ActualHorse
51d8c55afe
- Skee-ball now keeps track of used balls and no longer double-counts balls.
...
- TriggerToggle now accepts a list of GameObjects to toggle.
- Skee-ball disables only scoreboxes to prevent balls from being dropped early.
2026-03-01 18:13:33 -05:00
ActualHorse
61589da9f0
Chicken behaviour much less likely to freak out when at exact threshold values.
2026-02-27 03:19:54 -05:00
ActualHorse
cae608f468
- Horseshoes now create a cloud of sand when hitting the sand pit.
...
- Horseshoe score text should now sync.
- Score text on horseshoes will hopefully not slowly drift away any longer.
- Chicken sounds now load in background.
2026-02-26 22:54:42 -05:00
ActualHorse
e023f15f48
- Added a score display to horseshoes that enables after they have been thrown.
...
- Added material colour changes to horseshoes to differentiate players' shoes.
- Simplified collision on stable stools and buckets.
2026-02-25 15:41:08 -05:00
ActualHorse
8c29052216
- Added a game manager for keeping score.
...
- Added concrete platforms to the horseshoes court.
- Simplified stable barrel collision. Not related to horseshoes. Sorry.
2026-02-24 17:56:18 -05:00
ActualHorse
2a186247f5
Horseshoes is partially implemented, as is support for future scorekeeping.
2026-02-23 04:44:07 -05:00
ActualHorse
6af54f5d58
Began work on modeling the horseshoes court.
2026-02-21 03:30:25 -05:00
ActualHorse
77a9303b80
Improved skee-ball security by delaying when scoring is re-activated.
2026-02-20 10:49:15 -05:00
ActualHorse
8fe5f7caf4
- Mirrors no longer have culling enabled, since it caused too much flickering.
...
- Added a fake sub-surface scattering shader that might be used later.
- Apparently the arcade games were altered somehow? Don't remember that.
2026-02-19 21:35:47 -05:00
ActualHorse
162f3391c1
Added an Honorary Horse™ to the Horse Portraits™.
2026-02-12 16:22:12 -05:00
ActualHorse
4f1604f470
- Pool table reflection probe is now parented to the prefab.
...
- Tweaked HeliCave arcade screen to better match the other screen.
2026-02-12 15:21:27 -05:00
ActualHorse
28ff97104a
- Skee-ball will now only score if the person who threw the ball is the player.
...
- Skee-ball sounds compressed more without sacrificing quality.
- Size of stable and game room reflection maps increased to 128x128.
- Added a separate reflection map to the top of the pool table.
- Added Horse Portraits™ to the game room.
2026-02-12 04:16:57 -05:00
ActualHorse
542e04afed
- Replaced one skee-ball machine with two arcade machines.
...
- Added Black Horse And The Cherry Tree by KT Tunstall to the horse playlist.
- Added Buckin' My Horse by Sir Mix-A-Lot to the horse playlist.
2026-02-11 02:58:41 -05:00
ActualHorse
a7bcc5f056
Mirrors are now disabled when leaving the stable, and re-enabled on re-entry.
2026-02-10 14:41:59 -05:00
ActualHorse
f7b74ff33b
- Split ground into more segments, allowing for smaller shadow maps.
...
- Added a dummy shadow caster to distant tree cards.
- Adjusted light probe positions and deleted superfluous ones.
- Player model no longer collides with skee-ball.
2026-02-10 00:24:57 -05:00
ActualHorse
8eaef49f2e
- Added game room, including pool and skee-ball.
...
- Moved video screen into its own separate movie tent.
- Adjusted stable post-processing volume.
- Chickens are now at full volume.
- Added button to toggle chickens off and on.
2026-02-09 03:49:54 -05:00
ActualHorse
184c5f986a
- Chickens are now louder.
...
- Chicken forward raycast is now a bit longer.
- Walk, run, and turn speeds for chickens are now adjustable in inspector.
- Default chicken turn speed decreased in prefab.
- Chicken collision capsule slightly adjusted.
- Removed lightmap and reflection probe bakes from the repository.
2026-02-07 18:53:50 -05:00
ActualHorse
43fdd17b46
- Switched to standard VRC Object Sync for chickens for reliability.
...
- Added light probes for the future game room.
- Added tooltips to TimerSounds variables.
2026-02-04 17:33:02 -05:00
ActualHorse
690c5a40c2
- Added chicken sounds to the chickens.
...
- Began work on a game room so the world can be more of a hangout area.
2026-02-04 03:46:14 -05:00
ActualHorse
74a7e93a13
Added a timer base class, and a random timer-based audio clip player.
2026-02-03 15:36:36 -05:00
ActualHorse
ad4ca7c6eb
After much experimentation and effort, chickens now sync much more smoothly.
2026-02-01 03:20:33 -05:00
ActualHorse
aa4583e341
Chickens now have better obstacle avoidance.
2026-01-30 14:30:45 -05:00
ActualHorse
ecbfb02197
- Added a fence for the chickens.
...
- Fixed chickens not resting when held.
- Switched from EasyQuestSwitch to EasyPlatformSwitch to handle iOS better.
2026-01-29 19:14:46 -05:00
ActualHorse
72c104232b
Improved chicken syncing.
2026-01-29 14:48:02 -05:00
ActualHorse
68b04418b5
- Added chimkins.
...
- Corrected lightmap issues with the stable ground.
2026-01-29 11:50:06 -05:00
ActualHorse
faefe1cfd1
Updated Android and iOS versions with PC updates and improved lighting.
2026-01-27 15:48:29 -05:00
ActualHorse
2aa8bae470
Added 100 Horses by Geese to the horse video rotation.
2025-09-12 16:49:15 -04:00