Commit Graph
100 Commits
Author SHA1 Message Date
ActualHorse d19fb14c91 - Replaced YouTube video links with Google Drive links instead.
- Created a prefab for the case file list entry for The Williamsburglary.
2025-09-26 03:11:04 -04:00
ActualHorse 9303c1f598 Added the newspaper design template to the raw files directory. 2025-09-24 21:44:18 -04:00
ActualHorse 0bb3b11d6b Added an audio track for the ACME Crimenet Computer's idle noise. 2025-09-24 17:29:33 -04:00
ActualHorse 04e088fb12 - Added the proper SFX for when Carmen escapes at the end of the final round.
- Added buzzer sound when final round ends with a time-out.
2025-09-24 15:20:09 -04:00
ActualHorse e17bbf3c87 Fixed an error that caused players in round 2 to be called in the wrong order. 2025-09-24 00:32:44 -04:00
ActualHorse f52b030ded Added a newspaper for round 3 that declares whether Carmen was caught. 2025-09-24 00:03:25 -04:00
ActualHorse 1866a92c8a - Added some camera anchors for Round 2.
- Modem is once again functional.
- Round 1 entrance door is now about as thin as a standard door should be.
2025-09-21 19:41:48 -04:00
ActualHorse f88c5598ee Fixed exception caused by the permissions panel not being set in teleporter. 2025-09-19 14:51:48 -04:00
ActualHorse 902d983bce - Video load indicators now only show for hosts.
- Tweaked lightmaps.
2025-09-19 14:29:32 -04:00
ActualHorse f2ce892d1e - Pedestals reworked, and have a teleport interactible added to them.
- Added a Potato Mode button to the camera admin panel.
2025-09-16 14:49:36 -04:00
ActualHorse f4dc5dd668 Podium pedestal height is now synced across clients. 2025-09-16 13:52:20 -04:00
ActualHorse 058dab4318 - ClueVideoScreen updated to look more like an actual television.
- World map moved closer to the wall, and adjusted to avoid Z-fighting.
- Lightmap data adjusted to allow more padding between separate maps.
2025-09-16 13:51:38 -04:00
ActualHorse 89f61312f0 - Video load indicators properly show their idle state, since...
- Video player no longer plays/stops video if video is already playing/stopped.
- Fixed default admin panel being incorrectly set to the camera panel.
2025-09-15 19:07:15 -04:00
ActualHorse 7f93ebe6b2 Added indicators to round 1 that show the video load status for each player. 2025-09-15 15:16:15 -04:00
ActualHorse 2b94964027 - Opening music loop hiss has been cleaned up.
- Camera buttons on the host admin panel are functional.
- Modem teleport effect fixed.
2025-09-14 20:36:01 -04:00
ActualHorse 32e3e4babe Camera console enables and disables correctly when permission is toggled. 2025-09-14 05:19:34 -04:00
ActualHorse ad5450fcbd - Moved cameras to logical locations in the round 1 room.
- Adjusted Modem teleport effect to hopefully fix rendering issues.
- Adjusted lighting, and added some to the alleyway.
2025-09-10 19:19:56 -04:00
ActualHorse 15030302ab - Added decorative map and flags behind players during round 1.
- Host teleport buttons no longer disappear once used.
2025-09-10 02:25:51 -04:00
ActualHorse 9c20a8fb20 - Added floor tiles to round 1 and 2 areas.
- Added a door and steps to round 1 area.
- Added an entrance teleport button to the spawn area.
- Host teleport buttons disabled if the player doesn't have host permissions.
- Reflection probes tweaked a bit.
2025-09-09 03:48:03 -04:00
ActualHorse b028a0a6d4 - Permissions panel is fully functional.
- Host card can only be picked up by players with "Host" permission.
- Podiums no longer reset on case load.
- Auxiliary screens now disappear during answer reveal in final round.
- Risk card placement area no longer blocks UI interaction on desktop mode.
- Video player in round 2 now changes ownership and syncs correctly.
2025-09-08 00:26:03 -04:00
ActualHorse 168d814ad9 Player permissions are functional, and properly enables and disables cameras. 2025-09-07 04:30:05 -04:00
ActualHorse 0053f283c7 Added an area to drop the risk card that snaps it to the correct place. 2025-09-06 12:54:56 -04:00
ActualHorse 6ca24773b0 Choice cards now cycle colours on every new question. 2025-09-05 20:24:44 -04:00
ActualHorse cfd9defc1f - Audience silencer implemented, and only enabled for first two rounds.
- Host teleport button enables on case load/respawn, and disables on teleport.
- Videos no longer infinitely retry loading.
- Improved lightmapping quality.
- Removed kernelsCache folder from index.
2025-09-05 17:57:45 -04:00
ActualHorse a428d0b126 - Player platforms now function exactly as intended.
- Raised floor height of Round 1, and added wood beams around the edge.
- Improved lightmap quality without increasing size.
2025-09-04 19:06:32 -04:00
ActualHorse 17c5b44580 Changed buzzer effect to a blinking scoreboard. 2025-09-03 00:45:35 -04:00
ActualHorse 1fe9513792 Microphone triggers no longer block VRChat interact and pickup raycasts. 2025-09-02 23:06:18 -04:00
ActualHorse 8bc733459e - Added a pedestal to round 1 podiums to keep player eye heights more equal.
- Fixed an issue that seems to cause loading case files to crash.
2025-08-30 23:42:45 -04:00
ActualHorse d9f6ba0ec5 - Added "microphones" to key areas.
- Added deinitialisers to the GameManager subclasses.
2025-08-27 04:45:24 -04:00
ActualHorse 15f263ec44 - Added a home position for the phone to reset to.
- Improved round 2 explanations during the chain and phone call segments.
- Improved functionality of the phone call.
2025-08-26 18:07:34 -04:00
ActualHorse 18f2f2eb16 Implemented the phone call during round 2. 2025-08-26 03:58:38 -04:00
ActualHorse 76b1352bd3 - Floor map markers have improved physics and weight.
- Added a delay for re-enabling buttons in Round 2, to prevent sync issues.
- Added a button to play a phone ringing sound after Round 2.
2025-08-25 04:54:08 -04:00
ActualHorse b5dd078ee1 - Jail chain now shows and hides itself at the appropriate times.
- Jail chain now syncs a lot more smoothly.
2025-08-24 18:14:53 -04:00
ActualHorse 3c5f9842ec - Jail Chain now works.
- Added a phone ringing sound effect to be used later.
2025-08-24 04:54:21 -04:00
ActualHorse 1f921988ef - Foghorn and Crook In Jail animations implemented
- GameManager initialisation now also enables interactions no matter what
- Markers are no longer unnecessarily deactivated at the end of a round
- Markers have better physics when dropped and disabled
- Attempted to add fallback support to video players
2025-08-23 23:02:39 -04:00
ActualHorse 20c481001f Changed ending to the one from The Williamsburglary. More will be added later. 2025-08-23 11:57:22 -04:00
ActualHorse 013718f8a0 Marker no longer has insane momentum when released. 2025-08-23 11:26:56 -04:00
ActualHorse 26d6b5e828 The final round broke again. Changing the marker reset method fixed it? Okay. 2025-08-23 11:00:52 -04:00
ActualHorse 359ef58a33 - Fixed a bug that caused the crook portrait to never update except on owner.
- Reduced polygon count of drywall meshes.
- Improved triangulation of the TV screen.
- Improved lightmaps, and reduce their size.
- Added video player to show Patty Larceny going to jail.
- Added temporary Patty In Jail tune.
- Added a new interface to the host card for these experimental features.
2025-08-23 04:52:48 -04:00
ActualHorse 4ce42596b7 Added a video player for the end credits. 2025-08-22 04:37:55 -04:00
ActualHorse 5f84efb6c7 Started rework on the permissions panel. 2025-08-22 01:50:38 -04:00
ActualHorse d49fbdf827 Added light probes to the spawn area and rebuilt lighting. 2025-08-22 01:50:10 -04:00
ActualHorse a4f9c416a4 Stopping videos now also resets the video index variable. 2025-08-21 15:19:26 -04:00
ActualHorse 8dd9c5ce74 Added a logo to the ACME Crimenet Computer. 2025-08-21 14:26:17 -04:00
ActualHorse 421768fcb2 Reduced the size of many of the map textures, because they were very big. 2025-08-21 04:36:40 -04:00
ActualHorse 0c7c929167 - Videos are now preloaded before being played to reduce awkward pauses.
- Functions for changing host ownership were added to game and case managers.
- Updated Patty's Africa call.
- Due to issues, this reverts commit 5f19645fee.
2025-08-20 23:19:57 -04:00
ActualHorse 5f19645fee - Video player no longer replays old videos when someone enters the world late.
- Added more ownership changes to the round 1 game manager.
- Cleaned up the lightning round effect playback code.
2025-08-19 05:10:30 -04:00
ActualHorse b4ee6cfc30 Player podium now resets ownership when the owner leaves the game. 2025-08-19 03:31:04 -04:00
ActualHorse 5f9b1bad15 - Modem and destination sign now correctly sync for all players.
- Case Manager now ensures proper ownership for whoever loads the case file.
2025-08-18 21:30:16 -04:00
ActualHorse fb3106efcb - Case list is now only shown for the instance owner or master.
- Player teleport buttons disappear when the linked podium has an owner.
- Fixed podium interaction setting the wrong owner.
- Buzzers get GameManager from podium, rather than directly using the podium's.
2025-08-18 18:22:13 -04:00
ActualHorse 2bf76f34cd Oh, boy, there's a lot here.
- Added a functioning Modem.
- Added a destination sign at the Modem's destination location.
- Intro video transcripts are now optional in case files.
- Added a proper endgame handler for round 1.
- Fixed a lot of formatting for text between rounds.
- Fixed a bug that showed the wrong text if all round 3 markers are exhausted.
- Shortened time to detect improperly placed markers by just a bit.
2025-08-18 04:19:21 -04:00
ActualHorse c9215f3118 - Fixed animations for the location board after some changes broke them.
- Audio fadeout is now cancelled when a new song is played.
- Interactions are disabled immediately on case load to prevent music fade bug.
- Added a pause and fadeout between round 3 wind-down music and the end theme.
2025-08-17 03:35:03 -04:00
ActualHorse 08f38f8a7f - Added more proper drywall panels.
- Added a proper mesh for the location board enclosure.
2025-08-16 19:45:18 -04:00
ActualHorse 34304c02f6 - Added all necessary jail cell calls for Patty Larceny.
- Replaced some of the stage walls with properly UV mapped drywall segments.
- Improved the podium ownership trigger.
- Added a few more light probes and adjusted reflection probes.
2025-08-16 04:24:40 -04:00
ActualHorse 1f8f4f9de3 Made the audience benches a proper mesh with proper UVs. 2025-08-15 04:46:52 -04:00
ActualHorse 799e5a8955 - Finally added a thunder sound before the Lightning Round.
- Made many improvements to the host interface so things can run more smoothly.
2025-08-14 21:37:46 -04:00
ActualHorse 27da1f5bf4 - Interaction text finally made properly visible.
- ACME Crimenet Computer clue images no longer infect the host card.
- The Chase now begins without an awkward delay beforehand.
2025-08-14 05:19:23 -04:00
ActualHorse 7b5fa6d83a It seems the bug where the wrong first map is shown is finally fixed. 2025-08-13 19:25:16 -04:00
ActualHorse 316773c789 Explainer for Round 2 now properly shows the loot and crook in the text. 2025-08-13 18:08:37 -04:00
ActualHorse ccd73c5895 Auxiliary map screens now show during The Chase, and disappear on podium reset. 2025-08-13 17:47:07 -04:00
ActualHorse e4b901a172 - Added more sound effects for the ACME Crimenet Computer.
- Reorganised sound effects so that general purpose ones are named as such.
- Compressed a reflection map we aren't even using right now just because.
2025-08-13 04:37:32 -04:00
ActualHorse 4c9f5a0883 Clue image in the ACME Crimenet Computer now resets correctly. 2025-08-13 03:28:37 -04:00
ActualHorse 29b690029b - Implemented the Video Music Clue skateboard.
- Added image clues to the ACME Crimenet Computer.
- Improved functionality of the ACME Crimenet Computer.
2025-08-13 02:09:47 -04:00
ActualHorse 1e8b000b41 - Finished the basic framework for the ACME Crimenet Computer.
- Added a skateboard and VHS cassette for the video music clues.
- Reworked more materials to have a common parent.
2025-08-12 04:55:21 -04:00
ActualHorse d43f771281 - Reworked paint materials to all be variants of white.
- Refined lighting in the three main studios.
2025-08-11 04:56:12 -04:00
ActualHorse fd6eed9adc - Started work on proper lighting for the sets.
- Did a bit more work on the ACME Crimenet Computer.
2025-08-10 05:00:46 -04:00
ActualHorse 3e71a49a54 - Added more functionality and animation to the ACME Crimenet Computer.
- Working on improved lighting.
2025-08-08 04:19:12 -04:00
ActualHorse 2bca5e5a0e Started work on the ACME Crimenet Computer and Modem. 2025-08-07 02:49:14 -04:00
ActualHorse c2968cbb2a Fixed the Carmen In Jail sound not looping correctly. 2025-08-06 16:07:54 -04:00
ActualHorse 9d1e7f4b50 Increase podium name tag size to accommodate larger names with auto text size. 2025-08-06 05:11:53 -04:00
ActualHorse 21ed0aaa7f Auxiliary screens only show for the local player, and not during answer reveal. 2025-08-05 18:04:30 -04:00
ActualHorse 33eedb361f Rearranged the round 2 play area to be more accurate and visible to cameras. 2025-08-05 14:01:55 -04:00
ActualHorse 8c8111828f Cleaned up the way many custom network event calls were written. 2025-08-05 04:53:12 -04:00
ActualHorse 1841c72eaf Added a music fadeout. 2025-08-03 21:15:57 -04:00
ActualHorse 22a25b65d8 - Player podiums are claimed when teleported to.
- Fixed issue that caused screens to not reset after the final round.
- Fixed render target for videos so the aspect ratio is correct.
- Tweaked a bunch of textures and various unimportant things.
2025-08-03 19:26:50 -04:00
ActualHorse d0be660432 Removed the video sync ability to hopefully prevent videos from not playing. 2025-08-03 02:15:40 -04:00
ActualHorse 6cce92caaf Video player now uses a different method for hiding unused screens. 2025-08-02 23:54:26 -04:00
ActualHorse 4def129b09 - The Chase is now un-broken.
- Lightning Round now works just like The Chase. We'll see how that works out.
2025-08-02 17:23:06 -04:00
ActualHorse cc7a4cd299 - Video player now works on auxilliary screens.
- The Chase modified to be much faster paced, and easier to read clues faster.
- Text on the host card during round 2 is hopefully a lot more readable now.
- Added simple teleports from backstage to the play area.
2025-08-01 23:34:55 -04:00
ActualHorse 7657b8759f - Built out the basic layout for the game's rooms.
- Added a new music track for between rounds 1 and 2.
- Music now plays between rounds.
- Round 2 now resets properly, even when not reloading the entire case.
2025-08-01 16:02:11 -04:00
ActualHorse 9b847375c7 - Improved map loading.
- Added extra video and map screens for the players to see better.
2025-07-31 00:49:31 -04:00
ActualHorse 83bea35e17 - The Chase and the final round now load their respective maps correctly.
- "Correct" and "Incorrect" buttons in Round 3 work again.
2025-07-27 20:24:44 -04:00
ActualHorse 8ea69143d9 Map loading code reworked to queue and auto-download multiple atlases. 2025-07-27 04:06:39 -04:00
ActualHorse 4e2819771f - Asia and South America are finished.
- Added line width adjustments to correct map UV projection issues.
2025-07-26 00:35:09 -04:00
ActualHorse 613a11c7ef Added North America floor map. 2025-07-24 21:13:55 -04:00
ActualHorse 9b08bcc6e9 - Host panel now has tabs for different rounds, and tab selection indicators.
- Added buttons to reset and load into a new round at will.
- Music and sound effects are now stopped when loading a new round.
- Podiums properly reset when round 1 is reloaded.
2025-07-23 18:54:19 -04:00
ActualHorse e43973aef3 Prevented the collision loop from running as many times as there are players. 2025-07-20 21:38:09 -04:00
ActualHorse 83e08ed403 Correct/incorrect events are now guaranteed to fire only from the marker owner. 2025-07-20 20:45:15 -04:00
ActualHorse 999a0342d5 - Keeping logs of previous round winners so player names can be referenced.
- Round 3 sync seems to work now, but resets and early grabs cause issues.
2025-07-18 17:04:02 -04:00
ActualHorse 6456720622 Adding player tracking as we work our way to making round 3 markers better. 2025-07-18 02:42:36 -04:00
ActualHorse e3ea75c29c Improved sync and loot image loading for round 2. 2025-07-18 01:36:25 -04:00
ActualHorse 47be4c1ba2 Fixed a few more sync issues, particularly involving resets. 2025-07-17 00:49:32 -04:00
ActualHorse cf2da70229 Fixed a bug that caused tiebreaker clues to not clear when a new one is loaded. 2025-07-16 15:05:34 -04:00
ActualHorse 757f42a8ea - Fixed a large number of simple sync issues during round 1.
- Fixed reset issues with round 2.
2025-07-16 04:37:58 -04:00
ActualHorse 3f858ed7d2 Fixed an issue where floor markers stop working if a non-owner touches them. 2025-07-16 02:03:22 -04:00
ActualHorse 2f6a6a37d0 Sync issues were resolved enough to continue development. 2025-07-15 23:39:05 -04:00
ActualHorse c3c6c51f47 Tiebreaker is now functional, and accounts for retries and three-way ties. 2025-07-13 02:23:25 -04:00
ActualHorse 6de4cef1aa - Added correct and incorrect buzzers during multiple choice rounds.
- Fixed sync issues with map displays.
- Fixed sync issues with podium ownership changes after a reset.
2025-07-11 03:02:28 -04:00
ActualHorse 1bb921d8ed - Final round reworked to support map display.
- Removed Final Round host card, since it's a duplicate anyway.
2025-07-10 16:38:24 -04:00
ActualHorse 45ed829373 - Added a multi-display system to the clue screen.
- Maps are now available during the standard multiple choice sections.
2025-07-10 04:10:59 -04:00