriate times.
- Jail chain now syncs a lot more smoothly.
2025-08-24 18:14:53 -04:00
3c5f9842ec - Jail Chain now works.
- Added a phone ringing sound effect to be used later.
2025-08-24 04:54:21 -04:00
1f921988ef - Foghorn and Crook In Jail animations implemented
- GameManager initialisation now also enables interactions no matter what
- Markers are no longer unnecessarily deactivated at the end of a round
- Markers have better physics when dropped and disabled
- Attempted to add fallback support to video players
2025-08-23 23:02:39 -04:00
20c481001f Changed ending to the one from The Williamsburglary. More will be added later. 2025-08-23 11:57:22 -04:00
013718f8a0 Marker no longer has insane momentum when released. 2025-08-23 11:26:56 -04:00
26d6b5e828 The final round broke again. Changing the marker reset method fixed it? Okay. 2025-08-23 11:00:52 -04:00
359ef58a33 - Fixed a bug that caused the crook portrait to never update except on owner.
- Reduced polygon count of drywall meshes.
- Improved triangulation of the TV screen.
- Improved lightmaps, and reduce their size.
- Added video player to show Patty Larceny going to jail.
- Added temporary Patty In Jail tune.
- Added a new interface to the host card for these experimental features.
2025-08-23 04:52:48 -04:00
4ce42596b7 Added a video player for the end credits. 2025-08-22 04:37:55 -04:00
d49fbdf827 Added light probes to the spawn area and rebuilt lighting. 2025-08-22 01:50:10 -04:00
a4f9c416a4 Stopping videos now also resets the video index variable. 2025-08-21 15:19:26 -04:00
421768fcb2 Reduced the size of many of the map textures, because they were very big. 2025-08-21 04:36:40 -04:00
0c7c929167 - Videos are now preloaded before being played to reduce awkward pauses.
- Functions for changing host ownership were added to game and case managers.
- Updated Patty's Africa call.
- Due to issues, this reverts commit 5f19645feec3487853ef3da1bdc8d3513fe2be82.
2025-08-20 23:19:57 -04:00
5f19645fee - Video player no longer replays old videos when someone enters the world late.
- Added more ownership changes to the round 1 game manager.
- Cleaned up the lightning round effect playback code.
2025-08-19 05:10:30 -04:00
5f9b1bad15 - Modem and destination sign now correctly sync for all players.
- Case Manager now ensures proper ownership for whoever loads the case file.
2025-08-18 21:30:16 -04:00
fb3106efcb - Case list is now only shown for the instance owner or master.
- Player teleport buttons disappear when the linked podium has an owner.
- Fixed podium interaction setting the wrong owner.
- Buzzers get GameManager from podium, rather than directly using the podium's.
2025-08-18 18:22:13 -04:00